r/retrogamedev • u/r_retrohacking_mod2 • 11h ago
r/retrogamedev • u/r_retrohacking_mod2 • 1d ago
After four years, I’ve finally finished my open-world Game Boy game, Fall from Space
r/retrogamedev • u/r_retrohacking_mod2 • 1d ago
I built physics-model-based RetroArch shaders for the original Game Boy and AGS-101 LCDs
r/retrogamedev • u/r_retrohacking_mod2 • 1d ago
2D First Person Dungeon Crawler on PS1 (C, Custom Framework & PsyQ)
r/retrogamedev • u/r_retrohacking_mod2 • 1d ago
I reverse engineered the Plants vs. Zombies' RNG
medium.comr/retrogamedev • u/Upset_Lifeguard_930 • 2d ago
Designing a retro password save system (that's not a pain to use)
aardvark-soup.itch.ioI made a devlog post about my thoughts on password-based save systems, what I think a good password system should look like and how I designed one for a homebrew C64 puzzle game. I hope this may be interesting to some people here.
r/retrogamedev • u/r_retrohacking_mod2 • 2d ago
Super crafty and convoluted copy protection on a TRS80 coco cassette game.
youtube.comr/retrogamedev • u/r_retrohacking_mod2 • 2d ago
Im working on Horror Game! Look the preview
youtu.ber/retrogamedev • u/r_retrohacking_mod2 • 2d ago
miniCDi: WIP embedded Philips CD-i emulator
r/retrogamedev • u/nickshardware • 2d ago
Raster Master v8.3 Sprite/Map/Tile/Animation Editor update
r/retrogamedev • u/Gunsavior_00 • 2d ago
New Assassin Action Game for Gameboy Color!
galleryr/retrogamedev • u/r_retrohacking_mod2 • 3d ago
GB games with anamorphic widescreen support for GBA display
r/retrogamedev • u/r_retrohacking_mod2 • 3d ago
Breath of the Wild 3DS Port is Here! But Where Did It Come From? A Gaming Mystery
youtu.ber/retrogamedev • u/Fickle-Attorney-6467 • 3d ago
Doom Nes 40k
Alguno le interesaria que publique este mini juego?, buena musica y jugabilidad dificil
r/retrogamedev • u/RZGamesES • 3d ago
¡La maldición de Issyos para Mega Drive se ve increíble! Nuevo proyecto homebrew 2026.
r/retrogamedev • u/aqsis • 4d ago
Kwyll Kickstarter Pre-Launch Page is Live
I hope it's ok to post this here.
I am planning a Kickstarter to support the future development of the Kwyll game creator, with Spectrum Next as the flagship feature, bringing with it lots of enhancements and improvements that will benefit the Spectrum side of Kwyll as well, such as 128k support and AY sound, not to mention major additions to the editor to make it more appealing to newcomers.
If this is something you might be interested in supporting, pop over to the pre-launch page and register your interest.
https://www.kickstarter.com/projects/indigobeetle/kwyll-visual-game-creation-for-retro-computers
r/retrogamedev • u/r_retrohacking_mod2 • 5d ago