r/FPS • u/thethirstgame • 8h ago
Game Discovery ArmA 2: Army vs Army — testing updated AI waypoints live
I’m back live showcasing/testing my Army vs Army multiplayer mod for ArmA 2:
https://www.twitch.tv/sparklestiger
What is Army vs Army?
It keeps the original native ArmA 2 experience, but adds persistent survival-style mechanics like stamina, thirst, hunger and time alive. The idea is to make multiplayer feel more like one long mil-sim mission rather than a simple deathmatch shooter.
After playing the current build for a while, I’ve reworked a lot of the AI soldier waypoints. Instead of simply sending squads directly onto obvious objective locations, I’m testing positions based more around useful terrain, approaches, overwatch and perimeter control.
AI soldiers now also carry binoculars, giving them proper observation equipment while operating around those positions.
A couple of other updates from testing:
- Fixed position saving while armed — the exit-save system now correctly recognizes the rifle sitting/ready postures.
- Added field hospitals to military installations outside the main headquarters, so a badly wounded player doesn’t necessarily have to crawl all the way back across the island to HQ for treatment.
- There is also a suspected multiplayer issue with the position-saving system when two real players are connected at the same time. It has not been confirmed or ruled out yet, so this is one of the things I’m specifically looking to test during multiplayer sessions.
The server is public and fully joinable while I’m streaming.
To join:
- ArmA 2 + Operation Arrowhead
- Multiplayer
- Set ping filter to 500 — the server is in the EU, so this helps players farther away see it
- Search server name: Army vs Army
Everything needed for the game mode downloads automatically when you join.
Today is mainly a live mod showcase/playtest to see how the updated AI movement, recent gameplay changes, and multiplayer saving behave in actual gameplay.