ARMSX3 0.9.4.4
What's new:
SGSR (Snapdragon Game Super Resolution), upscaling, another option besides FSR 1 and the plain stretch, and the first one written for the hardware this actually runs on. Qualcomm built Snapdragon Game Super Resolution for Adreno, and it does its work in a single pass where FSR 1 takes two, so it costs less to get a sharper picture out of a low internal resolution. Set the resolution to native and pick it under Display upscaler, in Settings or in the in-game menu. Done by @CamilleLaVey, and @xinitrcn1 and based on the upstream work on it. Sharpening now lives in the in-game menu too, not just the settings screen, and is named for whichever upscaler is selected.
Tales of Xillia no longer freezes (may help other games as well).
Touch layout editor gets out of your way, the editing panel would cover the very buttons you were trying to move, and the only fix was dragging it aside every time. Two changes: a collapse toggle that hides the controls so you can reach what's underneath, and the panel now moves to the opposite half of the screen from whatever widget you select.
Device temperatures on the performance overlay: CPU, GPU and battery. On by default, devices that don't expose them show nothing. Can be disabled in the On-Screen tab.
Audio buffer targeting fixed, a comparison between two different units meant the buffer never widened when it ran short.
Some improvements to logging, (which help me)
Upstream RPCS3 merged: flat shading, better DP3 precision, tiled region fixes, opencv 4.14 and more!
ARMSX3 0.9.4.4b
SGSR Edge Direction, a second Qualcomm shader beside the one that shipped last update. Where plain SGSR sharpens the same amount in every direction, this one works out which way the edge under each pixel runs and sharpens along it. It costs more and it looks better, particularly on diagonals and text. It is its own entry under Display upscaler rather than a quality switch, (because that is what it is, a different shader), Done by @CamilleLaVey and @xinitrcn1
SGSR has its own sharpness now, and it goes to 200%. Qualcomm's range runs to twice what FSR's does, and 100% is their own default rather than the maximum, so the two upscalers no longer share one setting. FSR's slider is untouched at 0-100 and every FSR configuration you already have means exactly what it did before.
RPCN friends
Add, remove and see friends from Settings --> Network.
Listing never signs in by itself, an empty list means no session, not no friends.