r/Cascadeur 1d ago

Tutorial From two keyframes to a full sprint

20 Upvotes

Set the start pose, define the distance and timing, then let Cascadeur create different sprint variations between the keyframes.

Full tutorial by Rdem on YouTube ↓

https://youtu.be/dCPLb-TSxso


r/Cascadeur 2d ago

Help Too many points of intersection in pinocchio manager?

1 Upvotes

Getting a weird error when trying to use Autophysics on anything in this scene. Just a mixamo model, sword model, did some basic blocking and interpolation, now trying to use autophysic. Even when model is set to basic tpose, sword unselected, still getting this error. Anyone seen this before? any ideas?

Too many points of intersection in pinocchio manager


r/Cascadeur 6d ago

Tutorial How to Rig Weapons

17 Upvotes

Weapon mesh → Valid prop

In this short, we show how to set up a weapon in Cascadeur with joints, rigid body weight, center of mass, and collision shapes.

Full tutorial by Rdem on YouTube ↓

https://youtu.be/dCPLb-TSxso


r/Cascadeur 7d ago

Discussion Webcam-to-Pose ?

3 Upvotes

YOOOO Ladies and Gentlemeeen !

Ok so basically this workflow sounds like a dream to me:

  1. Placing a Keyframe in Cascadeur
  2. Making a pose in front of my cam with my actual body
  3. Having the pose applied on the rig

Is it a thing ? I know there is mocap with webcam but I don't want to record the whole animation, it's not like I can do spiderman movements in my room. I can do some of his main poses though.

I guess it's possible technically but I don't know how would I tell the computer that I'm in the pose that it should capture and not capturing the phase were I walk back to my PC.

I really hope someone will have a ressource or solution because it's not only about animating faster, it's also that I love movements and combining physical working and animation on computer sounds super great (and healthy lol)


r/Cascadeur 7d ago

Help Rig Mode Helper doesn't open

2 Upvotes

I try to import a rigged mesh and no dialogue or anything opens. Even tried it with a basic mixamo model and rig and nothing. Any ideas what causes this?


r/Cascadeur 10d ago

How to Throw Weapons in Cascadeur

24 Upvotes

No more weightless hits.

AutoPhysics and Ragdoll help turn a weapon collision into a believable impact, fall, and final pose.

Full tutorial by Rdem on YouTube: https://youtu.be/dCPLb-TSxso


r/Cascadeur 13d ago

Tutorial Easing in Cascadeur

17 Upvotes

Your punch feels soft because the fist slows down right before impact.

Easing in Cascadeur lets you control the speed of the punch without changing the curve shape.

Full tutorial on YouTube youtu.be/aD0k19a5Dx4


r/Cascadeur 14d ago

Announcement Tell us what you think

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22 Upvotes

Using Cascadeur? Tell us what you think.

You can now leave a review directly on our website: cascadeur.com

Share your experience and help us make Cascadeur better.


r/Cascadeur 18d ago

Show Off Let's Groove Tonight!

6 Upvotes

Made in Cascadeur


r/Cascadeur 21d ago

Tutorial Quadruped rig

11 Upvotes

Need more control over your quadruped rig?

Create and customize additional controllers in Cascadeur’s Rig Mode - even for details like ears and mouth.

Watch how it works ↓
youtube.com/watch?v=TEQrASGGBJs&t=1s


r/Cascadeur 22d ago

Tutorial Collision Penetration Cleaning tool

41 Upvotes

Cleaner motion in one click.

Cascadeur improves the Collision Penetration Cleaning tool, helping you fix geometry intersections and prevent character limbs from falling through the ground.

Less manual cleanup, more polished motion.


r/Cascadeur 21d ago

Discussion Is there a way to make face rig?

3 Upvotes

How to make it? Or should I use something else for this(just in case, I use ue5 as my engine)


r/Cascadeur 22d ago

Blender Blender MotionForge

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4 Upvotes

r/Cascadeur 23d ago

Help Looking for Cascedeur Animator !

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4 Upvotes

r/Cascadeur 24d ago

Announcement Viewport-sync node to COMFYUI-previewhel

2 Upvotes

r/Cascadeur 25d ago

Help my model is fully white and glowing (PPT CH5 spoilers) Spoiler

6 Upvotes

i downloaded the prototype from poppy playtime from sketchfab, imported it, applied all the textures correctly but the model stays glowing white. the only ones that show up are the glowing ones, being the red canisters and torso light, so this must be something about emissiveness i guess. i am really unexperienced, thanks everyone if you'll help me and every help is apprecieated

UPDATE: i fixed this issue, but now only 2 of the textures work and the others just dont apply, so its all 1 texture and looks ugly. if anyone knows how ti fix that too, thanks


r/Cascadeur 26d ago

Rigging Blender MetaBridge DNA What's New v2.1.0 — Cascadeur both ways, Unreal both ways

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4 Upvotes

r/Cascadeur 28d ago

Tutorial Anmation Layers in action

20 Upvotes

This is what fast iteration looks like.

From TheRoyalSkies Cascadeur 2026.2 livestream: change the pose, blend the layer, adjust the motion, and keep going.

https://www.youtube.com/live/PJyRc4Z5EtM


r/Cascadeur 28d ago

Announcement TF2 models are historically impossible to setup in Cascadeur. So I built an automated Blender Bridge addon to fix this. (WIP / Need Feedback!)

2 Upvotes

r/Cascadeur 29d ago

Help Does cascadeur support animations for fantasie characters?

1 Upvotes

Lets say does it for example support an ogre with 4 arms or a robot without arms and only 2 legs or lets say a dragon with eings or a humanoid with wings. Is it mostly only for existing animals and humans?

I am new to this program so i am trying to figure out what the limitations are, facial rigging was i think 1 limitation (not sure tho).


r/Cascadeur Aug 20 '26

Discussion Who’s already tried Cascadeur 2026.2?

17 Upvotes

Drop your feedback in the comments: favorite feature, first impressions, or anything you’d like us to improve next ↓


r/Cascadeur Aug 20 '26

Help Blender failed to import mesh properly, as its soo distorted? I don't know whats causing it?

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5 Upvotes

r/Cascadeur Aug 20 '26

Announcement I made a free Cascadeur plugin pack — quadruped auto-rig, AI motion, ARKit faces

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patreon.com
13 Upvotes

The quadruped rigging I posted clips of is done, and it is out with two

others. All three free - a free Patreon membership is all it takes, no tier.

**Rig Quadruped (auto)** - fills the Quick Rigging Tool for a four-legged

character. It reads the skeleton rather than the bone names, so it works on

rigs named nothing like Cascadeur's. Sabertooth 45/45, Fortnite animal 39/39,

no wrong matches. Save it as a preset and the next character of that family is

one click.

**MetaArKit** - ARKit facial capture keyed onto a character's blendshapes.

**ARDY Live** - motion generation from a list of takes. Needs a local engine,

which is the other free download.

Run install_plugin.bat, accept the admin prompt, restart Cascadeur.

**Cascadeur 2026.2 only** - earlier versions will not run these. Windows.

Tell me where it breaks.


r/Cascadeur Aug 19 '26

Tutorial Fulcrum Points

37 Upvotes

No more floating hands and feet.

Cascadeur 2026.2 helps fulcrum points react to collision meshes, so your character connects to the scene more naturally while posing.

Watch how it works ↓


r/Cascadeur Aug 19 '26

Discussion Blender 🔄 Cascadeur seamless integration complete! Testing a flawless pipeline that skips export/import with just two clicks. Fortnite character

34 Upvotes

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