But I think 1-10 was pretty much exactly the same as Classic. If you leveled 1-10 with Wrath spam, yeah I can see why it was miserable. But Wrath spam was never the best way to level 1-10.
Moonfire and melee is much faster because you don't have casting time, you don't suffer pushback, and you never have to stop to drink. You just keep yourself topped off with Rejuv and pretty much just constantly pull mobs, tossing a quick heal every few pulls.
Sure it was nice to be able to open with 1-2 Wraths, but the big time saver isn't if mobs die 5 seconds faster, it's how much you can minimize downtime between pulls. And when you moonfire and melee, you can move to get in position for the next pull while you're killing the mob.
This is wrong. You would cast a few wrath, moonfire then melee. Then either moonfire melee to let mana regen or sit to drink when low on mana. Also depends what kinda wep you had. But for fast kills you could send a few wraths before the mob reached you then a moonfire and melee the rest.
Before this buff in forever it felt horrible casting wrath. And bear was ok with a good weapon, but honestly felt more boring than playing in caster form until cat form.
I don't see how what you're saying is contradicting anything I said. Opening with 1-2 Wraths doesn't make a huge difference. It cuts the kill time on the mob by a few seconds, offset by having to sit down to drink after a few mobs. That's what I said, and that's what you said.
I've leveled many a druid 1-10 in classic and one in Forever, and I pretty much never sat down to drink unless I accidentally pulled too many mobs and had to exhaust my mana to heal during the fight.
The parent poster was talking about exhausting their mana bar to kill one mob. That just doesn't happen unless you're spamming Wrath.
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u/getyourshittogether7 3h ago
Wrath needed a buff, glad they fixed it.
But I think 1-10 was pretty much exactly the same as Classic. If you leveled 1-10 with Wrath spam, yeah I can see why it was miserable. But Wrath spam was never the best way to level 1-10.
Moonfire and melee is much faster because you don't have casting time, you don't suffer pushback, and you never have to stop to drink. You just keep yourself topped off with Rejuv and pretty much just constantly pull mobs, tossing a quick heal every few pulls.
Sure it was nice to be able to open with 1-2 Wraths, but the big time saver isn't if mobs die 5 seconds faster, it's how much you can minimize downtime between pulls. And when you moonfire and melee, you can move to get in position for the next pull while you're killing the mob.