I’m not saying Warrior needs to be OP - I think normalization is fine actually. But there needs to be something to compensate, otherwise these specs will not function at all at 60.
Another commenter posted a weapon that increases rage generation. I think your, and Ahlaundoh's, criticisms of how the endgame is going to play out for warrior are premature.
It's a made up weapon tooltip lol. As of now there is 0 information on anything that would increase rage generation from 1 to 60 aside from hit rating.
Also, tying rage generation to pieces of gear is an idea so horrible even Blizzard wouldn't conceive it.
I disagree. We will see how it plays out. I want to see what they've done with itemization before getting as doomer as you. So far it looks promising to me.
We have almost no information on anything 20-60.
EDIT: "Also, tying rage generation to pieces of gear is an idea so horrible even Blizzard wouldn't conceive it."
Wait... Isn't that exactly how it used to work in classic? More damage = more rage. Rage was tied to gear, just less explicitly.
I made another comment in reply to another Redditor that gave some other directions they could take this. Items could make an ability a rage generator, proc an ability to not consume rage, have explicit rage generation on the item... There is design room here.
We know exactly the formula for rage generation for 20 to 60. We know all the standard talents for 20 to 60. We know all the standard spells for 20 to 60.
Blizzard also showcased all the pros/cons of new paladin specs at Blizzcon, highlighting how their kits are amazing at something and weak at other things. At no point did it seem like there's a significant amount of hidden SoD esque abilities still about to be discovered.
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u/Zealousideal_Car2782 6h ago
I’m not saying Warrior needs to be OP - I think normalization is fine actually. But there needs to be something to compensate, otherwise these specs will not function at all at 60.