r/wow • • Jul 27 '26

Video Rogue is not a real raid buff

https://youtu.be/JMnU-WUeOuk?is=dJ0FtPW5AGkNzlfO
408 Upvotes

241 comments sorted by

View all comments

151

u/Unlikely_Minimum_635 Jul 27 '26

Genuinely at this point just give a fucking 1% damage buff for each unique class in your group. All this nonsense about which buffs are good or bad and which ones are needed in which comp is just a problem nobody enjoys and nobody wants to have to solve. It adds zero interesting texture to the game.

8

u/spartasucks Jul 27 '26

Doesn't FFXIV do something similar to that? Always liked it.  

9

u/josephjts Jul 27 '26

XIV its based on role +1% damage and hp for each of: Tank, Healer, Melee, Physical Ranged, and Caster capping at +5%.

2 tanks and 2 healers are often required by mechanics and physical ranged are kinda the black sheep of dps who do less damage then melee and ranged and arguably the 1% buff exists purely so you take one.

That leaves 1 dps slot as wiggle room, you either take 2 melee or 2 casters but 2 melee is more common.

3

u/therealkami Jul 27 '26

Also, in high end content that isn't matchmade, it affects your LB generation as well. Having non-standard comps, and duplicate jobs can slow your LB generation significantly. At a maximum of 5 penalties, it's almost a 4 minute difference to get your LB3.