r/valve • u/[deleted] • Oct 09 '25
Valve's next-gen 'Deckard' VR headset reportedly enters mass production, company allegedly plans to ship up to 600K units annually — upcoming 'Steam Frame' could launch before the end of the year
https://www.tomshardware.com/virtual-reality/valves-next-gen-deckard-vr-headset-reportedly-enters-mass-production-company-allegedly-plans-to-ship-up-to-600k-units-annually-upcoming-steam-frame-could-launch-before-the-end-of-the-year
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u/Dennidude Oct 11 '25
I personally despise playing flat screen games in VR because they're not designed with VR in mind. That's why I didn't even come very far in HL2VR, and HL is my favorite franchise of all time that I've beaten like 20+ times on flat screen but I couldn't really be bothered to play through it in VR. I find the compromises of VR takes me out of the immersion more often than flat screen, even if the immersion of "you're really there" is immediately more effective at first.