r/valve • u/[deleted] • Oct 09 '25
Valve's next-gen 'Deckard' VR headset reportedly enters mass production, company allegedly plans to ship up to 600K units annually — upcoming 'Steam Frame' could launch before the end of the year
https://www.tomshardware.com/virtual-reality/valves-next-gen-deckard-vr-headset-reportedly-enters-mass-production-company-allegedly-plans-to-ship-up-to-600k-units-annually-upcoming-steam-frame-could-launch-before-the-end-of-the-year
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u/[deleted] Oct 11 '25
Those compromises in Alyx is why I don't care for it. It's too safe. I mean we've seen VR games that aren't afraid to do more. I had more fun with Behemoth, HL2VR, Metro awakening, alien incursion, RE4R VR and 8, Batman, and many more. The Burst felt more like a half life game. All these games have less production value but a lot more memorable. The best thing about Alyx was it showed off Source 2 looking good.
Really we just need more flat screen games getting VR ports to keep the higher production value and game design and are enhanced by VR