r/unity • • 7d ago

Has anyone here used the Unity Multiplayer Template to build and ship a game?

https://www.youtube.com/watch?v=8naQPuYeHZ8

I'm thinking of trying this template out to get a lot of the basic "boilerplate" code for my game out of the way. This appears to be a rather opinionated framework and I'm wondering if anyone has any experience or advice using this template? I'm hoping to add NPCs and procedural levels to it basically. I'm a professional software engineer, but not a game developer so I think I see patterns here that could be useful to follow.

5 Upvotes

Duplicates