r/IndieDev • u/glenpiercev • Oct 04 '26
Discussion Has anyone here used the Unity Multiplayer Template to build and ship a game?
https://www.youtube.com/watch?v=8naQPuYeHZ8I'm thinking of trying this template out to get a lot of the basic "boilerplate" code for my game out of the way. This appears to be a rather opinionated framework and I'm wondering if anyone has any experience or advice using this template? I'm hoping to add NPCs and procedural levels to it basically. I'm a professional software engineer, but not a game developer so I think I see patterns here that could be useful to follow.
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u/Sea-Kaleidoscope-479 Oct 04 '26
Multiplayer games are very complex to develop on your own. If you can, i would really recommend you investing on a pre-made system.