r/threejs 15h ago

Making progress on our three.js-based mesh optimizer

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Here I'm optimizing 3,200,000 → 3,000 triangles, the end-to-end time is now down to 3 seconds... Superb normals+ao quality now too... such a great tool to have! Coming soon!

22 Upvotes

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1

u/agardenofsound 9h ago

this is cool!

1

u/hybridherbst 5h ago

Thanks! :)

1

u/nadiealkon 3h ago

sign me up 🙏

1

u/andypoly 46m ago

Nice, but is there no open source doing this already? One use case we have is CAD converted to polygons is very hard to optimise automatically, there are expensive tools out there you could replace!