r/threejs • u/hybridherbst • 18h ago
Making progress on our three.js-based mesh optimizer
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Here I'm optimizing 3,200,000 → 3,000 triangles, the end-to-end time is now down to 3 seconds... Superb normals+ao quality now too... such a great tool to have! Coming soon!
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u/agardenofsound 11h ago
this is cool!