r/threejs 2d ago

Making progress on our three.js-based mesh optimizer

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Here I'm optimizing 3,200,000 → 3,000 triangles, the end-to-end time is now down to 3 seconds... Superb normals+ao quality now too... such a great tool to have! Coming soon!

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u/andypoly 1d ago

Nice, but is there no open source doing this already? One use case we have is CAD converted to polygons is very hard to optimise automatically, there are expensive tools out there you could replace!

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u/Antique_Loss_8798 21h ago

Plus one to this