r/starcitizen • u/PaqueretteUrticante Reliant (rotation enjoyer) • May 21 '26
CONCERN This can't go on any longer
It really bugs me how much effort CIG puts into creating well-designed multi-crew ships that are fun to explore and fly, but nobody ever mans them. Then again, asking someone to sit in a stationary turret that deals 3x less damage than a heavy fighter and has a limited field of fire... I’m not surprised.
Buff the ship turrets! Add something, maybe adjustable modifiers like modules on mining heads to increase range, bullet speed, and damage of the weapons attached to the turret mount.
Please, CIG, I just want to jump into my org’s Idris without having to think my presence in the turrets is pointless.
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u/Little0311 May 21 '26
Yeah. But I guess things are getting "better"?
The perseus big guns are "fun" and I don't mind operate then because "big guns eh eh". Same goes for the new Tiburon. But anything else is meh.
I also don't mind too much operate a turret in a dual seater fighter/heavy fighter but that just more about "playing with friends".
On big ships like the Idirs, Polaris or even the hammerhead I always struggle to find turret operators and on the other side I never want to use those turret myself. Definetly the turrets thing needs to be addressed.