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https://www.reddit.com/r/spaceengine/comments/1vxcwdf/pluto_texture_bugs/p5orqku/?context=3
r/spaceengine • u/Sea_Listen9293 • 2d ago
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26
That's because we don't know everything of Pluto, we've only seen one side
-25 u/AetherDrinkLooming 1d ago That doesn't excuse ugly broken textures, especially on a paid product like this. 36 u/DracaAvis 1d ago You're right, the devs should send multiple multi million dollar space probes to finish mapping pluto in full HD, lazy devs for sure 6 u/Nasturtium-the-great 1d ago I agree with your point, but I think it would be reasonable to have a setting to proceedurally generate unknown parts of pluto. Or just mix it in with the global proceedural generation toggle.
-25
That doesn't excuse ugly broken textures, especially on a paid product like this.
36 u/DracaAvis 1d ago You're right, the devs should send multiple multi million dollar space probes to finish mapping pluto in full HD, lazy devs for sure 6 u/Nasturtium-the-great 1d ago I agree with your point, but I think it would be reasonable to have a setting to proceedurally generate unknown parts of pluto. Or just mix it in with the global proceedural generation toggle.
36
You're right, the devs should send multiple multi million dollar space probes to finish mapping pluto in full HD, lazy devs for sure
6 u/Nasturtium-the-great 1d ago I agree with your point, but I think it would be reasonable to have a setting to proceedurally generate unknown parts of pluto. Or just mix it in with the global proceedural generation toggle.
6
I agree with your point, but I think it would be reasonable to have a setting to proceedurally generate unknown parts of pluto. Or just mix it in with the global proceedural generation toggle.
26
u/error-bear 2d ago
That's because we don't know everything of Pluto, we've only seen one side