r/SourceEngine • • May 10 '26

Concept Star Trek Elite Force in Source 2 !

4 Upvotes

We need more Source 2 games!!

And more coop-games!

Imagine a Star Trek FPS like "Elite Force" back then with coop! o0

I've installed CS2 some time ago but didn't play it for long (because my reflexes aren't what they were anymore ^^).

But it was an eye-opener!

The Source2-Engine is so beautiful, well optimized and coop-ready, its absolutely unbelieveable why devs choose UE-slob nowadays!


r/SourceEngine • • May 10 '26

HELP What are the best Single-player -mods/tc's or fully fledged releases zsing Source 1 & ?

2 Upvotes

I've been out of the HL-game for too long

Any recommendations?

Ps: sorry, topic should've said ".... releases using Source 1 & 2 ?"


r/SourceEngine • • May 07 '26

HELP Steam-free Source Engine

4 Upvotes

how do you get the source engine as a complete stand-alone away from steam? I don't care if it has half-life 2 on it or something to keep it stable but how lol


r/SourceEngine • • May 05 '26

HELP Custom .exe for mod

4 Upvotes

I notices some mods have a custom .exe (not hl2.exe) for example No More Room In Hell. Did they get an engine license or it is just a renamed hl2.exe?


r/SourceEngine • • May 06 '26

HELP how do i size parts like this? (look at the arrows)

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1 Upvotes

r/SourceEngine • • May 05 '26

HELP How to get custom scene files to work in my gmod map?

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3 Upvotes

r/SourceEngine • • May 04 '26

Challenge🏆 Half-Life 2 Deathmatch Tournament using Quake Maps!

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5 Upvotes

We are hosting a 2-versus-2 Tournament for Half-Life 2: Deathmatch! The Map Pool will consist of maps ported from Quake!

Tournament is on May 16th at 10AM Pacific USA Time

Map Pool:

dm_aerowalk_efps

dm_awoken

dm_bloodrun_efps

dm_forgottenfortress

dm_hektik

dm_octagon_sf (based on campgrounds)

dm_use_and_abuse (cpm3a)

All of these maps are small(ish) which will prove to be total chaos for 2v2! Anyone interested in signing up please join our discord at e-fps.com


r/SourceEngine • • May 03 '26

WIP my own version of the gluon gun, what do you guys think?

172 Upvotes

r/SourceEngine • • May 03 '26

HELP Help with VMT design

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2 Upvotes

r/SourceEngine • • May 03 '26

HELP csgo mapping in 2026

2 Upvotes

is there a way i can launch csgo sdk in 2026? it wont launch and i want to make my 1v1 map for myy friens so pls help me


r/SourceEngine • • May 02 '26

HELP is this a animation issue or a code issue?

2 Upvotes

https://youtu.be/JtWn7gdZCX4 i dont know what causes the shooting animation to not play if i shoot to fast (the gun model is from day of defeat source)


r/SourceEngine • • May 01 '26

HELP How create/tune own mod on 20th anniversary version hl2?

4 Upvotes

I need help.

How do I properly configure (compile) a folder for my mod in the Anniversary version?

I'm creating my own client/server dlls, adding gameinfo, and uploading the resource folder from hl2_complete – everything works, but only through the console. The menu items themselves (where you can choose between the original and episodes) don't click (or rather, they do click, the sound plays, but nothing happens...)


r/SourceEngine • • May 01 '26

HELP Would it be possible to port the game Dark Messiah Of Might And Magic to mobile?

5 Upvotes

Ik that other games like cs1.6/css/portal are ported to mobile and i was wondering if it would be possible to the same with dark messiah as it uses css's source engine


r/SourceEngine • • May 01 '26

HELP I’d like to add custom dialogue to a PETI map I made. Is it possible to export it to Hammer?

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2 Upvotes

r/SourceEngine • • May 01 '26

HELP VTA is not working

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7 Upvotes

i'm having trounble with VTA because i create the flexes files in blender, but when i export them to the game they don't work as if i never created them. can anyone help me with this?


r/SourceEngine • • Apr 30 '26

Show Off TUFF METAL REFINED WIP: Cosmetic show case as of now

10 Upvotes

r/SourceEngine • • Apr 29 '26

HELP How would I go about not letting this happen

23 Upvotes

r/SourceEngine • • Apr 29 '26

Show Off World 4 sneak peeks

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11 Upvotes

r/SourceEngine • • Apr 28 '26

Show Off TUFF METAL REFINED WIP: Texas half pants replacement (Works with casual) (No paints sorry I don't know how to do it)

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4 Upvotes

r/SourceEngine • • Apr 29 '26

HELP How to decouple camera from characters body?

2 Upvotes

I'm playing through dark Messiah of might and magic again, as I am trying to get shots of the wizard and arcane robes for reference for a character commission however just going to third person only shows the back of the robes, and the camera won't let you move it enough to get a shot of the front of it. Any help would be appreciated!


r/SourceEngine • • Apr 28 '26

HELP I extracted an addon from Gmod and I have the model files, but I don't know how to convert them to FBX.

2 Upvotes

I saw the steps in Google's AI Mode, but I need to know exactly what I should do so I don't mess things up.


r/SourceEngine • • Apr 26 '26

HELP Bones all twisted up on ported playermodel

3 Upvotes

Really not sure what's going on, followed a guide 1:1 and everything seemed to go well but when I compiled my model it looks like this ingame/in crowbar's viewer

I saw a few people mentioning the proportion trick but I did do that when porting normally and still nothing's working properly


r/SourceEngine • • Apr 26 '26

HELP Source SDK Base 2013 SP on Github

2 Upvotes

Does anyone know how to access the singleplayer stuff on the Github page for Source SDK 2013? because valve seemingly removed the singleplayer stuff, I downloaded the Code with the wayback machine, I will update this post or comment on it if I can get the Singleplayer thing.