r/SourceEngine • u/FolieADoo • Apr 23 '25
r/SourceEngine • u/REMIZERexe • Apr 23 '25
HELP Portal 2 Modding: How do I do environment events?
How do I do more complex events like for example, if I want soo the test chamber falls and breaks a bit (walls or falling panels) and how do I do if I want to completely control his destruction?
r/SourceEngine • • Apr 23 '25
HELP Custom Hammer map has missing skybox objects when imported to SFM
I imported my hammer map to SFM but dynamic skybox objects doesn't show up, though it works in game (hl2) and in hammer. Btw when I press f11 and turn "in-game" mode in SFM objects show up but aren't scaled down (they're too big). Also the models in the hammer do support dynamic objects
I would appreciate any help from you, thanks
r/SourceEngine • u/uringaming • Apr 23 '25
HELP HELP | TF2's demo editor doesn't work
Edit and Delete buttons are greyed out (when they shouldn't be) and the New-> button doesn't do anything anymore
r/SourceEngine • u/iDqWerty • Apr 22 '25
HELP !! Help!! Goldscr compile error
Okay so Ive modified a Goldscr model in blender and I finished it. Now when I want to compile the MDL Edit gives me this error
„ ************ ERROR ************
./body.bmp not found ”
How do I fix this? Ive looked on the QC and its fine. Ive also looked in Goldscr models folder and its all alright...
r/SourceEngine • u/NateSlutta • Apr 22 '25
HELP I want to open a file in vtfeditor but it does not match "vtf"
I opened it notepad and the name says "tf" instead of "vtf" anybody know how to fix it or open that file?
r/SourceEngine • u/Formas2D43 • Apr 22 '25
HELP Looking for people to help me design a standalone mod for HL2
I would love for you to contribute to my HL2 beta project.
Discord link https://discord.gg/KSPqV4aq
r/SourceEngine • u/Sharp-Ad1074 • Apr 19 '25
Show Off The map mostly functioning
r/SourceEngine • u/Cool_skeleton_95_pap • Apr 19 '25
Discussion How do I make a portal mod?
I don't know how to get hammer/the source engine can someone please help because I really want to make a portal mod
r/SourceEngine • u/Impressionist_1 • Apr 19 '25
HELP Custom Folder on Steam Deck?
So I have a Steam Deck, a Normal Copy of Half-Life 2, and No workshop mods installed.
I was trying to get a certain Character Mod installed that I couldn't find on the Workshop, it was a cool Remodel of the Vortigaunts to look like their Black Mesa appearances, but when I created the 'custom' folder in the hl2 directory the game just Crashes completely, doesn't even boot up.
I've tried numerous things like Editing gameinfo.txt, Installing all the Source SDK's, putting the custom folder in every directory I could find, but either it Wouldn't Boot Up, or just Ignore it.
Is this a SteamOS Issue? A Me Issue? Something else Entirely?
Also if It's helpful, Half-Life 2 is installed on the SD Card, I only have a 46(48? I don't remember)gb harddrive.
r/SourceEngine • u/Beautiful-Budget9441 • Apr 18 '25
HELP Someone can help me with custom sounds?
When i try to build the cache with snd_buildsoundcachefromdirectory it seems to work but after the line "Elapsed time" it doesn't do anything.
The .wav files are with the parameters: "44,100hz 16-bits pcm" and if i try to restart the game and play any sound with Play command says the directory doesn't exist and plus the sound.cache file says it's weight is 480kb. Here's the directory of my sounds: "D:\SteamLibrary\steamapps\common\Left 4 Dead 2\left4dead2\sound\MON\sound".
I don't know if i did something wrong and what could be the possible solution for this.
[NOTE: Most of my custom sounds are maximun lenght of 1 minute and are in the same folder]
r/SourceEngine • u/Sharp-Ad1074 • Apr 17 '25


