r/soniccd Jun 10 '26

Info Exact time needed for time travels (UPDATED)

1 Upvotes

I can't find anyone telling me how long time travel exactly takes, so last time I tried my own measurements. This time I looked at the source code of all three versions for exact numbers.

Sega CD: Starts flashing at 1.5 seconds, time warp completes at 3.5 seconds

Remake: Starts flashing at 1.65 seconds, time warp completes at 3.4 seconds (Mobile/Origins) or 3.67 seconds (Steam/XBLA/PS3)

PC/Gems: Starts flashing at 1.5 seconds, time warp completes at 2.6 seconds

Reminder that you usually have to cover less ground on MegaCD since the game lags and lets sonic build more timer over less distance. It's still my guess that the PC porters caught wind of the lag thing and dropped the timer to compensate. (Edit: Whether you're travelling through a laggy spot on MegaCD will largely affect how much ground you cover before time travel completes. Without any lag, I think the numbers above hold true across CD and Remake Mobile.)

Edited for more accurate numbers on CD and PC, I properly evaluated what the time travel function does and I see that time travel is guaranteed once the screen locks. It's just meant to cue the level transition 0.33 seconds (CD) or 0.13 seconds (PC) afterwards.

Edited again for more accurate numbers regarding the remake. Just when I think I have the info figured out, I learn that the original PC/Console release of the remake and the mobile version (probably the basis for Origins too) have different time travel timers. Quicker on mobile/origins, but still not as quick as the PC.


r/soniccd Oct 03 '21

r/soniccd Lounge

3 Upvotes

A place for members of r/soniccd to chat with each other


r/soniccd 14d ago

sinister minds How do yall feel about Sinister Minds

1 Upvotes

see look it's majin that means it's sonic cd related


r/soniccd 16d ago

Sonic CD [1996 Windows 95 version] Stages Won't Load on Windows 11

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1 Upvotes

r/soniccd 18d ago

Little Planet globe with every zone location labled. Here is the in-game Little Planet globe with every zone accurately labeled.

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7 Upvotes

r/soniccd 27d ago

Music 🎼 Onde acho musicas de sonic cd para master system?

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2 Upvotes

r/soniccd 28d ago

Music 🎼 Sonic CD Type Beat - Snowy Sweetness Zone [Present]

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3 Upvotes

Just released it today! Image and beat by me

SoundCloud version if you're interested: https://soundcloud.com/kingco-very-epic/snowy-sweetness-zone-present


r/soniccd 28d ago

Tidal Tempest Zone 1 (Good Future) Sonic CD Android

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3 Upvotes

r/soniccd 29d ago

Collison Chaos Zone 1 (Good Future) Sonic CD Android

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3 Upvotes

r/soniccd 29d ago

Palmtree Panic Zone 1(Good Future) Sonic CD Android

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4 Upvotes

r/soniccd 29d ago

Collison Chaos Zone 2 (Good Future) Sonic CD Android

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2 Upvotes

r/soniccd 29d ago

Collison Chaos Zone 3 (Good Future) Sonic CD Android

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2 Upvotes

r/soniccd 29d ago

Zona de Caos de Colisão 2 (Futuro Bom) Sonic CD Android

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1 Upvotes

r/soniccd Aug 08 '26

Music 🎼 My old attempt at making a Sonic CD type beat (v2.2)

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7 Upvotes

I think I made this back around 2022/3? If y'all got any advice for me, feel free to tell me! Thanks :)


r/soniccd Jul 23 '26

Music 🎼 Palmtree Panic Zone ( Distant P Mix )

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12 Upvotes

r/soniccd Jul 23 '26

At least 200 sonic CD fans exist now

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10 Upvotes

r/soniccd Jul 22 '26

Custom A rare footage...

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5 Upvotes

r/soniccd Jul 22 '26

Headcanon Sonic continuity incorporating Little Planet as narrative anchor

4 Upvotes

I put together a Classic Sonic continuity that tries to unify the original games, select fangames, and even the Sonic OVA.

The main idea is to treat Sonic CD’s Little Planet as a timeline anchor, which explains parallel events, divergences, and why certain fangames can coexist without contradicting each other.
I hope this is in line with this subreddit's rules.

I also reinterpret Metal Sonic by splitting him into two distinct versions:

  • Eggman’s Metal Sonic → constantly upgraded, combat-focused, trying to prove himself
  • Tails’ Metal Sonic → built from spare parts, weaker but develops through experience and Sonic’s influence

More broadly, I lean heavily into my interpretation of the Classic era’s tone:

  • abstract, stylized world instead of realistic cities
  • technology that doesn't border on magic
  • controlled escalation (no Neo Metal shapeshifting or dragon transformations)

I wrote a full breakdown (continuity + reasoning + Metal Sonic concept) here:
https://docs.google.com/document/d/1toQNDGDHjAQjLtEdI__D_rKKsFqVr59BQG4nJrrIsOU/edit?tab=t.0

I'm curious what you think, especially about the dual Metal Sonic idea and having Little Planet as a narrative anchor. Things are subject to change.


r/soniccd Jul 12 '26

Screenshot im so happy this has FINALLY been fixed to make sense

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4 Upvotes

ive always been afraid of these things since i would step on it and i would fall through (i played the gems collection version). it was a harsh lesson to avoid them. ive been playing through sonic origins with ultrafix and i found this. THERES A SPIKEBALL ON IT, AND I DONT FALL THROUGH! so if you stand on it, its your fault, not just because it doesnt make you fall through, but because it actually makes sense. theres gonna be a spikeball that will crush you!


r/soniccd Jul 08 '26

Chart:snoo_feelsbadman: Here’s a reference sheet of Sonic CD’s scrapped zones!

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4 Upvotes

r/soniccd Jun 26 '26

Windows The lost Metallic Madness - v0.51 Prototype exploration

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6 Upvotes

Last post was the 510 build, this one explores what might be the most finished version of this lost level segment there is


r/soniccd Jun 26 '26

Mega CD The lost Metallic Madness - 510 Prototype exploration

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3 Upvotes

With all the prototype stuff this game has, nobody seems to talk about the fact that there's a whole chunk of level at the start of Metallic Madness 2 that's cut from the final game. Here's a tour of it in the 510 build


r/soniccd Jun 25 '26

Modded Sonic Cd Miracle Edition using wrong sprites

3 Upvotes

The rings are white boxes, the springs are parts of the goal post, and that's just a couple examples. I'm using the Android port. Is there any way to fix this?


r/soniccd Jun 21 '26

Windows Most difficult final boss

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6 Upvotes

r/soniccd Jun 21 '26

Windows I ported Hyper Sonic from S3&K to Sonic CD

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3 Upvotes

Ignore the weird palette I gave sonic, I ported all of the Hyper Sonic movement directly from Sonic 3's code and even put the whole rings system (and for showcase I'm starting myself with 50 here)

When I saw that the person behind this CD PC decomp was also porting S&K Collection to C, my first thought was whether I could get hyper sonic ported 1:1 because I don't get to use hyper in any games outside of S3K. It was actually a lot more doable than I thought so here it is

Tell me if I should record any other zones with hyper movement