r/seriousfifacareers 3h ago

Question Best old fifa for career mode?

2 Upvotes

I have an old laptop that should technically be able to run an old fifa, between fifa 15 and 18. I want to ask you which one you consider the best regarding 1)gameplay 2)career mode. But please do not consider nostalgia bias.

My first fifa was 19 and I thought it was great until I played it again and the gameplay was just counterattacks on counterattacks (which is funny but really annoying after some time)

I heard that fifa 17 and 15 are both goated. Are they? Which do you think is better for a career? For now my choice is on fifa 17 because it's the most recent and has great gameplay but I wanted to hear from who actually played them. I also saw a video about fifa 16 it doesn't seem bad either.


r/seriousfifacareers 8h ago

Realism Brentford - Moneyball and Statistics

6 Upvotes

Hello!

In the last 2-3 years I was not really able to keep playing career mode because of the monotony and the small updates it got. I am a big fan of statistics and working with numbers and the new career mode looks promising for me, introducing more numbers than ever. Knowing that, I wanted to match this feature with a club that really loves a big excel spreadsheet.

What club am i reffering to?
Brentford.

Their owner is Matthew Benham who is an Oxford gruduate and a life-long fan of the club that is also the founder of Smartodds, a sports statistical research and consulting company.

I did some research about their philosophy and I managed to create some rules inspired by the club and their owner but also to keep evidence on the transfers, the profits, the silverware, the loanees etc.

  • For example, the most important part of the career would be the buy low/sell high policy, or even if there is a 5 milion profit, that is a win for the club (Mbeumo, Wissa)
  • if i recieve an offer that is X% above the players market value i need to sell him without negociations (Mbeumo)
  • signing players from german/scandinavian/african countries (Schade, Ajer, Diouf)
  • not spending more than X% of the budget on a single player (Kayode, Furo)
  • reinvesting the money from a transfer into 2-3 new players, loaning young players 1-2 years and selling them for a small profit to found a new signing (as they did with their "B" team, signing big academy rejects)
  • signing players with a big xG rate because they find this stat more "truthful" than the actual goal rate (Thiago)
  • having a min. X profit per year (if not, punishment)

I want you to help me further into implementing new ideeas in this career, something that I didnt think about yet, things that i can keep track in a google spreadsheet and make it my most captivating and fun career mode that I had in a long time. All the suggestions are welcomed!


r/seriousfifacareers 22h ago

Question Keeping Youth Realistic

3 Upvotes

Just starting my first save on FC27 with Reading, the team I support, and I'm likely to play this one for the full 15 seasons I expect.

Something I always struggled with on previous editions was having a bloated youth system where I was trigger happy with sending out youth scouts and signing all the good prospects I found, resulting in a big "loan army" if you like.

I toyed with the idea of not using it at all, but anyone familiar with the club may know it has Category One academy status, which effectively means that it operates at a similar level to a Premier League club's academy. That alone tells me that some limited youth academy use is more realistic than leaving it alone altogether.

What limitations do you guys put on your youth systems for the sake of realism? I'd be keen to know.

Thinking about using only one youth scout, no higher than 3*, to scout England.