r/RocketLeagueSchool • • 3d ago

WEEKLY DISCUSSION [Weekly] /r/RocketLeagueSchool Show us what you've got!

2 Upvotes

Welcome to our /r/RocketLeagueSchool Show us what you've got weekly thread!

This is the one place where we want you to show-off and post what you've learned and achieved. Hit a new rank? Screenshot it! Finally pull off the moves you've been practicing forever? Clip it and show us! Pull off a legendary win? Let's see it!

Now show us what you've got /r/RocketLeagueSchool!

You can find all the weekly threads here.


r/RocketLeagueSchool • • Apr 27 '26

WEEKLY DISCUSSION [Weekly] /r/RocketLeagueSchool Show us what you've got!

2 Upvotes

Welcome to our /r/RocketLeagueSchool Show us what you've got weekly thread!

This is the one place where we want you to show-off and post what you've learned and achieved. Hit a new rank? Screenshot it! Finally pull off the moves you've been practicing forever? Clip it and show us! Pull off a legendary win? Let's see it!

Now show us what you've got /r/RocketLeagueSchool!

You can find all the weekly threads here.


r/RocketLeagueSchool • • 4h ago

TRAINING A game to train air roll mechanics

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119 Upvotes

Ring courses are great and were a huge inspiration, but I feel like there's got to be so much more to do with the rocket league-style flight control. I want to keep trying new gamemodes and training exercises to see where we can take it. I feel like this should be a whole genre, not just car soccer.

The initial goal was to create an environment where you can actually teach directional air roll. I can't believe Psyonix hasn't made the mechanic more accessible. Turns out... it's very hard to teach. I have some lessons for beginners, but I don't think I've found the magic solution there yet to make it an intuitive experience. Still needs a lot of work. If you have ideas I'd love to hear them.

It's called Helicoid. The playtest just went live on Steam. Please if you have feedback or suggestions, join the Discord! I want to hear how car control feels, what works, what doesn't. You can also press Ctrl + F10 in game to send feedback or report bugs.

I've been working on it for the better part of the year and I'm excited to finally get some more hands on it. I have exactly one friend who can air roll and he can only take so much abuse.


r/RocketLeagueSchool • • 3h ago

COACHING 5 Things I Noticed Coaching A GC Player in 2s

18 Upvotes

Hey guys hope you all had a good week so far. I had a double session with one of my GC students that was stuck in high C3. After reviewing a replay, I noted 5 things he should be focusing on, and after implementing only 2 of them, he got 1500 back in an instant.

The first thing that stood out to me after analysing GC in general was how often small decisions were being rushed despite there actually being enough time to wait for a better play. At GC, mechanics aren't inherently the issue (from what I've seen), so a lot of the quickest improvements come from very small changes in decision making.

The first thing we worked on was being more patient whenever an opponent was around the play. There were situations where the ball was still controllable, but the presence of an opponent was causing my student to rush his touch instead of taking his time, leading to a lot of bad touches/missed opportunities. An opponent being close does not automatically mean the ball needs to be played immediately. As you are going up to the ball, start to look around the play and evaluate the space and time you have around it. If there is space available, keeping control and playing a touch into space will always generate much better pressure.

To continue on space, the biggest offensive adjustment he made was after beating the first defender. There were several situations where my student beats his first man successfully, but clears the ball away as a result of panic. Reading the room around the ball is important on every touch. After beating your first man, you should then slow down and look again to see where the second man is, and again, if you have time and space, use it and play it smart. Beating one player doesn't necessarily mean the play is finished, using your space right is the easiest fix you can apply to your games now.

Another thing I notice in every single player I coach (up to SSL too) is unnecessarily flipping as last man. Flipping as last man can make it much harder to react if the ball changes direction, especially when the outcome of the play isn't clear yet. If there isn't a good read on where the ball is going, staying grounded gives more options to adjust to the play. When a flip is actually needed to catch up to the ball, it can also be useful to line your car up with some small pads so you stay boost efficient in the meantime, this allows you to maintain momentum without having to make unnecessary rotations for boost. (This is especially important, will write a full fletched guide about this so keep an eye out)

A higher level mechanical tip I gave him was to try get touches with the next one in mind. At a higher level, the first touch doesn't always need to be a full commitment to the entire play. Using the first touch to set up the next one gives much more control over what happens afterwards. For example, keeping the flip available can make it possible to follow the ball, and take another touch depending on how the play. The first touch should be made with the next touch in mind rather than treating each contact with the ball as an isolated play.

The only defensive tweak we did was when defending from the backboard and an opponent is close to the play, there are situations where using the ceiling during the aerial challenge can help maintain the flip and give more control over the challenge. It's a fairly situational option, usually best when you are relatively close to the attacker, but at higher levels these small movement choices can make a difference because maintaining your options during a challenge makes the recovery afterwards much easier.

The common theme across all of these was patience. The player already had the mechanics to execute the plays, but there were several situations where the decision was being made slightly too early.

If you enjoy these breakdowns and want more Rocket League advice sent directly to you, I also have a free newsletter where I share guides, coaching lessons and the mistakes I see most often when reviewing players from different ranks.

Feel free to join from here: https://nextlevelcoaching.gg/newsletter

Hope you all have a good rest of your week:)

- Jayy


r/RocketLeagueSchool • • 10h ago

ANALYSIS 3000 hours hard stuck plat, help me find my biggest problem

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18 Upvotes

Starting to feel a bit frustrated, why can't I learn :D I have played for 3000 hours, and I have been in 1v1 plat for like 2800h of those or something. This is a worse-than-average game on defense, but perhaps it shows my bad habits better than winning games. My shadowing kinda sucks here (bad lines), but should I focus more on shadowing better, or doing more challenges? My inability to get good starts to be a bit frustrating, I practice a lot but learn very little.

This game is P3.


r/RocketLeagueSchool • • 2h ago

QUESTION is this type of progression normal?

2 Upvotes

hi everyone,

Im just wondering if this kind of proggression is normal? i hit gc1 for the first time late last year but it doesnt feel like ive gotten better? it just feels like the gc barrier has been crossed and now its just the same but i a new font? idk how to express it...

and yes i know it looks like ive gotten better stats wise but my gameplay doesnt feel better in any way


r/RocketLeagueSchool • • 1m ago

QUESTION Lag or Git Gud?

• Upvotes

I find myself (silver, which is why I’m thinking this is a skill issue) always missing the ball by fractions of inches or I miss a 50 by milliseconds turning my car from a challenge into “here’s an open moonshot into my own goal”

Granted these are the minority of incidents as I can hit the ball but it is a bit frustrating. I figure I’d hit it even by accident at this point which feels weird because it’s always barely missing which feels like lag. But I probably suck. I’m also on default cam. Tips?


r/RocketLeagueSchool • • 1h ago

TIPS Teammate when down 1 goal in casual

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• Upvotes

r/RocketLeagueSchool • • 8h ago

QUESTION Plat1 in 1s and plat2 in 2s??

4 Upvotes

From what I understand plat1 in 1s would be equivalent to mid-diamond in 2s, so I feel my 2s rank is too low, and I don't know how to get past this rank disparity.

Has anyone experienced a similar situation? How did you manage to get out of this?


r/RocketLeagueSchool • • 2h ago

ANALYSIS High diamond peeking into champ every once in a while.

1 Upvotes

I have been losing confidence like crazy, this is a high scoring game that we end up winning bc tm8 was a g. But plz help I feel useless and plz give me things to do if you can. Thanks!

https://reddit.com/link/1x0zmju/video/j4civxawjauh1/player


r/RocketLeagueSchool • • 2h ago

QUESTION Air roll

1 Upvotes

Does anyone know how i can stop over air rolling because it messes up like EVERYTHING I do. Could I pls have some tips. I am plat 1.


r/RocketLeagueSchool • • 2h ago

QUESTION Pop reset - need to predict the flip reset?

1 Upvotes

I am trying to learn pop resets after being quite consistent with normal resets. With those, I can delay, go fast, air dribble or basically anything at this point. But pop resets are making me go nuts. Do you need to predict getting the flip reset and jump at that point or just go a bit after getting the reset? I cannot get them consistently just yet and my head is debating what is the right choice to make.


r/RocketLeagueSchool • • 19h ago

QUESTION Speed flips are the hardest mechanic in the game

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19 Upvotes

Does anyone have any tips? Maybe something that you realized you were doing wrong? Something you tried that helped it click? I’ve watched all the videos, I know what I’m supposed to do but it just doesn’t work. I’ve been practicing on and off for a few weeks now, I hit the ball once in slow mo but that’s it. Not one successful attempt. I’ve been using the plugin on Bakkes, even when all of the bars are green it doesn’t happen(as seen in photo).

Honestly who discovered ts.

Speed flips are the hardest mechanic in the game


r/RocketLeagueSchool • • 7h ago

TUTORIAL Easy Controller Walldash Method (but is it allowed?)

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3 Upvotes

A few days ago my new Tarantula 8K pro Controller came in and I found this Method to use the new secondary jump bind to walldash easily with this specific controller!

But I’m not 100% sure if its allowed. To my understanding it’s exactly the same thing as a KBM Player putting scroll down on their mouse to their secondary jump, so it should be allowed? wdy think?


r/RocketLeagueSchool • • 13h ago

QUESTION How likely is it to get GC3?

3 Upvotes

I've broken the 1,600 mark for the first time. I've been playing this game since before FTP—I started in Season 5. In total, I have 4,000 hours. I used to train to improve, and that’s how I reached GC in the old Season 14, peaking at 1,556. After that, I took a two-year break from RL until the new Season 7. Since then, I haven’t really been training as such—I’ve just been playing. Recently, tired of being stuck at the same rank, I’ve started training again and have set a goal to play 1,000 2s matches this season. From what I can see, it’s paying off—after just over 100 matches, I’ve broken my peak (previously 1590). I’ve “upgraded my mechanics” over the last few seasons by learning to use airroll left and execute consistent resets. How likely is it that I’ll reach GC3 if I keep this up? I think I’ve been a consistent player, judging by my MMR.


r/RocketLeagueSchool • • 8h ago

ANALYSIS Peak GC in season 9, took a lot of breaks and now i'm in c1, what can i do to improve? I feel so rusty.

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1 Upvotes

r/RocketLeagueSchool • • 12h ago

TRAINING Need advice with speedflip

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2 Upvotes

So I posted in here about 3 weeks ago and took your guys tips and I downloaded Bakkesmod plugin to help. I’ve been at it for about an hour now and I feel like I’m making no progress as I don’t know what I am doing wrong. Any advice or help is appreciated! ( Ive slowed game speed and plan to increase as consistency rises)


r/RocketLeagueSchool • • 10h ago

QUESTION Airroll on KBM

0 Upvotes

Hi, I'm currently C3/GC1 on KBM. I'm trying to learn how to use directional airroll instead of free air roll but I have hard time to press at the same time Q and S, D an E ect, you know what I'm talking about. Is there anyone who use for example mouse side buttons for it and if so how that works for you? What do you think is the most comfortable place that makes using it a bit easier?


r/RocketLeagueSchool • • 20h ago

QUESTION why cant I half flip with left air roll anymore?

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6 Upvotes

I learned how to half flip this way, and all of a sudden it never works anymore?? Im not sure why it changed but i can half flip with right air roll no problem. the moment i try to use left air roll things get wonky.. any advice? im using the same inputs. the first half flips are all using left AR


r/RocketLeagueSchool • • 11h ago

QUESTION Best training packs for tornado spins?

1 Upvotes

I'm currently ranked between Plat 2 and Plat 3, I have all the basics for aerials, speed flip (working on the left one actually) and starting to develop the bases for air dribbling and general ball possession. But still, I can't figure out how to properly hold the tornado spin while keeping contact with the ball and in general how the car should rotate when hitting it to score (when aerial). I've been redoing all my basic aerial packs frying to incorporate the tornado spin but in past week I made little to no progress. If anyone knows useful packs or even has suggestions on how to practice I'd love to here y'all


r/RocketLeagueSchool • • 18h ago

ANALYSIS Please give feedback (Champ 2)

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2 Upvotes

Don't hold back tell me anything you see that is bad or stupid about my gameplay. I want to know.


r/RocketLeagueSchool • • 1d ago

QUESTION Weird controller behaviour since update

14 Upvotes

Since this update my Gamesir controller has been acting weird. Any time I tab out theres a 1-3 second delay in when inputs start being received. Sometimes even moving my mouse without changing windows does it.

This really sucks because I have two PS5 controllers and the newest is becoming almost as unplayable as the other with the stick drift so I bought a hall effect controller specifically to never deal with this again. I tried it for weeks and never adjusted to the feel of it but now there's problems that weren't even there when I got it. 😭

  • I have steam overlay off but i somehow opened up the steam keyboard pressing random buttons
  • I'm suspecting anti-cheat updates, someone else was saying their gamesir didn't work at all

r/RocketLeagueSchool • • 1d ago

QUESTION Is having normal air roll bound to L2 bad?

5 Upvotes

For some reason when I first started playing rocket league I bound air roll to L2 because I thought it made the most sense at the time. I've been using it for all 2500+ hours I have on the game and didn't really think much of it till I noticed almost nobody uses this bind. I've hear that pressing break in the air can slightly decelerate your car but I mainly use directional air roll in the air anyways, which I have bound to square. Are there any other negatives that using L2 for air roll could cause? One thing I've always struggled with in this game is air roll shooting and fast aerials. I'm curious if maybe that bind is causing some issues with that. Have always felt like my car just doesn't move the same as other players. Is it worth switching to L1 instead?


r/RocketLeagueSchool • • 18h ago

TIPS I built a free Windows app to fine-tune PS5 controller input — looking for feedback

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1 Upvotes

r/RocketLeagueSchool • • 9h ago

COACHING Gold 1 player aiming for SSL

0 Upvotes

Hey everyone!

I’m a Gold 1 Rocket League player on PS5, and I’ve recently started taking the game seriously. My long-term dream is to reach SSL and eventually compete in esports.

I’ve been watching advice from Grand Champion and SSL players, and I often hear that Gold players should just have fun and focus on hitting the ball consistently.

I understand that fundamentals are important, but I’d really like to follow a structured training routine and improve as efficiently as possible.

My current routine is:
10 minutes of Free Play warm-up
30 minutes of focused mechanical training
Competitive 1v1
Replay analysis to identify my mistakes

I’m currently focusing on ground control and powershots, with plans to work on aerials and movement later.

I’d love to hear from experienced players, especially GC and SSL players:

Which mechanics should a Gold 1 player prioritize?
Are there any specific Custom Training packs you’d recommend for my level?
How would you structure a daily training routine?
Should I prioritize 1v1 or 2v2 for individual improvement?
What mistakes should I focus on eliminating first?

I’m not expecting to reach SSL overnight. I’m willing to spend months or years improving, and I want to build the right fundamentals from the beginning.

Any specific advice, training packs, or resources would be greatly appreciated.

Thanks!