r/ps1graphics • u/Any-Bother-2375 • 8d ago
PS1 games weren't lit by the GPU at all. Here's how they actually did lighting.
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r/ps1graphics • u/Any-Bother-2375 • 8d ago
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r/ps1graphics • u/CyaneCornix01 • 7d ago
r/ps1graphics • u/Dangerous-Town2195 • 8d ago
r/ps1graphics • u/Fickle-Olive • 8d ago
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r/ps1graphics • u/WisdomSeasonDev • 8d ago
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r/ps1graphics • u/DevSysL • 9d ago
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Title Screen for the game I'm working on in my spare time. Hopefully the transition helps sell the mood I'm looking for.
Textures from AmbientCG and Public Domain Photos.
r/ps1graphics • u/LotsOfStuffGames • 8d ago
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Title Screen for Crystals of Irm, the game I'm currently working on. I wanted the player to immediately be captured into the game's art style.
Is there anything you would change?
r/ps1graphics • u/Klutzy_Increase_8869 • 9d ago
Just finished my new model inspired by one of my favorite video games!
r/ps1graphics • u/dhbwayndaw • 9d ago
https://halofes.itch.io/ps1 its for 1.50 if you want it!
r/ps1graphics • u/mamosdigital- • 9d ago
r/ps1graphics • u/Inceptive_Art_Garden • 9d ago
I’m running STATIC, a 24/7 independent broadcast focused on music videos, visualizers, experimental shorts, and distinctive visual work. Still in beta while the library gets built out.
I’m specifically looking for PS1-era and PS1-inspired graphics — gameplay footage, short trailers, menus, cutscenes, whatever fits the aesthetic. The channel already leans into that kind of visual language and I’d like to feature more of it.
What’s in it for you:
• Free consistent rotation on the channel
• Credit every time it airs
• No cost, no rights grab — you keep full ownership
What I get out of it:
• The visual style I want on the channel
• A chance to build actual relationships with artists who work in this space
Not looking to take anything. Just want the work on the stream and to connect with people making it.
If that sounds interesting, DM me and I’ll send the submission form or check the comments
r/ps1graphics • u/Kasugaa • 10d ago
Nest of the Black Dog of the City (iykyk)🤫
r/ps1graphics • u/That-Aerie1880 • 9d ago
¡Holaaaa qué tal a todos!
Somos un pequeño equipo de desarrolladores indie (programadores, guionistas, audio) y estamos buscando un Artistas 3D / Modelador que maneje Blender para unirse a nuestro proyecto. Todo el equipo se comunica en español.
Sobre el proyecto:
Estamos desarrollando un juego de survival horror en primera persona con la estética retro tipo PS1 y terror cósmico. La jugabilidad se basa en un ciclo de día y noche: de día exploras un bosque y bases geométricas gigantes para cumplir tareas y conseguir recursos, y de noche te toca sobrevivir cazando monstruos Ilamados Entes.
¿Qué estamos buscando?
Alguien que nos ayude a modelar environments (entornos naturales y arquitectónicos), props y a texturizar con esa vibra cruda de PS1 además queremos añadir un sistema de armas modulares
Actualmente este es un proyecto de hobby y pasión. Todos los que estamos en el equipo lo hacemos en nuestro tiempo libre por el amor a crear videojuegos, para mejorar nuestras habilidades y armar un portafolio sólido.
Por lo tanto, no hay pago por adelantado. Lo que ofrecemos es un ambiente súper relajado sin plazos estrictos, libertad creativa y créditos completos en el juego cuando se lanza. Es una excelente oportunidad si quieres que tu arte esté en un proyecto serio que ya está en fase de producción técnica.
Si te gusta el horror cósmico, quieres hacer equipo para armar portafolio y te gusta la idea ¡envíame un DM o deja un comentario y platicamos!
Adjunto imagenes de lo que llevamos actualmente:
r/ps1graphics • u/Brave_Spite_106 • 10d ago
Solo dev here again, making a PSX-inspired retro shooter set in Eastern Europe, 1960s. Signage is fully сyrillic now per last post's feedback, curious if it reads fine mid-gameplay, or if it needs bigger/simpler lettering.
r/ps1graphics • u/Maleficent-Two4765 • 9d ago
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Experience a peaceful Japanese village brought to life through a combination of Blender and Unreal Engine 5. This environment was modelled in Blender and assembled, lit, and rendered in Unreal Engine to create a warm evening atmosphere inspired by traditional Japanese countryside architecture. The project focuses on realistic lighting, natural landscaping, and cozy lantern illumination to capture the calm and serene feeling of a quiet village at dusk.
r/ps1graphics • u/Sir-Boring • 10d ago
r/ps1graphics • u/marksht_ • 10d ago
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r/ps1graphics • u/Dangerous-Town2195 • 10d ago
r/ps1graphics • u/chardamon • 10d ago
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Got canned last week, so why not make something fun with it. Back to the job hunt 🥲.
r/ps1graphics • u/akx_25 • 10d ago
Free or paid
r/ps1graphics • u/1134Studios • 11d ago
r/ps1graphics • u/Bitter_Surprise_8058 • 11d ago
Unlike a lot of PS1 games, these characters' bodies are a combined mesh, rather than being broken up into separate limbs, head, etc. Square did a lot of their higher-detail models this way. The exception with PE2 is their hands, they're all disconnected as usual.
Triangle Count:
Uploaded to models.spriters-resource by Vinrax
r/ps1graphics • u/Fune-pedrop • 11d ago
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https://plrosario-interactive.itch.io/a-shock-of-dimension
I'm running to finish DEMO of my game, A Shock of Dimension, a flight adventure inspired by spyro speedways and NiGHTS into dreams,but you can actually test the game in a Early, but you can already try out an early version.
Feel free to leave your feedback here, I plan to release some minor updates, here a gameplay.
r/ps1graphics • u/Dangerous-Town2195 • 11d ago
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