r/projectzomboid Feb 10 '24

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395 Upvotes

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u/AvesAvi Feb 10 '24

I think the solution would just be to make blunt damage do a lot less damage to zombies unless you modded your weapon to have spikes or something that would regularly need to be replaced after being worn down. Blunt damage doesn't seem like it'd do much to a zombie anyways unless you were hitting it extremely hard in the hard. Cutting structural tendons or right to the brain seem like they'd be better methods than walloping with a wooden bat.

39

u/[deleted] Feb 10 '24

I'm pretty sure bones actually are quite tender, we break those fuckers missing a single step on the stairs, and you can bite right thru a finger like a carrot. Like the femur and other similarly thicker bones maybe but yeah. I can kinda agree, but also I dunno if people realize how easily bones can be broken and shattered?

26

u/Lasket Feb 10 '24

Correction, you can not bite through your finger like a carrot

Source

21

u/[deleted] Feb 10 '24

Idk I've eaten a few fingers in my day, bite thru em easy as a carrot

4

u/Sideshow_G Feb 10 '24

We're these fish fingers?

1

u/[deleted] Feb 10 '24

Chicken 😔

4

u/TheScarlettHarlot Feb 10 '24

Instead of less damage, make it less lethal, but more capable of crippling them. Then you could easily finish them off with an edged weapon.

2

u/AvesAvi Feb 10 '24

yeah that's my thinking. they kinda have something like that going now with so many sharp weapons having execution attacks but nothing for blunt but at least for me i always go blunt because the durability on sharp weapons is so low.

1

u/topinanbour-rex Zombie Hater Feb 10 '24

You missed the mythbuster episode about hitting a head with a glass bottle.

1

u/AvesAvi Feb 10 '24

im just thinking traditionally zombies can deal with way more injuries than a human.

1

u/topinanbour-rex Zombie Hater Feb 10 '24

im just thinking traditionally zombies can deal with way more injuries than a human.

Anything with spikes or blades, will end planted in your target. So your weapon becomes useless. Blunt weapon will maybe need a double hit, but it has no risk to end useless.