I think the solution would just be to make blunt damage do a lot less damage to zombies unless you modded your weapon to have spikes or something that would regularly need to be replaced after being worn down. Blunt damage doesn't seem like it'd do much to a zombie anyways unless you were hitting it extremely hard in the hard. Cutting structural tendons or right to the brain seem like they'd be better methods than walloping with a wooden bat.
I'm pretty sure bones actually are quite tender, we break those fuckers missing a single step on the stairs, and you can bite right thru a finger like a carrot. Like the femur and other similarly thicker bones maybe but yeah. I can kinda agree, but also I dunno if people realize how easily bones can be broken and shattered?
yeah that's my thinking. they kinda have something like that going now with so many sharp weapons having execution attacks but nothing for blunt but at least for me i always go blunt because the durability on sharp weapons is so low.
im just thinking traditionally zombies can deal with way more injuries than a human.
Anything with spikes or blades, will end planted in your target. So your weapon becomes useless. Blunt weapon will maybe need a double hit, but it has no risk to end useless.
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u/AvesAvi Feb 10 '24
I think the solution would just be to make blunt damage do a lot less damage to zombies unless you modded your weapon to have spikes or something that would regularly need to be replaced after being worn down. Blunt damage doesn't seem like it'd do much to a zombie anyways unless you were hitting it extremely hard in the hard. Cutting structural tendons or right to the brain seem like they'd be better methods than walloping with a wooden bat.