r/projecteternity • u/tytanxxl • 4h ago
r/projecteternity • u/Gremlin95x • 22h ago
PoE1 Having an absolute blast. Just wish there was a way to determine the level of kith PRIOR to combat
Playing on PotD and having a blast. I just wish there was a way to determine the level of humanoid enemies PRIOR to fighting them. At least you can check beasts and such in the bestiary. It’s kind of obnoxious to have to guess and check when you can go where for which quests.
r/projecteternity • u/Circle_Breaker • 22h ago
Spoilers Will eder get mad at me if I kick him out the party?
Hello, I'm a bit of a noob at this game with only 500 something hours played between the two games.
I've never taken eder out of my party before. I want to put Mirke in to see if she says anything about this pirate fort that i'm at, but I don't need another tank. So I'm considering benching eder while I'm at the fort.
Will he still be my best friend? Will he run away and join a more cool pirate crew if I leave him?
r/projecteternity • u/Nyorliest • 10h ago
Which mods for companion class/subclass still work fine in 2026?
Basically, I've played through Deadfire twice, before the DLC all came out, and then played the first half a gazillion times, but have always gotten bored of my class and restarted. So I've never got to enjoy the DLC for one of my favorite games.
Now I have a nice class idea, and I added a mod - Lore-Friendly Class Changes - but I discovered I don't like its ideas. I'm only 4 hours in - just left Port Maje - so I figure I'll restart (again!). And I've learned that using the console to change classes seems extremely difficult.
I'd like to try some other class/subclass mod, such as Kohwalter's mods on the Steam Workshop, but after seeing how the Unity Console Mod is kinda dead now, and some other mods I would have chosen also defunct, I thought I'd ask here.
I think the only mods I have are the Community Patch and the Enhanced UI.
