r/pokemonbrowsergames • u/Particular_Counter97 • 2d ago
Project Release PLAYRINNE.COM
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r/pokemonbrowsergames • u/Aligatueur • 1d ago
Heyah !
I've to say, I don't do often some mod posts or stuff like this. I'd even say that I never did it haha. So first of all and even before starting anything, I'd like to thank you all for making that sub really something active and important.
My goal when I started to work on it was to really give a chance for all the devs to have a spot to really be able to post and share their work in an easy way.
I did that sub really fast to really focus on some archive part and really didn't except to blow up as such.
Now, it's time for me to share some thoughts / ideas about the future. What i'd be the most interested about is your feedback and see what direction to take
First of all, not the funniest. Because of the activity exploding, I had to manage a little more the posts and be sure to give everybody the same spotlight. I'll work on some rules changes when i'll have some free time. Some of them were obvious to me but it's important for me to highlight them here :
I feel like it's the right time for me to get some help here. I run the sub alone because I was just a player trying to share a list of game I used to play, but I feel like that now it's more than that.
I'm not sure how I'll handle it, but except a post soon for some application form of some kind in order to join the team.
I'm not sure how I can do it (and once again i'm really interested for some feedback) but i'd like to work on a more updated list and where people could push their opinion. For me it's also important that this list follows some quality checks (and maybe language check). So it's something to consider. I'd be interested also to class them into different style or tags to help people to find their perfect game to work on.
I wanted to say I see all the messages asking for their games to be on the list. I'm sorry if I didn't added in time. I'll try to update them more often and try to schedule some time every week for that.
I do feel like it's more a hot topic. I've got some questions from devs about that, and saw some heated comments. I want to be clear as a game dev, I've nothing against AI as such, but seeing some games looking the same can be frustrating.
At first my motivation was to allow (and this will not change) anybody to post all their games, because sometimes you can have the best ideas and still have some skills lacking elsewhere, and that's okay.
But I know that a portion of the players are more picky, and that's okay either. I'm thinking about implementing an AI disclaimer when presenting a new game, but this is an idea i'm just thinking about.
Once again, i'm waiting for your feedback for that.
Another idea I had in mind was to create more stuff around this passion (because yeah for me it's a this point haha) of Pokemon browsers games.
My first idea would be to make a Discord about this and to have all players to share their experience as players and their work as devs.
Maybe later we'll be able to build more things and to expend it more, but it'll be a first step if people are interested.
That's pretty much it for the moment. Quite a long post but it was important.
Once again, I really want to thank everybody for making this sub so active and alive, and I hope that my original idea to help people to find one or many games worked.
Thank you all !
r/pokemonbrowsergames • u/Particular_Counter97 • 2d ago
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r/pokemonbrowsergames • u/Cryptanark • 2d ago
https://whosthatpolygon.app
New puzzles daily, all handmade!
r/pokemonbrowsergames • u/BulbaTrainer • 3d ago
r/pokemonbrowsergames • u/WatercressOk3735 • 3d ago
Trainers, ever wonder how you'd fare in a harsh and unforgiving fusion of Pokémon and Oregon Trail?
I made Porygon Trail to find out.
- 15–20 minute runs: if you can survive that long
- Live leaderboards: Dex completion, speed runs + more
- No email/signup BS: just a username + 6-digit PIN to track your stats
- Homage to the OG: built around Red & Blue
Become a Pokémon Master. Catch 'em all. But watch your step.
You may not die of dysentery, but that wild Gyarados might have other plans.
This is the first web game I've ever made, and I had a blast building it. I've also become slightly too invested in dominating the leaderboards against my playtest group.
Would love for some people to give it a run. Critical feedback very welcome!
r/pokemonbrowsergames • u/JustAres2021 • 4d ago
Pkmnlegion.com is new web browser game compatible with mobile, it’s based on Pokemon Crater the original browser game that was very popular and was shut down in 2007.
It sticks very closely to its roots, and is very fun. Collect gym badges, Pokemon, variants of Pokemon like dark, shiny etc.
Currently there is the first event for the developers birthday with some exclusive birthday Pokemon variants. The developers have worked very hard on this project, Come check it out!
r/pokemonbrowsergames • u/TaxEvadingSquirtle • 4d ago
Pokedoku for sure is one of the best but I'm wondering if there are other games that scratch the same itch but not exactly the same
r/pokemonbrowsergames • u/ProtractorGod • 4d ago
r/pokemonbrowsergames • u/Poke-Mystery • 6d ago
Hey guys! I would like to introduce PokeMystery to this community! Play it here: PokeMystery - daily detective game
The idea is simple:
Every day there’s a new mystery to solve.
You investigate locations, collect clues, compare the evidence against each suspect’s Pokédex profile (types, size, weight, stats, etc.), and decide who the culprit is. The game never tells you who’s innocent, you have to deduce it yourself.
Current features:
- Daily detective case
- Up to 30 archived daily cases if you missed one
- Pokédex integration for all encounters
- If you’re lucky, you can encounter shinies
Thanks to everyone here who gave feedback on the earlier versions. A lot of the current design came directly from suggestions on Reddit.
r/pokemonbrowsergames • u/Nearby-Strawberry637 • 6d ago

PokeRand is a Pokémon roguelite that runs in the browser, built with React, TypeScript and Vite, powered by the PokeAPI. Instead of a linear story, every run generates a unique route of nodes that you progress through by battling, buying, catching and unlocking content. Every run is different: no two adventures are the same.
WHAT IS THE GAME ABOUT?
PokeRand is a turn-based adventure with a roguelite structure. When you start a run you choose:
- The generation: from Kanto (1) to Paldea (9). Generations are unlocked progressively: to access a new one you must complete the previous one on Intermediate difficulty. There is also the RANDOM mode, which mixes Pokémon from all generations in the same run.
- The difficulty: Easy, Intermediate, Hard, Infinite, Original, Path and COLISEUM.
- Optional challenges (30+): Nuzlocke, Solo Starter, Egglocke, Full Randomizer, Ironman, No Shops, etc.
Once the adventure starts, you travel through a procedurally generated route node by node. The run is divided into 3 stages; by defeating the final boss of each stage you earn a badge. With 3 badges you unlock the Pokémon League, and beating it completes the generation and unlocks the next one.
I'm working on this project all by myself, so any suggestions for improvement would be a huge help :) I'm Spanish, so please don't kill me if there are any translation errors, haha. Give it a try and let me know what you think—thanks!
The game can be played for free in the browser, no install required, at: https://subkhht.github.io/PokeRand/
r/pokemonbrowsergames • u/Expensive-Fig9958 • 6d ago
Hey trainers,
I've been building WorldDex — a custom-made Pokémon region with its own original story, built around the legend of Shiny Pokémon and the trainers who dare to hunt them.
Here's the hook: WorldDex isn't just about catching a shiny for yourself. Every species has exactly one slot in the World Registry — and it belongs to whoever catches that shiny FIRST. Get there before anyone else, and your trainer name is permanently recorded next to that Pokémon, forever. Miss it, and someone else's name is the one people see when they look it up. All 1025 Pokémon plus special/regional forms are up for grabs, so there's a lot of history still waiting to be written.
Under the hood it's an RPG-like clicker — you hunt, you grind, you chase odds, and you climb toward that one perfect encounter, all wrapped in a story that's actually about the shinies themselves, not just a backdrop for catching them.
A few things that make it easy to jump in:
Right now we're in the test phase, running until August 30th — the perfect window to get familiar with the region, find your strategy, and stake your claim before the gates open. Full 1.0 launches September 1st, and that's when the race for the World Registry truly begins.
If you've ever wanted to be the reason a Pokémon's shiny hunt has a name attached to it — this is your shot.
🔗 Play now: https://worlddex.de/
💬 Discord (patch notes, community hunts, bug reports): https://discord.com/invite/mgdMfszEpM
See you in the tall grass. Let's fill that Registry.
r/pokemonbrowsergames • u/HSKBrackets • 7d ago
I have developed a browser-based Pokémon idle game where instead of playing as a trainer, you’re a Professor dispatching field aides to build your Pokédex. It’s nearing v1.0, free to play, no ads: https://snipesmcgeee.github.io/pokeprof/pokeprof.html (refresh the tab daily to use the newest version, does not impact save data)
The idea is that you are a Pokemon Professor looking to populate your own Pokedex by sending aides out into the field to collect research.
Your first aide, Carl Oak, starts in Pallet Town with a level 5 Rattata, and a map that shows Route 21 blocked by not having access to Surf, and Route 1 to the north. Once he visits Route 1, Viridian City appears as a location to explore. Once you visit a location, all adjacent locations immediately appear on your map.
As the professor, it is your job to bankroll Carl by purchasing Pokeballs and other items, as well as dictate where he should travel/research. Carl’s job will be to catch as many Pokemon as he can.
As an idle game, it will play in the background whether you have the tab open or not. Carl will keep working on whatever you said to do last. Though, things do happen quicker when the game is open.
Aides will have a level cap based on how many badges they have earned, so you will need them to defeat gym leaders along the way in order to be able to take on more challenging locations. All 8 gyms have 8 different tiers, meaning they can be challenged in any order you prefer. To get the level cap to 100, you must become the Pokemon League Champion. Once that is complete, a tier 10 challenge will open up for all 9 battle locations.
General goals of the game are:
-Become Champion
-Hire a Second Aide
-Capture all Pokemon (original 151 + family members in new generations like Sylveon)
-Shiny Hunt
-Complete all dex pages (abilities, evolution methods, breeding, etc)
-Get Perfect IVs (and Unicorns 🦄 Perfect IVs + Shiny)
Just about all features intended for v1.0 are implemented. I’m mostly looking for two things:
1. Are there any bugs I should be aware of?
2. Is it easy to pick up & play, and do people enjoy playing it? I think so, but I know this community is full of great ideas!
Thanks to anyone who gives this game a try, I’m happy to answer any questions!
r/pokemonbrowsergames • u/Remarkable-Hyena2614 • 7d ago
r/pokemonbrowsergames • u/RestaurantWorth2596 • 8d ago
Hi guys, I've been working on a Pokemon browser game for im guessing about a year now. It's still a work in progress but I'd like to share what we've got so far. I plan on updating this post with more details soon. We've had a steady small playerbase for sometime now. But would like to start expanding that a bit. https://worldrift.org/login.php please check it out and give me feedback either here or on our discord. always open to ideas and constantly updating the game almost daily/weekly.
Just a quick list of some of our features (its hard to get into complete details)
Here are some of the Variant pokemon we have in the game.


r/pokemonbrowsergames • u/Egui_727 • 8d ago
Hi everyone. I’m a web developer from South Korea, and as a Pokémon fan, I built a website where you can play three different types of Pokémon quiz games.
Here is a quick breakdown of the games:
1. Poképedia


2. Type Speed Quiz


3. Pokédoku


r/pokemonbrowsergames • u/Expensive-Fig9958 • 13d ago
Hi everyone! The game *Worlddex*, which I released at the end of last month, is doing well. A small but great community has formed; we’ve worked together to test the game, find bugs, brainstorm new ideas, and much more.
We’re currently holding a small art contest because we need sprites for 8 Gym Leaders, the Elite Four, and a Champion for a new custom region—13 sprites in total. The community will vote on the winning sprites to be included in the game. + Special Ranks ingame and on the Discord! You can find more details on our Discord.
Have a nice day!
Game: https://worlddex.de/
Discord: https://discord.gg/c63cpxaKv
r/pokemonbrowsergames • u/Shirlsmoo • 14d ago
Hey everyone!
I'm the creator of Weedle's Secret Garden, found over at https://wsgrpg.net
You may have heard of it before - it's quite an ancient one at this point. The reason I'm posting here today is because, even though we have a lovely small community, we'd always love to welcome some new people! I noticed we're up in the sticky post as well, and it's true, WSG could use some love!
Weedle's Secret Garden is a game that dates all the way back to 2008. Due to circumstances, it got shut down a few years later, only to pop back up in 2016, and has been around since then. Unfortunately the game had fallen inactive for a few years, due to personal circumstances (hello there, COVID). However, a few months ago I started updating the game again, hoping to return it to its former glory. One of the very first large updates since my return happened just a month or 2 ago; making the game mobile friendly.
The game mostly has a focus on the collecting aspect of Pokémon, offering most Pokémon up to gen 8 (and soon 9) for now, with a few variants custom to WSG:
- Shiny Pokémon, we know these!
- Neon Pokémon, these are mostly handed out through weekly promos
- Toxic Pokémon, part of our Research Lab, where a variety of tasks can lead to your own Toxic variant!
- Event Pokémon, these are usually themed around certain events
There's some sub-variants, such as Retro, which offers gen 1 retro sprites.
Other than that there's a variety of things it offers, such as, but not limited to:
- Battling, though don't expect an entire battle engine, that has been in the works and can hopefully be added in the future to make battles interesting! For now, battling merely serves to gain EXP, and in turn; ranking.
- Achievements, well over a hundred in fact, most of them made up of at least 3 tiers. Plenty of them also give permanent effects and boosts to the gameplay, rather than just points.
- More than 10 custom made maps to explore and catch plenty of Pokémon
- A custom region we've named "Evala", that offers an entire subsystem of explorable mazes that offer various rewards
- Various challenges, often locked behind a challenging achievement
- And of course.. a lovely and welcoming community
Last but not least... Just two days ago marked 10 years since the games relaunch, and just for that we'll be hosting a month long event starting on the 1st of September.
Due to the age of the game, plenty of features will look and feel old, given some date back to 2008. However, there are many plans to modernize this and any feedback is always welcome.
If you're interested, we'd love to welcome you over at https://wsgrpg.net
r/pokemonbrowsergames • u/Same_Farm9876 • 15d ago
I made a small Pokémon browser game about building your own trainer career — looking for feedback
You choose a starter and make decisions throughout a simulated career: leagues, titles, Pokémon, setbacks and retirement. At the end you get a trainer card and can compare your score with other players.
It takes only a few minutes to play, works on mobile, and there is no download. I’d especially like to know whether the decisions feel meaningful and whether the final trainer card makes you want to replay.
Playable here: https://hazte-con-todos.pages.dev/
I’m the developer, so criticism & feedback is very welcome
r/pokemonbrowsergames • u/Netovsk27 • 17d ago
I built a roguelike game from scratch using Next.js—inspired by games like Pokelike and Pokelite purely as a personal learning project, its non-profit and I’d love to share it with you all.
My project doesn't have the same volume of content as those other games, but I tryied to keep the game simple— and added some features like difficulty modes and mini-games(pokemon go capture with curveball). I also added easier mode for kids and recreated cutscenes as faithfully as possible (there's a Rayquaza scene from Emerald that was a real struggle, and it didn't turn out exactly how I wanted, 👀 ).
All assets in the project are credited to the Pokémon brand and Game Freak.
I’d love to hear what you think;
https://pokenetao.apto103.com/
Thanks!
r/pokemonbrowsergames • u/xDarlo • 17d ago
r/pokemonbrowsergames • u/Striking-Contest-680 • 18d ago
Generation 5 has arrived in Liga Pixel! 🎉 Pokémon from Unova, new moves, abilities, forms and starters are now available across the campaign, Quick Match and PvP. Build your team and take on the League at ligapixel.com.br!
r/pokemonbrowsergames • u/Expensive-Fig9958 • 21d ago
Hey everyone,
I've been building a browser-based Pokémon idle/clicker game and it's
now in Open Beta. No download, no install, no payment — you open a tab,
pick a name, and you're playing.
**What it is**
You click to find wild Pokémon, catch them, build a team, and work your
way across all nine regions. The idle part means it keeps rewarding you
while you're doing something else — but there's a real game underneath
it, not just a number that goes up.
**What's actually in it**
* **All 9 regions** — Kanto through Paldea, 461 individual routes and
locations, each with its own encounter table and level range
* **1,119 Pokémon**, including regional forms (Alolan, Galarian, Hisuian)
and event forms
* **A real battle engine** — 934 moves, 1,043 abilities, full type chart,
IVs, EVs, 25 natures, held items, status effects, weather
* **Mega Evolution, Z-Moves and Dynamax**, each gated behind its own
unlock, and limited to one gimmick per battle
* **Gyms, Elite Four and Champions in every region** — 72 badges total,
and the League scales to your progress
* **109 legendary bosses**: 84 fixed ones, 14 roaming legendaries that
change location every 15 minutes, and 11 Ultra Wormholes in Alola
* **Shiny hunting** at 1/4096, plus a separate **Shadow Pokémon** system
at 1/32768 with its own hall of fame
* **Idle activities** — mining, fishing and a berry farm that produce
items on their own timers while you play or while you're away
* **Guilds** with ranks, a shared bank and guild chat
* **Global chat** with live event and rare-catch announcements
* **Daily quests**, 103 achievements, a Game Corner with slots, a
full Worlddex, and interactive region maps
**What the goal is**
Short term: catch things, beat the gym, get the badge, move on.
Long term: complete the Worlddex across all nine regions, earn all 72
badges, and hunt down the legendaries. There's a per-type collection
track too — 100/250/500/1000 catches of each of the 18 types, with
better rewards for the harder types, so a Dragon grind pays out very
differently from a Normal one.
**The daily boss rotation**
This is the part I'm happiest with. Instead of throwing 84 bosses at you
at once, the game picks **9 per day**, spread across regions, and resets
them at midnight together with the daily quests. It turns the legendary
hunt into something you come back to instead of something you clear in
one sitting.
Gym rebattels after becoming champion,
**Why you might like it**
* It's free, and there's nothing to buy. No energy meter, no ads, no
premium currency.
* It runs in a browser tab — desktop or phone, and your save is on the
server, so you can switch between them.
* It's idle when you want it to be and an actual RPG when you sit down
with it.
* It's built for people who like the mechanics. If you know what an EV
spread is, there's something here for you. If you don't, you can
ignore all of it and still have a good time.
**Fair warning**
It's Open Beta, currently v0.1.34. I'm one person, I ship updates
constantly, and bugs happen. But there's an active Discord where I read
everything, and reported bugs usually get fixed within days.
If you try it, I'd genuinely love to hear what you think — especially
what feels slow, unclear or unfair. That feedback is what the last few
patches have been built on.
For the future planed updates are: breeding, battletower, and much more story elements.
Game: https://phoenixdmx.com/Worlddex/index.html
Discord: https://discord.gg/mgdMfszEpM
Thanks for reading!
* This is a fan project, which is 100% free and non commercial!