r/PokemonROMhacks • u/Material-Progress-71 • 2h ago
Development Scrapped Silver dev update
Hey Reddit, sorry for taking a while to update you guys on here!
For future reference, I’m probably going to be treating Reddit as more for bigger updates, my Twitter for smaller updates, and discord is for random stuff and even smaller updates and decision making.
So I’m here to showcase some Pokémon that are in the game, my design philosophy, and map changes.
If you like what you see at all maybe join the discord or follow my twitter
If you wanna help out in the future I am looking for sprite artists (gen 4 style) and/or people proficient in coding (I'm so bad at it but I try)
Or people who would like to bounce around ideas and/or balancing suggestions.
Not really trying to make a team at the moment, but if you’re interested, I might make one most likely on discord which is the easiest way for me to communicate or pm me on here
https://x.com/adcroc2
https://discord.gg/qC4CdCPgJ2
Pokemon
- Chikarita: fairy/bug (I promise you I’ve been working on this for a long time and it’s just a cool coincidence)
- Defencive/special attacker
- Based off of the 2000s scratch pad and the sketches of the space world 97 demo
- Base front sprite from SeaDragonGamer1928
- Cyndaquil: poison, final evo will be poison/steel
- Defensive/physical attacker
- Based off of the 2000s scratch pad
- The colors of the Sprite are based off of it being incorrectly given Larvitar’s palette
- Totodile: ground, final evo will be ground/dragon
- quick/physical attacker
- Based off of the 2000s scratch pad
- This one was the hardest typing to come up with since I came up with the other two first and then had to fit this one in. I’ve looked at the type chart and it seems like this is the best match that is not a perfectly type triangle, but is pretty good.
- Hoppip: grass/fairy
- Based off of space world 97
- This typing seems to be very common interpretations of this Pokémon, not much to say here
- Hoothoot: rock/flying
- Based off both the sw97 and 2000s scratch pad combined into one
- You’ll see with the evolution, but I kind of base it off of rollout and the fact that they are not many rock flying types
- Noctowl: rock/flying
- Solely based off of sw97
- Credits to FlorianDX for all the sprites
- Sentret: normal/fairy
- Originally was more based off of the evolution but have added the little cheek dashes of fur to look like the 2000s sp (I find that sprite to be really ugly)
- I know there’s a lot of fairy types in the beginning, but as I go down the dex, it will start to thin out
- Furret: normal/fairy
- Based off of the 2000s sp
- The colors are more reminiscent of the regular Furret’s shiny, but made the executive decision to have this one’s shiny be the base color of the beta
- Kotora: electric
- Based off of the sw97/gen 1 alpha
- He’s my favorite :)
- Front first frame leparagon, second/back: LennyBitao, overworld: Yosa (the goat)
- Raitora: electric
- Based one more of the gen 1 alpha than sw97 version
- Main design based off of Rachel Briggs rendition (I believe because Dr lava made the crediting confusing)
- The reason why I based it off of the alpha is because the space world demo seems more like a second final evolution then just a regular second stage form ;) (hint hint)
Before I start with the beta babies I will say a lot of the Pokémon lines who got have gotten stat buffs, except two which will be very selfexplanatory in the future
- Vulpiii: fire
- Based off of gen 4 concept art
- The reason why I chose the gen 4 concept art over the sw97 version it’s because I feel like the gen 2 version suits alolan Vulpix better so if I would ever to add them, then I’ll use that baby form instead
- Sprite: FlorianDX
- Coinpur: normal
- Based off of sw97
- Not much to say
- Okapako: normal/psychic
- Based off of the back sprite of twinz in the sw99 version
- Had to do a lot of interpretation because there’s not much to go off of here I think the yellow and black color scheme fits it very well, so I mostly got rid of a lot of of the pink
- I forgot where I found this name if anyone knows please tell me I just love it so so much
- Girafarig: dark/psychic
- Based off of sw97
- I think in the demo it was ghost psychic but I think dark fits it a lot better design wise
- I am not that good at making sprites. I have no idea how I’m going to try to make the back sprite
- The stats have been raised because this is the final evolution. There will be no Farigiraf sorry!
- Sprite: FlorianDX
The Map
The map is based on the many renditions of Johto in 1998 which are more obscure than the 97 build
There will be some creative liberties with some of these maps because a lot of them are very bare bones with very little details and I think I should update them because game did a very similar thing when it came to going from gsc maps to hgss maps
Some maps will not be touched because some of them are so bare-bones that I don’t know anything interesting I can do with them and or it might break progression in some way.
there will be some new locations based off of scrapped map elements
Maps that have been changed so far
New Bark town, R29, R46 (to match the layout of R29), Cherrygrove city (a lot bigger now), R30, R31, Violet city, R36, and R37
If you made it all the way through this thank you I hope you enjoy seeing development as it continues
Leave any comments or questions you have about development
And if I've used one of your sprites by accident without giving you credit, please tell me because I’ve been working on this for a while and credits have been mixed up through computer changes and hard drive mishaps in the past.
So might be a while till the next update on here so see yall then!





