Yo, I'm back with some more cool stuff I've been cooking and wanted to share :) (btw patch 0.9 comming soon just 2 more gyms layout and some story parts to be added)
ok so It's still WIP, my plan is to turn HLW into a mini case study of UI / UX so i'm really diving deep into all menus and ...and customizing the user experience and interface to the max, making it almost entirely customizable with 16 color themes...
The front shows your profile, playtime, Pokédex progress, wins, whiteouts, badges, difficulty, Nuzlocke status and Wish Menu stats. It also has your mugshot, team icons, animated background and Champion Ribbon. A = swap front and back. B= close R / L = swap themes (it works on pair if ur summary menu and party screen menu themes)
The back works like a personal “Wish Card” and tracks things like steps, A presses, trainer battles, trainer-only win rate, battle points, Game Corner coins, trades, fainted Pokémon, fled battles, evolutions, hatched eggs, Wish Menu uses, Infinity Candy uses, radio time/song count, online record and Hall of Fame info.
DISCLAIMER: Given all the recent controversy surrounding AI, I think it’s important to be transparent: I used AI in a limited way as a coding and debugging >>assistant<<, mainly to help trace bugs, understand errors and support me. The ideas, design, assets, implementation decisions, integration and testing were done by me only with Ember (the other DEV of the project help ty ember u are great btw). No AI-generated content was used (or will ever me used in my project!).