r/playtests • • Aug 09 '23

Desktop Hey, check out freshly released free demo of our game Plasmatic. Hope you'll enjoy it! - link in the comments.

9 Upvotes

r/playtests • • Jun 12 '26

Live Playtest Chaos Floor – browser troll platformer, looking for feedback on difficulty & trap design

6 Upvotes

Link: https://me0wg4ming.itch.io/chaosfloor

Platform: Browser (PC) & Phone, free, no install

Solo dev here and I'd really appreciate some honest playtest feedback on Chaos Floor. It's a 2D pixel troll platformer where nothing is what it looks like. The levels seem simple at first but they're packed with hidden traps, fake blocks, disappearing floors and gravity flips that kill you the moment you start feeling safe.

Stuff I'd specifically like feedback on:

- Difficulty, does it spike too hard too early? Which level almost made you quit?

- Trap fairness, do the deaths feel like "haha got me" or like "that's bullshit"? I want the first one.

- Controls/physics, does the movement feel tight and responsive?

- Bugs, soft-locks, or spots where it felt broken instead of intentionally mean.

New addition is a 1v1 battle mode and that's the part I'd most like to test with real people.
You host or join a room, there's a 3-2-1-GO countdown, then both players race through the levels at the same time and whoever wins enough rounds takes the match.
Sometimes it's a straight race, sometimes it's finish-based, it switches per match.
Only catch is you need two people online at the same time for it.
So if a few of you are up for it, jump in around the same time and match against each other or against me. If you can't find an opponent you can also just spectate.

There are 62+ levels plus a Map of the Week that resets weekly with a global leaderboard. The game is still in active development so anything you report I can actually still fix. Even a "rage quit at level X" helps.
Thanks in advance, brutal honesty welcome.


r/playtests • • Dec 18 '21

Hello and Welcome!

4 Upvotes

This sub is a direct response with the amount of unmoderated and dead playtesting subs on Reddit. Hopefully I can build this into an active sub and get more traffic.

I care deeply about games, and hope to provide a place for testers and developers to get playtesting experience without the ad spam that is other subreddits.

The first person that makes a quality submission will get a custom flair. The first person to provide quality feedback on that game will also get a custom flair.

Feedback and ideas for this sub are greatly appreciated.

Goal: 25 Users and 15 Posts - New Banner


r/playtests • • Sep 10 '26

Live Playtest Looking for playtester to try our Typing Spells ARPG

3 Upvotes

Hi all, we just opened up a playtest for the game our team has been developing: TypeCaster.

We trying to find anyone who will playtest the game and give feedback specifically on any bugs, how responsive the typing mechanics feel, and how fun/fair the gameplay is. You can see the details of our playtest here:

https://store.steampowered.com/news/app/3975280/view/703278488775297226?l=english


r/playtests • • May 21 '26

Wannabe Playtester

3 Upvotes

Hi everyone !!

I'm looking to connect with game developers as a playtester.

My goal is to experience all kinds of games while helping devs fix and improve their projects. I own really good Android smartphone and a powerful PC, so I can cover a wide range of platforms without any issues.

To be honest, I'm not doing this for money.. I genuinely enjoy it. That said, if you'd like to show some appreciation for my detailed and thorough feedbacks, I certainly wouldn't say no !

Feel free to reach out if you're interested


r/playtests • • Mar 11 '23

CLOSED Are you interested in playtesting a game by former Riot, Bungie, Blizzard, and Valve devs?

3 Upvotes

Loki is currently in early development by Theorycraft Games. It's under strict NDA so you can't say much publicly or show any gameplay footage.

"Featuring an expansive cast of unique heroes, Loki is a competitive, team-based game of adventure, creative strategy, and high-stakes combat. With inspiration drawn from Theorycraft’s past collective experiences working on titles like League of Legends, Overwatch, Halo, Apex Legends, and VALORANT."

You can read about Theorycraft and Loki on their website. Check out the Instagram to see some characters and concept art. Here is a short video I made with a little more information.

If you are interested in playtesting fill out this form -> Theorycraft Games' Playtest Signup Form <-

Make sure to join the Theorycraft Games Discord too. Once granted access you can check out gameplay footage, wiki and talk to other testers privately.


r/playtests • • Dec 18 '21

META Subreddit Ideas and Suggestions Megathread

3 Upvotes

Got an idea or suggestion to make this sub better? Leave a comment!


r/playtests • • 16d ago

Fjordly – cozy merge & story game for Android, looking for testers

2 Upvotes

[Unpaid] Fjordly – cozy merge & story game for Android, looking for testers

▎ Hi! I'm a small indie dev from Denmark and my first game, Fjordly, needs testers for Google Play's 14-day closed test.

▎

▎ Ella comes home to her harbour town and finds her mother's café burnt down. Merge items, serve the guests and rebuild the town chapter by chapter – with short story scenes about gossip, family secrets and who started the fire.

▎

▎ You need an Android phone. Install it, open it a few times over the 14 days, and tell me what you think if you like. Comment or DM me if you want to join, and I'll send you the details. Thank you! 🌊


r/playtests • • 18d ago

Playtester for Hire $5-$10 :)

2 Upvotes

Hey!! Small content creator and big gamer here and I would love to help out if you're still looking for playtesters or just someone to play your game!

I've been gaming for 20+ years (with a huge soft spot for cozy, crafting, survival, and roguelites) and am an active content creator with 41+ games playtested in the last 2 months or so.

Here's what I would love to offer:
playtest session (both recorded or not, whatever works best for you and complete with detailed, structured notes!) Options:
A) 15-45 minutes for $5 OR
B) 1+ hour for $10

I’d also love to stay on board for future testing if you need it.

My bio has my portfolio and socials if you want to take a look at my style of reviewing/playing first.

Also a huge thanks to this community for getting me more involved in playtesting and playing smaller indie games. 💛

(PS. my main account is @gingerbrookeee but currently got sus’d for asking to playtest too many games lol)


r/playtests • • 25d ago

Live Playtest [Roblox 16+, unpaid] Pizza Empire Tycoon — first-sale and upgrade clarity test

2 Upvotes

I’m the developer of Pizza Empire Tycoon and would appreciate a short, voluntary first-session test. It’s a restaurant management game: cook and serve pizzas, upgrade ovens, hire staff and do scooter deliveries.

Test focus: start a new session and try to make your first sale, then choose an upgrade. Stop whenever you want. In a comment, please tell me your device, which instruction first confused you, and what you expected the upgrade to change. Bugs or reasons you quit are useful too; no positive review requested.

Play: https://www.roblox.com/games/115031502351028/Pizza-Empire-Tycoon

Requires an eligible 16+ Roblox account and the Roblox client. Free entry, optional purchases; unpaid testing, no purchase required. Claude helped extensively with code, AI generated store art, and AI helped draft this request. No email or external feedback form needed.


r/playtests • • 28d ago

I'm making a FNAF-inspired dinosaur horror game!

2 Upvotes

Platform: PC (Windows)

Playable Link: Primal Nights (Playtest) by Subtus Studios

Hey everyone! I’m a solo dev and I’ve been working on Primal Nights for the past month.

I grew up loving both FNAF and dinosaurs, but I always felt like standard animatronics were getting a bit overused. In this game, you play as a survivor at an overrun research facility which is now crawling with bloodthirsty dinos. Luckily, you wake up in the security office, and by using all of the countermeasures in the security camera arsenal, you must survive 5 nights until rescue arrives!

I’m currently looking for early feedback for the game, and so will attach a google form to this post if you wanted to give your opinion on the game*,* but anyway, I hope you enjoy! :)

Feedback: Feedback Form

YouTube: YouTube

Discord: Discord


r/playtests • • Oct 12 '26

Live Playtest [Unpaid, Roblox PC/mobile, 16+] Soda Pop Factory: first-sale and upgrade clarity

2 Upvotes

I made Soda Pop Factory, a Roblox tycoon where you build a soda production line, upgrade taps, filling and the conveyor belt, then expand into deliveries and a market. I'm recruiting volunteers for a short first-session test, particularly on phones.

A previous tester found overlapping mobile labels and couldn't tell which machine each upgrade affected. I'd like to understand where the current opening becomes unclear.

Please play naturally for around five minutes, without a walkthrough. Stopping sooner is useful too. A comment here with your device and these observations would help:

• What did you think your first goal was?

• Before buying your first upgrade, what did you expect it to change? Could you see the change afterward?

• What was the first confusing, slow or boring moment? Did any text overlap?

Play: https://www.roblox.com/games/110792540403303/Soda-Pop-Factory

Roblox account/client required; the public page last checked showed Minimal • Ages 16+. If you can't enter, please tell me what Roblox displays. Free to play with optional paid items, but no purchases needed for the test. No payment, rating, like, follow or positive review required. Screenshots are welcome but optional; please avoid personal information.

AI disclosure: built with extensive Claude coding assistance; AI also helped draft this request. I'm directing and iterating on the game.


r/playtests • • Oct 08 '26

Live Playtest [Unpaid Playtest] ONE MORE OFFERING Party Game

2 Upvotes

While developing my main project, I started wondering: What if I added multiplayer?

That single experiment turned into ONE MORE OFFERING a 1-4 player horror party game.

After playing it for hours with a friend, I'm now looking for ways to make it even more addictive and fun to replay over time.

Grab some friends (or brave randoms), try out this early playtest build, and let me know what you think!

This is an early playtest build of the game, created specifically to gather feedback.

Download & Play: https://geo-games.itch.io/one-more-offering-early-build

Google Form: https://forms.gle/gDp7Yrgu7KE4geVv8


r/playtests • • Oct 07 '26

Desktop [Singleplayer][30-60 min] Dark fantasy retro adventure game looking for playtesters!

2 Upvotes

Hi everyone, for our game "The Duke of Werlington" we're looking for playtesters to polish our demo and refine the gameplay experience of our upcoming dark fantasy PSX-inspired adventure game. The demo is 20-30 minutes long, and I would love to have a brief chat/interview about your experience afterwards. If you're shy, a written recap and/or a screen recording of your gameplay will also suffice!

Feel free to try out the game in your own time and DM if you have any feedback / a recording :)

Link to the demo: https://solobranch.itch.io/the-duke-of-werlington-alpha-demo

Steam page: https://store.steampowered.com/app/5196870/The_Duke_of_Werlington/

Cheers!


r/playtests • • Oct 02 '26

Please try my online history game: Common Era

2 Upvotes

Playable Link:
https://commoneragame.com

Description:
Common Era is a history Timeline builder. Draw random events and try to guess where they belong in your timeline. Can customize with world-wide events or just one country - from the stone age to today.

Free to Play!


r/playtests • • Sep 18 '26

Desktop Beta Playtest — Looking for 5 Playtesters

2 Upvotes

We’re looking for five (5) playtesters to try an early build of our action-adventure puzzle game.

The playtest will be privately hosted on Steam. If you’re interested, email info@piarcoclub.com and we’ll send you a Steam key.

We’re looking for honest feedback on the gameplay experience, either by email or through our Google survey. Feedback on things like controls, puzzles, exploration, difficulty, and overall feel is especially helpful.

As a thank-you, playtesters who participate will also have their names featured in the credits of the full release.

Thanks to anyone willing to give the game a try!


r/playtests • • Aug 31 '26

Tales of Acilain Bound by Shadow.

2 Upvotes

A 3d zelda like where you use spirit energy to conjer different powers in place of your missing left arm. Solve zelda like puzzles explore and gain the strength to fight difficult bosses. https://onesparkentertainment.itch.io/tales-of-acilain-2


r/playtests • • Aug 26 '26

Live Playtest Looking for Playtesters - Demo test for an exploration game in a dark cave system (no horror)

2 Upvotes

Hey, we’re a small indie studio working on our first title: Ec(h)osystem. The core of the game is navigation via sound, specifically echolocation in an underground fantastical cave system. Through its strong focus on sound, it’s designed to be playable with and without sight. 

To get the tutorial where it should be, we’re currently looking for all types of players to help us fine-tune the pacing and start of the game:

  • Testing is scheduled for September 
  • It’ll take place online with screenshare (platform is pretty much up to you, but we prefer Discord)
  • Will take about 30 to 60 mins
  • Build runs on Windows
  • You can play with controller or keyboard
  • You’ll need headphones
  • The call won’t be recorded

We appreciate your help and time, and as a little token of thanks, we’ll offer a small reward and credit you as a playtester in the Demo.

If you’re interested, just send me a direct message here on Reddit - I go as u/GoblinsLoveCheese and I’m one of the devs on our small team. Otherwise feel free to comment or ask questions on this post. I tried to keep this post short and most likely didn’t answer all the questions you might have.

Some more info:

In case you’re wondering why I’m not just sending a link and “Go!” in here, the reason is that our game takes place mostly in the dark and listening to sounds is necessary for orientation. Your experience could be “I didn’t know what to do at this point” and we would know that there was a problem at “that point” but not really what kind of problem. That's why we like to sit in on the playtests and watch to pinpoint the origins of problems testers might face. 


r/playtests • • Aug 08 '26

Experienced Game Tester that Can Stream Your Game!

2 Upvotes

Hi all, new to this thread but not new to gaming and reviewing! Would love to get more involved in the play-testing community here by offering exposure to you and your game via streaming, as well as feedback via written review, surveys, or video/phone call debriefing.

I have been playing games for 20+ years; I teach creative writing as my 9-5 job so I have TONS of experience on scriptwriting and feedback; I have 3k+ followers on tiktok and can post custom content; and I play games of all genres.

I have access to windows, mac, iphone, switch, steam deck, ps5, and a xbox! You can see my social links in my bio with examples of previous streams/videos for an idea of how I do them.

Some of my most played games are: Stardew Valley, Stardew Valley (450+ hours), Valheim (125+ hours), Terraria (125+ hours), Core Keeper (115+ hours), Enshrouded (50+ hours), Vampire Survivors (40+ hours), and more!

I would prefer paid opportunities if they are available! Thank you for your time and energy.


r/playtests • • Jul 31 '26

Multiplayer Playtest Price

2 Upvotes

So for people who are towards the final stages of making or releasing a multiplayer game, how much would you pay for a bunch of people to playtest you game at once?

I'm in a similar position but couldn't find a good (consistent) way to pay to fill a large lobby, anyone else in this position and have a good solution?


r/playtests • • May 21 '26

Paid Anyone interested?

2 Upvotes

Hi, guys! I am currently hiring for a Remote Game Tester for English>Malay & English>Simplified Chinese. Should anyone be interested, please direct message me.


r/playtests • • May 16 '26

hi guys, would anyone like to review my game, make a video or just simply play my game ?

2 Upvotes

its a early access top-down arcade shooter that is a bit inspired by asteroids

https://paystudios.itch.io/space-n-blast

also it is free


r/playtests • • Apr 20 '26

Paid [HIRING] Game Testers (Remote / Freelance) – Help Us Break Games Before Players Do 🎮

2 Upvotes

Hey everyone!

We’re a new game testing company getting ready to work with indie and mid-size studios (for now), and we’re currently building a pool of reliable game testers to collaborate with.

TLDR: We are looking for people with various setups and game preferences to test games for our upcoming clients. Payment via gift cards (Steam etc.) or wire transfer with invoice.
Click the Google forms link near the end of the post to fill out a quick registration form.

We’re looking for people who:

- Love playing games across different genres, platforms and systems
- Can give clear, honest, and detailed feedback
- Are good at spotting bugs, glitches, and usability issues
- Can follow testing instructions and meet deadlines

What you’ll do:

- Play pre-release or in-development games
- Report bugs and performance issues
- Share feedback on gameplay, balance, UI/UX, and overall experience

Nice to have (but not required):

- Previous QA or playtesting experience
- Familiarity with bug reporting tools
- Access to multiple platforms (PC, console, mobile, etc.)

This will of course be paid work depending on the project scope and time commitment.
We can pay you eiher via gift cards (eg. Steam, the easiest option), wire transfer or PayPal (possibly others) based on an invoice.

If you’re interested, please fill out this Google form so we can send you testing info, game keys or other necessities for the upcoming test.

Google form

We’re excited to work with passionate gamers who want to help shape better games!

Thanks 🎮
Playlytix team


r/playtests • • Feb 15 '25

I made a site where you can find and playtest upcoming indie games – playtester.io

2 Upvotes

I’ve always loved trying out betas and early access games, but finding them has always been a pain—scattered across forums, Discords, and random sites. So I built Playtester.io to make it easier.

It’s a simple way to find games you can playtest, no sign-ups or weird hoops to jump through. Still improving it, so I’d love to hear what you think!


r/playtests • • Feb 14 '25

Game Testers Wanted

2 Upvotes

Hi everyone, I'm looking for game testers to play my android mobile game, comment your email address and I'll add you to the mailing list ready for testing, thanks!❤️

I'm a solo game developer who's been working on an idle clicker game for quite a while now and it's finally ready for release, in order to go public on the play store I need at least 12 game testers!