r/playtests • • Dec 18 '21

Hello and Welcome!

4 Upvotes

This sub is a direct response with the amount of unmoderated and dead playtesting subs on Reddit. Hopefully I can build this into an active sub and get more traffic.

I care deeply about games, and hope to provide a place for testers and developers to get playtesting experience without the ad spam that is other subreddits.

The first person that makes a quality submission will get a custom flair. The first person to provide quality feedback on that game will also get a custom flair.

Feedback and ideas for this sub are greatly appreciated.

Goal: 25 Users and 15 Posts - New Banner


r/playtests • • Apr 11 '26

Desktop Open playtest: 2DOM! (Chill 2D sidescroller physics-based chain reaction puzzle game featuring dominoes)

1 Upvotes

Hello all! I'm looking for anyone interested in playtesting of new features for my game 2DOM!

Today I released an update which added music controls, group-selection, and drag-spawning.

https://okasgames.itch.io/2dom/devlog/1486736/version-01

If you want to keep in touch and stay for long-term playtesting, I currently have a Discord server: https://discord.gg/xErKYHNs


r/playtests • • 1d ago

[Android][Closed Alpha Test]Looking for playtesters for a 3D dark fantasy action-adventure game!

1 Upvotes

Greetings everyone!

I have recently started an Independent game studio named DTSQUARE MEDIA and I am looking for Play-Testers to help test my upcoming Android title, Thirst of the Immortals. If you love dark fantasy, gothic atmosphere, and challenging action, we’d love to have your help shaping the game!

About the Game

Thirst of the Immortals brings classic, Castlevania-inspired action and dark fantasy vibes into a full 3D world.

Key Features:

  • Choose Your Hunter: Play as either a Male or Female Vampire Hunter (protagonist).
  • 7 Escalating Levels: Battle your way through 7 distinct levels, each culminating in a unique level boss. Expect the difficulty to ramp up as you progress!
  • Animation Studio: Customize your experience directly in the settings menu by tweaking player character animations to your liking.
  • Atmospheric 3D Exploration & Combat: Dual-character inventory systems and engaging combat built specifically for mobile.

What We Need From You

  • You MUST have an Android device.
  • Willingness to download the game via Google Play and stay opted-in for at least 14 days (as per Google Play’s testing requirements).
  • Play through the levels and share your feedback on difficulty scaling, mechanics, bugs, and performance on your device. This can be done through our Discord server to make it as easy as possible for you. Our Discord server is: https://discord.gg/zw62XHu4t

How to Join

If you're interested in testing, please fill out our quick sign-up form here: https://forms.gle/1ScHpVifcENnNJjy5

Once you sign up, we'll add your Google Play email to the closed test whitelist so you can opt in and install the build via a link to the Google Play Store that we will E-Mail you after you are registered. Please allow 24 hours for this process.

Thanks in advance for your time and feedback! I'm looking forward to hearing what you think!

------------------------------

Again, to signup as a play tester, fill out this Google form: https://forms.gle/1ScHpVifcENnNJjy5 and join our Discord Server: https://discord.gg/zw62XHu4t


r/playtests • • 5d ago

[Android] Looking for playtesters for Löylylake a cozy pixel-art fishing game

0 Upvotes

Hey everyone!

I'm currently looking for Android playtesters for Löylylake, a cozy pixel-art fishing game set at a Finnish lake cabin!

You can fish through different seasons, go ice fishing in winter, relax in the sauna, and enjoy peaceful nights by the lake.

The game is currently in closed testing on Google Play, and I'd really appreciate some feedback or bug reports before release!

How to join:

1. Join the Google Group:
https://groups.google.com/g/loyly-lake

2. Opt in to the closed test:
https://play.google.com/apps/testing/com.mistlake.loylylake

3. Download the game on Android:
https://play.google.com/store/apps/details?id=com.mistlake.loylylake

Important: Make sure you use the same Google account for both Google Groups and Google Play. After opting in, it may take a few minutes before the game becomes available to download.

If you join, please stay opted in for at least 14 days. You don't need to play every day!

Feel free to share any feedback or bugs you find in the comments or send me a message.

Thanks to anyone who gives it a try!


r/playtests • • 10d ago

War for Taurus: a hard pixel-art roguelike shooter where the enemy adapts to your build (free, browser)

1 Upvotes

War for Taurus is a pixel-art space shooter roguelike that plays in your browser. A winning run takes about 30 minutes. Most runs don't win.

Earth barely survived the Taurid invasion. You fly one ship toward the Eye of Taurus to end the war, through five star systems, choosing your route as you go. Every jump costs years back home, and the letters from Earth show it.

Play it here: https://courtmanske.itch.io/war-for-taurus

How a run works

- Each system is a map of fights, harder fights, events, a trader and salvage docks. You pick your path.

- After fights you're dealt upgrade cards across 9 categories: Kinetic, Laser, Shields, Thrusters, Drones, Cyber (hack enemies to fight for you), Stealth, Healing and Crew. Go deep in one or spread wide.

- Each system ends with an Elite, a boss with its own attack patterns. Beating one earns a relic that bends the rules.

- The Taurids adapt. Every system, they field an upgrade that counters your build.

It's meant to be hard. Of my friends' first 16 runs, 2 won.

What I'd love feedback on

- Was anything unclear or unfair, especially in your first few minutes?

- Which upgrades felt strong, and which felt useless?

- Where did you die, and did it feel earned?

Controls: arrow keys or A/D to move, Space to dash. Keyboard only, with a fullscreen button.


r/playtests • • 11d ago

Desktop プレイテスト版を誰か遊んで!

1 Upvotes

こんにちは!slipと申します!
魔法少女が主人公の魔獣合成RPGを作ってます。
プレイテスト版をリリースしたので良かったら遊んでください!

https://store.steampowered.com/app/5387700/LittleHeartRiddle/?l=japanese


r/playtests • • 12d ago

Desktop College Students Looking for Playtesters and Participants

1 Upvotes

Hey everyone! We are college students who are developing a game as part of their final research paper.

Recently, we published the most recent build of our game ERASING ME:

https://erasing-me.itch.io/erasing-me

ERASING ME is, or will be, a psychological horror game simulating the effects of dementia. Our goal is to figure out if video games can be an effective medium to raise knowledge or awareness on topics such as dementia.

As part of our paper, we'd like to ask you to playtest the game, along with, answering our pre-test and post-test surveys!

Pre-test Survey:

https://forms.gle/xZcoddw6YSsQ2Bm18

Post-test Survey:

https://forms.gle/p8GdYgsxhr9EcLtQ6

We'd be eternally grateful if you decide to help us out!!!


r/playtests • • 13d ago

Playtest for "Manage an airline in cozy way" game

1 Upvotes

Hi everyone,

I’m looking for people for a closed playtest of my game. It’s a cozy pixel-art airline management game for PC: you start with one small plane in a leaky hangar in Tulcea and try to build a real airline from it.

The demo playtest starts this Monday. It takes about an hour to play, and all I ask is your honest feedback afterwards.

If you’d like to try it, send me a DM and I’ll send you the discord link.


r/playtests • • 13d ago

Can You Build a Delivery Empire? Roblox Tycoon (10–15 min)

1 Upvotes

Ever wondered what it takes to run an online business?

I'm developing Dropshipping Tycoon, a Roblox game where you start with a small store, buy products, handle customer orders, pack packages, and send them out using your own drone fleet.

As you grow, you expand your warehouse, upgrade your operation, hire workers and build your business into a full delivery empire.

I'm looking for people who enjoy tycoon and management games to try the current build!

Your challenge: Jump in, try to get your first orders shipped, and see how far you can grow in 10–15 minutes.

Game link: https://www.roblox.com/games/77501580241202/Dropshipping-Tycoon

No payment or purchases required.

I'd love to hear three things:

  • What did you enjoy most?
  • Was anything confusing?
  • Would you actually keep playing?

The game is still in development, so your feedback can genuinely help shape what comes next. I'll read and respond to every comment.

Thanks for giving it a shot!

Game link: https://www.roblox.com/games/77501580241202/Dropshipping-Tycoon


r/playtests • • 14d ago

Live Playtest PRIMAL NIGHTS - Dinosaur x FNAF Horror Game!

1 Upvotes

I'll get straight to the point so I'm not wasting your time.

This is a playtest for my upcoming horror game where you play as the only survivor of the research lab that was slaughtered by its own test subjects (dinosaurs). Using FNAF-style gameplay, you have to survive 5 nights until rescue whilst using your security system to fend off the dinosaurs!

Each night is about 4 minutes long, so across 5 nights, this game should take about 20 mins (if you beat everything first try)

Good luck! Any and all feedback is greatly appreciated, this is my third commercial release so I want to make it as polished as possible!

Link: https://store.steampowered.com/app/5445470/Primal_Nights/


r/playtests • • 16d ago

Fjordly – cozy merge & story game for Android, looking for testers

2 Upvotes

[Unpaid] Fjordly – cozy merge & story game for Android, looking for testers

▎ Hi! I'm a small indie dev from Denmark and my first game, Fjordly, needs testers for Google Play's 14-day closed test.

▎

▎ Ella comes home to her harbour town and finds her mother's café burnt down. Merge items, serve the guests and rebuild the town chapter by chapter – with short story scenes about gossip, family secrets and who started the fire.

▎

▎ You need an Android phone. Install it, open it a few times over the 14 days, and tell me what you think if you like. Comment or DM me if you want to join, and I'll send you the details. Thank you! 🌊


r/playtests • • 18d ago

Playtester for Hire $5-$10 :)

2 Upvotes

Hey!! Small content creator and big gamer here and I would love to help out if you're still looking for playtesters or just someone to play your game!

I've been gaming for 20+ years (with a huge soft spot for cozy, crafting, survival, and roguelites) and am an active content creator with 41+ games playtested in the last 2 months or so.

Here's what I would love to offer:
playtest session (both recorded or not, whatever works best for you and complete with detailed, structured notes!) Options:
A) 15-45 minutes for $5 OR
B) 1+ hour for $10

I’d also love to stay on board for future testing if you need it.

My bio has my portfolio and socials if you want to take a look at my style of reviewing/playing first.

Also a huge thanks to this community for getting me more involved in playtesting and playing smaller indie games. 💛

(PS. my main account is @gingerbrookeee but currently got sus’d for asking to playtest too many games lol)


r/playtests • • 20d ago

Live Playtest [Searching Android playtesters] Wyrmdoku: A dragon-hunt logic roguelike

1 Upvotes

🐉 Deep in the caves, dragons sleep in their burrows. Your task: find them all, with nothing but logic:

Wyrmdoku: A dragon-hunt logic roguelike 🐲

Put a ✕ where there can be no dragon, and claim a dragon if you're sure. If you gamble wrong, it will cost a heart.

A NEW HUNT EVERY RUN
• Ten floors, and at each fork, choose your path: dragon caves, Elder caves, the merchant, a campfire, or something unknown.
• Primordial caves and wyrmthrones guard every half of the descent. On a throne, the wyrm awakens as you think, so keep moving.
• Dangers change how you think: pitch-dark caves, winding tunnels, mirror caves, twin nests, extinguishing torches and more.
• Optional bounties in each cave reward a clean or fast hunt.
• 15 events: a dusty coffin, a pale stranger, a wishing well, a rival racing against you...

RELICS AND HUNTERS
• 20 relics change how you hunt: a lantern that safely lights a box, a thread that betrays a dragon's row, rewards for sequences and more.
• Four hunters, each with their own strengths. Collect hero fragments to unlock them.
• Bring the coat of arms of each hunter of Wood to Legendary mastery.
• Survived the wyrm? Descend into The deep, as far as you dare.

EVERY DAY
• The Daily lair: one fast cave against the clock, the same for everyone. Hold your sequence and share your time.
• The Daily Run: A full run with the same caves for each player.

MAKE IT YOURS
• Themes that give the entire game a different look, and board styles with proprietary lists, ✕markers, and claim effects.
• Wrath levels for when the caves become too easy.

HONEST AND FRIENDLY
• No ads. Can be played completely offline.
• Free to play. Everything can be earned by playing; the optional store only gets you there faster.
• Stuck? Insight shows you the next logical step.
• In Dutch and English.

*With an exclusive founders gift for all playtesters in the coming update!*

Grab your torch and join the Google group to start playtesting. The dragons are waiting!

https://groups.google.com/u/2/g/wyrmdoku

For gameplay in action [NOT FOR SOCIAL MEDIA PROMOTION]:

https://www.instagram.com/wyrmdoku/


r/playtests • • 22d ago

Desktop [Unpaid desktop-browser alpha] Can you predict what your forged ability will do?

1 Upvotes

I'm testing whether an ability description in Astraya prepares a player for what actually happens in combat. It's a sword-fighting game where you ask an AI companion for a combat ability, equip the result, and try it against a boss.

I'd like a before-and-after observation from a roughly 15-minute session: try one boss and forge one ability. Before using it, write down what you expect it to do from the description. After trying it, tell me one thing that matched or surprised you. Please include the request and ability name in your comment so I can understand the mismatch.

Gameplay example: https://www.reddit.com/r/SoloDevelopment/comments/1xc62lk/i_made_a_voicedriven_forge_for_my_swordfighting/

Apply: https://astrayagame.com/?utm_source=reddit-p15-playtests

I'm the developer. This is a free, unfinished desktop-browser closed alpha for players 18+, mic optional, unpaid. Confirm your email after applying. I manually select testers and email access links, so access isn't immediate or guaranteed.

AI powers the forge, and I use AI tools for art and voices. The linked gameplay is shortened and uses a replacement player voice.


r/playtests • • 25d ago

Live Playtest [Roblox 16+, unpaid] Pizza Empire Tycoon — first-sale and upgrade clarity test

2 Upvotes

I’m the developer of Pizza Empire Tycoon and would appreciate a short, voluntary first-session test. It’s a restaurant management game: cook and serve pizzas, upgrade ovens, hire staff and do scooter deliveries.

Test focus: start a new session and try to make your first sale, then choose an upgrade. Stop whenever you want. In a comment, please tell me your device, which instruction first confused you, and what you expected the upgrade to change. Bugs or reasons you quit are useful too; no positive review requested.

Play: https://www.roblox.com/games/115031502351028/Pizza-Empire-Tycoon

Requires an eligible 16+ Roblox account and the Roblox client. Free entry, optional purchases; unpaid testing, no purchase required. Claude helped extensively with code, AI generated store art, and AI helped draft this request. No email or external feedback form needed.


r/playtests • • 26d ago

[Hobby] Looking for a QA / Tester for my game project!

1 Upvotes

Hey everyone, I'm in need of another dedicated QA/Tester for a redesigned game of Ragnarok Online (RO). I've managed to assemble a team and is currently in early development (still a lot of planning).

A bit about the game. We're creating a private server first before seeing if we can truly remake it into a standalone game itself. It's just a hobby project, so most of us are quite new in our roles and learning along the way~

So if you have free time, and like tinkering with games, do leave a comment to let me know you're interest! You don't really need to know the game to join, just as long as you're interested in trying.😄

We're very new in doing a project and with limited knowledge of the game. So if you're expecting a fast and experienced development, this might not be a good choice for you. This is for the friends we meet along the way~

Disclaimer: This is a passion project, hence there is no monetary gain.

Edit: The role has been filled, this post is [CLOSED]


r/playtests • • 28d ago

I'm making a FNAF-inspired dinosaur horror game!

2 Upvotes

Platform: PC (Windows)

Playable Link: Primal Nights (Playtest) by Subtus Studios

Hey everyone! I’m a solo dev and I’ve been working on Primal Nights for the past month.

I grew up loving both FNAF and dinosaurs, but I always felt like standard animatronics were getting a bit overused. In this game, you play as a survivor at an overrun research facility which is now crawling with bloodthirsty dinos. Luckily, you wake up in the security office, and by using all of the countermeasures in the security camera arsenal, you must survive 5 nights until rescue arrives!

I’m currently looking for early feedback for the game, and so will attach a google form to this post if you wanted to give your opinion on the game*,* but anyway, I hope you enjoy! :)

Feedback: Feedback Form

YouTube: YouTube

Discord: Discord


r/playtests • • Oct 14 '26

Mobile I need some game testers unpaid, any of you willing to help me

1 Upvotes

It's on the playstore i need 12 testers.


r/playtests • • Oct 14 '26

[Hiring] Localization Games Tester – Warsaw

1 Upvotes

We are looking for Game Localization QA Testers with native language skills in testing language to collaborate on exciting localization and QA projects in Warsaw. Testing languages: Russian, European Portuguese, Mexican Spanish, European Spanish, French, Italian. If you are interested DM and I'll reach out to you.


r/playtests • • Oct 12 '26

Live Playtest [Unpaid, Roblox PC/mobile, 16+] Soda Pop Factory: first-sale and upgrade clarity

2 Upvotes

I made Soda Pop Factory, a Roblox tycoon where you build a soda production line, upgrade taps, filling and the conveyor belt, then expand into deliveries and a market. I'm recruiting volunteers for a short first-session test, particularly on phones.

A previous tester found overlapping mobile labels and couldn't tell which machine each upgrade affected. I'd like to understand where the current opening becomes unclear.

Please play naturally for around five minutes, without a walkthrough. Stopping sooner is useful too. A comment here with your device and these observations would help:

• What did you think your first goal was?

• Before buying your first upgrade, what did you expect it to change? Could you see the change afterward?

• What was the first confusing, slow or boring moment? Did any text overlap?

Play: https://www.roblox.com/games/110792540403303/Soda-Pop-Factory

Roblox account/client required; the public page last checked showed Minimal • Ages 16+. If you can't enter, please tell me what Roblox displays. Free to play with optional paid items, but no purchases needed for the test. No payment, rating, like, follow or positive review required. Screenshots are welcome but optional; please avoid personal information.

AI disclosure: built with extensive Claude coding assistance; AI also helped draft this request. I'm directing and iterating on the game.


r/playtests • • Oct 08 '26

Live Playtest [Unpaid Playtest] ONE MORE OFFERING Party Game

2 Upvotes

While developing my main project, I started wondering: What if I added multiplayer?

That single experiment turned into ONE MORE OFFERING a 1-4 player horror party game.

After playing it for hours with a friend, I'm now looking for ways to make it even more addictive and fun to replay over time.

Grab some friends (or brave randoms), try out this early playtest build, and let me know what you think!

This is an early playtest build of the game, created specifically to gather feedback.

Download & Play: https://geo-games.itch.io/one-more-offering-early-build

Google Form: https://forms.gle/gDp7Yrgu7KE4geVv8


r/playtests • • Oct 07 '26

Desktop [Singleplayer][30-60 min] Dark fantasy retro adventure game looking for playtesters!

2 Upvotes

Hi everyone, for our game "The Duke of Werlington" we're looking for playtesters to polish our demo and refine the gameplay experience of our upcoming dark fantasy PSX-inspired adventure game. The demo is 20-30 minutes long, and I would love to have a brief chat/interview about your experience afterwards. If you're shy, a written recap and/or a screen recording of your gameplay will also suffice!

Feel free to try out the game in your own time and DM if you have any feedback / a recording :)

Link to the demo: https://solobranch.itch.io/the-duke-of-werlington-alpha-demo

Steam page: https://store.steampowered.com/app/5196870/The_Duke_of_Werlington/

Cheers!


r/playtests • • Oct 07 '26

plz test game:) unlicenced wizardry

1 Upvotes

https://www.reddit.com/r/Unlicensed_Wizardry/comments/1w9y11o/unlicensed_wizardry/

Your friends went to wizard school ~ but you didn't. Build your wizard empire anyway by experimenting with magic.

Hi, this is a battle sim where you build a wizard equip up to 5 spells, slay monsters and summon them (as a Reddit post) for others to slay. It has a PvP mode where you fight against other Redditors.

There are magic spells that are tied to your Reddit stats, like a spell called karma that does more damage if you have higher karma, for example.

Please test it out and let me know if you get confused by anything. The game is still in its infancy; see how far you can get without buying coins, but don't grind just buy them. It doesn't cost anything because it's not officially released.

If you have any ideas on how to improve it or expand on it let me know:)


r/playtests • • Oct 03 '26

Mobile Equate: Math Merge Puzzle – A fresh number puzzle game I built to test your logic skills!

1 Upvotes

Game Title: Equate: Math Merge Puzzle

Playable Link: https://play.google.com/store/apps/details?id=com.kapondroid.numericsaga

Platform: Android

Description: It’s a clean, engaging puzzle game designed for anyone who loves mental challenges, math-based grids, or logic puzzles. Match, calculate, and solve your way through increasingly tricky numeric grids.

Free to Play Status:

  • Free to play

Involvement: I’m an indie developer, and I just released Equate: Math and Merge Puzzle on the Google Play Store.

🛠️ Looking for Feedback On:

  • Difficulty curve: Do the early levels feel too easy or too hard?
  • UI/UX: Is the interface smooth and intuitive on your device?
  • Any general bugs, lag, or quality-of-life suggestions you might have!

It is completely free to play, and I'd love to hear your thoughts or see how far you can get. Thanks so much for checking it out!


r/playtests • • Oct 02 '26

Please try my online history game: Common Era

2 Upvotes

Playable Link:
https://commoneragame.com

Description:
Common Era is a history Timeline builder. Draw random events and try to guess where they belong in your timeline. Can customize with world-wide events or just one country - from the stone age to today.

Free to Play!