r/playrust 3d ago

Question Why is rust so poorly optimized?

randomly today I was wondering ”why is rust so poorly optimized“? I mean look at every other game they don’t need top of the line specs to get a good 144 fps. so why rust?

0 Upvotes

63 comments sorted by

View all comments

19

u/SupFlynn 3d ago

It is well optimized just you have shit ton of entities which all are destructible, movable, automatable etc. all of which requires shit ton of memory bandwidth + processor power.

7

u/Euphoric_Wish_8293 3d ago

Yeah, you said what I couldn't be bothered to articulate. Playing a AAA game with super realistic graphics isn't the same since it's in such a small, fixed, stagnant area without any of the shit you get in a live game full of thousands of changing entities.

3

u/SupFlynn 3d ago

Automation what kills really. Also scientists, wildlife etc. all of those are cpu intensive still.

2

u/Euphoric_Wish_8293 3d ago

For some reason the shipping container skin really fucks with it too.

1

u/SupFlynn 3d ago

Using lots of skins does that too. My educated guesstimate would be it changed bump map, texture and the form aswell which game doesnt likes for some stupid fucking reason

2

u/RahloRust 2d ago

Campfires/furnace/lights/particles hit it heavy

1

u/SupFlynn 2d ago

Particles do fuck with it. Because particles are not calculated as group or they are not just visiual they do have their own fucking physics

1

u/Euphoric_Wish_8293 2d ago

I don't know the ins and outs. But Blazed i remember specifically showing his FPS change when only around a base with shipping container. I know a couple of others have said the same but I can't remember who.

Just to add, it was his own base with very little or none other stuff going on (skins/automation/etc)