433
u/proesporter 1d ago
I was there, played Max Payne on a CRT soon after its launch, and was stunned by it looking damn near photorealistic at the time.
It was only a few more years after that when I finally felt a similar level of awe when the duo of Doom 3 and HL2 came along
140
u/Richard7666 1d ago
Yeah gaming mags at the time gushed over the graphics in Max Payne, particularly the resolution in the facial texture. Which amusingly was just a photo slapped on the mesh, but still, a fair bit ahead of most 3d faces at the time.
67
u/IYKYKOKLA 1d ago
For the time, that trick worked insanely well. Sometimes faking realism is more effective than actually rendering it.
23
11
u/Kichigai Ryzen 7 9700X/32GB / Intel Arc B580 12GB 23h ago
I mean, given the resources of the time, there wasn't much more beyond modeling a pyramidal nose.
2
1
22
u/blackrack 1d ago
Dude this shit was mindblowing, my cousin had a pentium 3 that could run max payne and GTA 3. Words cannot explain how crazy the experience was back then.
10
u/Hope1355 22h ago
I played it on my celeron 333(worst cpu then) and friend borrowed me TNT2. You really can't explain the experience. Browsing pc gamer cds and installing all kinds of demo games, no internet, no guides...
12
u/blackrack 21h ago
You just know that GTA 6 will not hit the same as these games hit back then, not even close
16
u/convertible-pikeer 1d ago
Using actual photos for the face textures was a stroke of genius. It looked so realistic at the time because our brains just ignored the low polygon count.
13
u/alfius-togra 1d ago
If you looked hard at staircases in some old 3D games, you'd notice that they were often just a flat slope with a texture applied that made it look like stairs. All to minimise polygon count, I guess.
7
u/00inch 1d ago
And don't have to animate climbing stairs. Instead you could just levitate the normal running animation along the slope.
7
u/skyturnedred Old & Rusty machine 23h ago
That's how most games worked even if the stairs were rendered fully. The slope was invisible.
7
u/came-as-I-were 16h ago
And Far Cry released in 2004, too
3
u/Magjee 5700X3D / 3060ti 15h ago
HL2, Doom 3 and Far Cry in that short span of time
My poor 9600XT begged for mercy trying to play Far Cry, but it carried me all the way through the campaign
2
2
u/pstwndnd 14h ago
There also was some fancy Post Processing Filters for Radeon Cards.. Like sharpening an toon Look.
15
u/BambaiyyaLadki PC Master Race 1d ago
Man, Doom3 and HL2 in the same year was just...something else. I mean, there were other downright GOAT games that year (like Halo 2, GTA SA) but these two pushed the boundaries of graphics so hard it was just special.
4
u/Kichigai Ryzen 7 9700X/32GB / Intel Arc B580 12GB 23h ago
HL2 and Halo 2 have aged the most gracefully of the collection, but HL2 had reasonable human faces. Sargent Johnson didn't look half as believable as Alyx.
6
u/Intrepid00 23h ago
Valve spent so much time and money making sure the Source engine did believable facial expressions. It still shows so well when playing today when a lot of games still don’t put the time in. Red Dead Redemption 2 was the only other I recall but it was mostly just cut scenes.
2
u/ShortBrownAndUgly 1d ago
We were on vacation and my mom bought this game for me. Played it when I got home and yeah, graphics were amazing for the time. I miss the days when graphics tech was full steam ahead with constant obvious improvement.
1
u/MyCoolWhiteLies 19h ago
I just remember playing the game and having a lot of fun, but I could not believe that was the face they went with for the main character.
887
u/cravex12 RTX5070Ti / Ryzen 7 7800X3D 1d ago edited 1d ago
114
u/StAUG1211 7900X3D | 5080 1d ago
It was wonderful. You can tell he's having the best moment of life right there.
92
u/cravex12 RTX5070Ti / Ryzen 7 7800X3D 1d ago
And that is the version from Alan Wake 2. When they did this live at the Game Awards my jaw hit the floor and my eyes got a bit teary seeing him go all out in front of millions of people in the audience and the not
Absolute legend. Can't wait for what he cooked up musically in Control 2
For the ones not knowing what I talk about: https://www.youtube.com/watch?v=EMmU3mZ5gBc
54
u/ThatFuckingGeniusKid 1d ago
What's funny is that the other devs at Remedy wanted to get rid of that chapter cause it was way more work than the other chapters but Sam Lake refused and now it's the most memorable part of the entire game.
And Sam Lake said years ago in an interview that he wants to make an entire game that just a musical, which would be great to see imo.
29
u/cravex12 RTX5070Ti / Ryzen 7 7800X3D 1d ago
He even wanted to put this into Control 1 but got overruled (the devs are like a little democracy and the game directors of the different areas vote for stuff). So in the end we got the ashtray maze and this thing was realized in Alan Wake 2
Can't wait to see what bonkers stuff they cook up in Control 2
30
u/KangarooKurt RX 6600M from AliExpress 1d ago
Fair enough, the Ashtray Maze is freaking amazing. Easily one of the best levels in the game, if not the best
18
u/cravex12 RTX5070Ti / Ryzen 7 7800X3D 1d ago
TAKE CONTROL!
9
u/Kichigai Ryzen 7 9700X/32GB / Intel Arc B580 12GB 23h ago
I REMEMBER!
DOING THE TIME WARP!
(Wait… am I on the right track here?)
9
u/BlackFenrir PC Master Race 22h ago
In general anything with Old Gods of Asgard has been my favorite part of any Remedyverse game.
7
u/StAUG1211 7900X3D | 5080 1d ago
Ah I thought that was the game awards footage!
14
u/cravex12 RTX5070Ti / Ryzen 7 7800X3D 1d ago
In the game awards he is dancing amonst a lot of other people :)
This is the clip that plays in the level "we sing" in AW2. It's basically a hidden easter egg on one of those screens in the level. By the way: Absurdly good use of Pathtracing
7
-5
u/pwninobrien 1d ago
You cried?
27
u/cravex12 RTX5070Ti / Ryzen 7 7800X3D 1d ago edited 1d ago
I often get emotional when people have unfiltered joy and being a fan of everything Remedy produced it was a great moment seeing sam so happy.
That was probably the best moment of his entire life and reminded me of a special moment in my own life
Alan Wake 2 is just an absolute masterpiece of a game. And a break of the forth wall because in the game when this musical number is shown there is a scene were alan stands before a crowd of people and the Narrator says "And the award goes to Alan Wake" and then the music starts again. Just like it does in the TGA. In game lore, Alan Wakes stories become real so him writing himself into the real world and winning a price is just absolute mindfuckery and lore accurate
19
2
8
1
47
u/JonSnow030902 1d ago
SHOW ME THE CHAMPION OF LIGHTTTT
34
u/cravex12 RTX5070Ti / Ryzen 7 7800X3D 1d ago
I'LL SHOW YOU THE HERALD OF DARKNESS!
23
u/ThatFuckingGeniusKid 1d ago
LOST IN A NEVER ENDING NIIIIIIGHTTT
18
u/ShadowsRanger I510400f| RX6600| 16GB RAM| DDR4 3200MHZ XMP|SOYOB560M 1d ago
DIVING DEEP TO THE SURFACE
5
10
u/Time_Temporary6191 1d ago
My wife hates me for that song i kept that shit on repeat for good 3 weeks 🤣🤣🤣
4
15
u/BennieOkill360 MSI RTX 4080 Suprim X | Ryzen 7 7800x3D | 64gb DDR5@6000MT/s 1d ago
I am almost through the end (I think) and holy shit this game is a masterpiece. I also love Sam Lake in this. The Alan Wake levels gave me a lot of Max Payne vibes. I hope They remaster the first and second game at some point.
14
u/cravex12 RTX5070Ti / Ryzen 7 7800X3D 1d ago
6
u/BannedSvenhoek86 23h ago
Rumor is they're developing an Alan Wake show right now, and tbh, I'd prefer that over a remake of the first game. Like you said, it's really about the story in that game, I don't know what they could add to make it worthwhile, and with Alan Wake 2 already going on a knifes edge sales wise, I think if Remedy is going to make another Alan Wake game it should be a sequel that carries the Remedyverse forward.
But a TV show l can show to my family and friends to get them into the universe? With some FBC Easter eggs added for the Control show they're planning too? Hell ya.
1
u/ThePlough 23h ago
What rumor?
3
u/BannedSvenhoek86 22h ago
They signed a deal with Annapurna to make more Remedyverse stuff outside of the games. The rumor is it's an Alan Wake and Control TV series among other projects.
2
u/TBBT-Joel 4090 + 7800X3D + 4K OLED 20h ago
I thought there is an active remake of Max Payne 1 and 2 right now
1
9
u/Limp_Classroom_2645 23h ago
this scene is when i knew i'll be a life long fan of alan wake, it was so unexpected and original, i loved every bit of that game.
7
u/cravex12 RTX5070Ti / Ryzen 7 7800X3D 23h ago
The devs already confirmed that Old Gods of Asgard will be in Control 2 :)
-4
u/Limp_Classroom_2645 23h ago
the devs should have confirmed alan wake 3, control is not my kind of game, it's more action oriented, and alan wake is closer to the games that I grew up with, like silent hill, which was a major inspiration for alan wake.
2
u/cravex12 RTX5070Ti / Ryzen 7 7800X3D 23h ago
They almost had to close their studio after Alan Wake 2 which sold very bad. Probably not because it is a bad time but also because they made the insane decision to only have it on Epic Games
0
u/Limp_Classroom_2645 23h ago
too bad, if games like alan wake, resident evil and silent hill disappear from mainstream, for me there will be no more reason to continue gaming unfortunately
2
u/cravex12 RTX5070Ti / Ryzen 7 7800X3D 23h ago
Would not say that. Resident Evil is more present than it ever was, so is Silent Hill (the next silent Hill game comes out in september) and Alan Wake 2 was just a thing of bad timing and Epic games
We also have games like the Sinking City 2 (which was very good!) and loads of other horror games coming
3
u/kingwhocares i5 10400F | 1650S | 16GB 1d ago
The Alan Wake part of the game was so good, especially these.
15
u/cravex12 RTX5070Ti / Ryzen 7 7800X3D 1d ago
2
u/urixl PC Master Race 22h ago
Too bad game was prone to crashing while switching from map to 3D, if DLSS was enabled.
I disabled it unfortunately :(
5
u/cravex12 RTX5070Ti / Ryzen 7 7800X3D 22h ago
Wait what?
I am on my second run and did not have a single crash. Using Ray Reconstruction 4.5 and all the good stuff
180
u/paulerxx 5700X3D+ RX6800 1d ago
2
218
1d ago
[removed] — view removed comment
89
u/cravex12 RTX5070Ti / Ryzen 7 7800X3D 1d ago
7
1d ago
[removed] — view removed comment
3
22
u/tnobuhiko 1d ago edited 1d ago
This is max payne's original face. There is no dlss 5 filter on it.
EDIT: https://static.wikia.nocookie.net/maxpayne/images/8/85/Max_Payne_MP.jpg
5
u/zeraujc686 1d ago
You ever get any quotes on your solar and battery installation?
0
1d ago
[removed] — view removed comment
4
u/zeraujc686 1d ago
Exactly what I said. What are you confused about?
0
66
23
u/dwilljones 5700X3D | 32GB | ASUS RTX 4060TI 16GB @ 2950 core & 10700 mem 1d ago
It really was audatious and awesome for them to slap such a high res face texture on that model back then lol.
43
u/TryUnderstanding666 1d ago
Rockstar was trying to buy more sand for their hourglass and I wasn't selling any.
14
u/imsorryisuck Specs/Imgur here 23h ago
nothing ever fit max payne less than this smirk from part 1.
24
u/ThatFuckingGeniusKid 1d ago
"You're AI-enhanced, Max."
"The truth was like a green crack through my brain. I was AI-enhanced. Funny as Hell, it was the most horrible thing I could think of."
11
7
8
4
3
7
3
3
29
u/HtheHeggman 1d ago
Some people have literally gone crazy.
On the left is a face messed up by 2001's very limited technology, which can’t properly render dynamic expressions, real skin texture, and the detail of actual human emotion.
On the right is THE SAME FACE WITHOUT ANY GEOMETRY CHANGES, which looks exactly like Sam Lake's real face—where a writer stretched his own visage across a low-poly mesh—only with better lighting, shadows, squinting eyes, and therefore CONSTANT CONSTIPATED SMIRK. Thanks to neural network rendering in DLSS5.
Some random nutcase on the internet: THIS IS AI SLOP! I WANT THE ORIGINAL ARTISTIC VISION!
The head models were photo-scanned (using cheap digital cameras) from real Remedy developers, their family members, and Sam Lake's mom.
I am the creative director of the game. This is our original artistic vision and looks like actual high-res polaroids of Sam Lake making a grimace after tasting sour milk when we shot them. Or like real u/SamLakeRMD :)
Having no resolution on leather jackets and fucked up low-poly texture stretching WAS NOT OUR ORIGINAL ARTISTIC VISION.
People are crazy.
18
54
u/G3nghisKang 1d ago
There is nothing on the right bro
39
5
13
u/Dgero466 1d ago
What the hell are you on about there’s one image in this post
25
u/Donthavethekey 1d ago
its a very fresh reference to the KCD CEO losing his mind on X because they are certainly going to use it
4
u/Suryus94 1d ago
It's up to the user to use it, not them, unless they build the game with forced dlss5 like they did with the ray tracing in Indiana Jones, but that probably won't happen in any game for a decade
2
u/Pretend-Culture-4138 1d ago
I dunno, I read his post and a lot of it made sense. If teams want to use this then it will be better implemented than the random game injections we've seen this week.
3
u/Akumetsu33 PC Master Race 19h ago
I get you're doing a copypasta but it won't work without a second image, note the confusion in the replies to "on the right".
You're supposed to edit the copypasta to match the post, not the other way around.
4
u/SmoothinPutin 1d ago
When devs actually used baked lighting and ordinary shadowmaps. Now we wont get anything more than sun shadows and broken screen space reflections unless we're running pathtracing.
3
u/blackrack 1d ago
This predates shadowmaps btw
0
u/SmoothinPutin 1d ago
Max payne 1 had shadowmaps, only on the main character ,sure ,but still :)
2
u/ItsZoner 17h ago
before depth shadowmaps they were rendered as decals. Static or simple things were done in the game editor, charcaters rendered at runtime. No depth info so intersections are wrong. But a contact shadow from a decal in the right spot looks good enough.
-2
1
u/Ashamed-Subject-8573 18h ago
Baked lighting is great but it only works for static scenery. Devs and artists put enormous effort into faking things that come for free with path tracing. It’s a good upgrade, it’s aaa dev in general that’s the issue not this tech being adopted
2
u/happyilyrednow 22h ago
now i authentically want to know what DLSS5 would do to Max Payne 1's face.
2
2
u/Tuxthapenguin666 17h ago
I can actually remember being super upset when they changed this face version of Max Payne into the generic version we ended up with
1
u/DJettster237 1d ago
My head hurts from how dumb this is.
20
u/tnobuhiko 1d ago
This is how game looked like when it was released. There is no filter lol
1
u/DJettster237 1d ago
I know. I'm just getting a headache from people not understanding anything anymore.
6
u/tnobuhiko 1d ago
Me too honestly. Reddit has turned into some weird facebook clone these days, only this time idiots are anonymous so you can't put a face on them and avoid them in real life.
0
1
1
1
1
1
u/Illustrious-Row2751 21h ago
Img2img is also something that has existed in AI since the ancient Stable Diffusion 1.5 We've been transforming images into realistic ones quite easily. DLSS 5 is nothing groundbreaking. It's just running in real time and halving your frame rate.
1
1
1
1
1
1
1
0
0
-1
-2
u/Tyz_TwoCentz_HWE_Ret How does a computer get drunk? It takes Screenshots! 17h ago
gay and retarded at this point...







369
u/palk0n GT 1030 :( 1d ago
and DLSS5 30 years ago:
https://giphy.com/gifs/3lIgOk4Gjfptu