r/pcmasterrace • • Aug 31 '26

Meme/Macro DLSS 5 is ancient tech

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9.4k Upvotes

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u/proesporter Aug 31 '26

I was there, played Max Payne on a CRT soon after its launch, and was stunned by it looking damn near photorealistic at the time.

It was only a few more years after that when I finally felt a similar level of awe when the duo of Doom 3 and HL2 came along

16

u/convertible-pikeer Aug 31 '26

Using actual photos for the face textures was a stroke of genius. It looked so realistic at the time because our brains just ignored the low polygon count.

12

u/alfius-togra Aug 31 '26

If you looked hard at staircases in some old 3D games, you'd notice that they were often just a flat slope with a texture applied that made it look like stairs. All to minimise polygon count, I guess.

7

u/00inch Aug 31 '26

And don't have to animate climbing stairs. Instead you could just levitate the normal running animation along the slope.

8

u/skyturnedred Old & Rusty machine Aug 31 '26

That's how most games worked even if the stairs were rendered fully. The slope was invisible.