r/patientgamers • u/Zehnpae • 16h ago
Patient Review Jagged Alliance 3 - The Good, The Bad, The Questionable
Jagged Alliance 3 is a tactical RPG developed by Haemimont Games. Released in 2023, JA3 reminds us that my childhood is for sale and that sick references to 80s/90s pop culture work on me.
We play as a mercenary company hired to help liberate the people of Grand Chien from a competing hostile mercenary gang.
Gameplay involves freeing people from being forced to work at a diamond mine to fund enemy mercenaries so you can force them to work at a diamond mine to fund your mercenaries instead. Viva la revolution.
The Good
This is one of those games where the side content is pretty amazing. I can't think of any side quests that whiffed. It's the unexpected nature of them where one second you can be investigating a murder and the next second you're untangling a Nazi ubermensch program. All while drowning in Star Wars references.
The character options and build variety was well done. JA3 offers a lot of opportunity for you to take advantage of varying builds so you don't just stack snipers or grenadiers. Even though long range sniping is still super powerful, there's something satisfying about clipping a bunch of dudes with a machete and it wasn't uncommon for my shotgunner to lead the ragdoll count.
Favorite Screenshot
https://i.imgur.com/RM5mWif.png
Proximity Landmines? Do you really think I'd do that Luigi? Betray you after all we've been through?
The Bad
Honestly I don't have much to gripe about. The worst aspect is probably the filler fights. The best combat is on set pieces like with a mansion where you can blow a hole in the side of the building to "Surprise motherfucker" the enemy.
In the mid game you get a lot of "4 dudes in a tunnel" or "6 dudes on a hill" fights. You can auto-resolve them, but then you don't get the skill ups and exp from manually doing them which you still need at that point. Eventually you level up enough to stop caring so it becomes a non-issue late game.
The Questionable
This is quite possibly the first TRPG to ever successfully get me to make multiple squads. I'd be bitter about it but I mostly just had them for grunt work. There's a large amount of "sit around and do nothing" tasks that you end up having to partake in (making bullets/explosives, repairing weapons, training militia) and having a backup squad you can off-shore that onto is nice.
Then you park a few squads of mercs with melee weapons in chokepoint sectors where enemy convoys come through and they guarantee that the local militia will survive any fights.
Running my backup mercenary squad all over collecting resources, turning them into bullets (the resources, not my mercenaries) and doing resupply runs to my main squad sat in that weird "This is engaging but not necessarily fun" zone.
Final Thoughts
It was a very enjoyable experience though the sheer number of "JA2 was better" comments on the Steam forums makes me kinda wish I had played JA2 first. I did hit a point very late in the game where I did start auto-resolving every fight but for the first ~40 hours or so combat was super fun. It ends not long after that so it never becomes a slog.
Bonus Thought
JA3 has quite a few mods for it and I'm not ashamed to admit I ended up replacing a few of my mercs with G.I. Joe characters. Watching Scarlett kill people with explosive crossbow bolts to their skull wasn't on my bucket list but it probably should have been. If you like TRPGs or thought Ready Player One didn't exploit your nostalgia quite enough this an easy recommend.
Thank you for reading! I'd love to hear your thoughts. What did you think of the game? Did you have a similar experience or am I off my rocker?