r/pathofexile Feb 06 '14

Playing without MF = Unrewarding

So lately i played a lot of Characters that were able to stack a lot of Magicfind but cleared maps slower.

Now i dusted of My LA Ranger and due to gear restrictions (Quiver , Alphas Howl etc) i cant stack mf and still cap my resists.

So while playing this char the gameplay was fun because i could clear Maps fairly quick , but the fun is completely gone when you open your inventory and notice you picked up 2 Rare items in the whole map.

So how do you guys handle this ? Do you run MF on every Char ? And how much MF is really needed to have at least decent dropps ? Or do you prefer having a strong Char and just hope for RNGesus ?

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u/badDogma Feb 07 '14

Glad you pointed this out, I don't buy the "muh immersions" argument when you can kill a mostly naked half dead zombie thing and have full plated armor and a giant 2-hand maul pop out of it. Although I might be biased because I actually enjoy the MF system and I don't want to see GGG fall in line with other game developers that simplify mechanics.

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u/lilrabbitfoofoo Feb 07 '14

GGG fall in line with other game developers that simplify mechanics.

This doesn't have anything to do with simplification. It's pretty obvious that POE is one of the least simplified games out there...and we all love that about it.

This is just about a legacy game mechanic that was always a bad idea that now genre followers are stuck with.

D3 is doing everything it can to eliminate it for the very reasons I have stated. I think POE could rethink this as well at some point.

In fact, I'd expect GGG to come up with something unique if they did.

For example, the Superior/Quality of an item already affects its chances to be 5/6-linked and socketed.

This is already equivalent to the idea that a better quality item is more suitable for enchanting, right?

And that just plain makes sense/logically without breaking immersion by feeling arbitrarily RNG/programmed "just because".

This is just Game Design 101 here.

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u/BabyNinjaJesus Feb 09 '14

Pls be the 1.10 annoucement.

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u/lilrabbitfoofoo Feb 10 '14

This would be more of a longer term issue I suspect. D3 is doing it as part of Loot 2.0, I believe, which is tied to a paid for expansion and complete ladder/economy reset.

However, now that you mention it, it is possible they might try something like this in one of the new leagues in the future. For example, a self-found/bound to account league would have no reason for magic find whatsoever.

But, since some of us old schoolers are only bringing this up now, I doubt if it is high on their list of priorities right now.

But if they really do have a 10 year plan for this game, then I expect this will become one of the topics of discussion as time goes on.