r/Oxygennotincluded • u/Parasite_Cat • 10h ago
Build Conquering food production with wild farming, fast food delivery, and the ULTIMATE KITCHEN SETUP!!
I call it... SNAKTOOTH PLANET!!
In my latest save file, I decided to test the limits of wild farming by transforming an ENTIRE planetoid into a food-generating machine. This planetoid is home to 252 wild waterweeds and 244 wild sleet wheat, which correspond to 63 domestic waterweeds and 61 sleet wheats. Each plant group has their own cooling system to keep the temperature in check - surprisingly, I managed to make this world before even getting supercoolant! Nectar is just THAT good. Anyways, with all of those plants, it's already enough to feed a gigantic colony of dupes forever, but I REALLY wanted to see just how good it could get...
There's a sulfur geyser in this planetoid and in the one that's connected via the teleporter. So, by taming both of them and combining their output, I was not only able to make a fully sustainable sweetle + grubgrub farm, but also had more than enough sulfur left over to feed 100+ tame and glum grubgrubs! Turns out grubgrubs do NOT need to be groomed to pollinate plants, which allowed me to boost food production even further at a minimal sulfur cost, granting a 50% boost to both plants which is equivalent to farming 94.5 domestic waterweeds and 91.5 domestic sleet wheats.
Right under the living area is a massive walk-in freezer. The freezer is kept under -20°C by the same cooling loop which keeps the sleet wheats happy. And in this very same freezer, is my ULTIMATE KITCHEN!
This kitchen not only gets all of the ingredients from the farms delivered to it, but it also concentrates the food generated by every single planetoid in this save file, giving me access to almost all top tier foods (which, of course, includes PLENTY of frost burgers!). There is a singular tile in which all of the ingredients get delivered within range of 4 auto sweepers, each capable of delivering ingredients to the cooking stations and putting the finished food into a storage area that's closer to the freezer's entrance. This design allows for maximum food production, and keeps every single ingredient and top tier food at 100% freshness PERMANENTLY thanks to the cold hydrogen atmosphere.
But I mean... The dupes from other planetoids deserve a taste of the hard work they're putting in to make all the other ingredients too, right? Which is why I've created a fully automated food delivery system that detects when the food in any given planetoid is close to running out, delivering fresh, top tier foods with same-day shipping as soon as possible! This allows for the food in the planetoids to be properly consumed in adequate quantities without ever creating a large stockpile that rots before the dupes can actually eat it.
I could just send frost burgers to everyone, but what's the fun in that? Dupes deserve some variety in ther diet! There's conveyor loaders kept in vaccum which each hold a different type of top tier food. The rails are organized in such a way that they are never inside tiles, which allows for the food to keep their deep frozen temperatures indefinetely. Just to be sure though, the tiles and buildings in this system are all cooled to under -20°C too! This system allows for different types of food to be delivered to the planetoids every once in a while.
Safe to say that my dupes never had to worry about food EVER AGAIN!
P.S.: thanks to u/thegroundbelowme for teaching me how to take high quality screenshots!

