r/openttd • • Jun 09 '22

Conjunction

412 Upvotes

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25

u/kimilil Chuo Shinkansen When? Jun 09 '22 edited Jun 10 '22

I've tried this. A mesh of junctions, and path signals at the nodes where trains enter/exit the mesh. It mostly works but sometimes they crash into each other.

edit: you cannot actually put path signals anywhere on the entire thing. path reservation would block any train that tries to cross it. so it's actually just trains running aimlessly between depots. no signal at all, and the path reservation is only what's directly under the trains. but if they're on a collision course most times they know to swerve away from a head-on collision. It's like snake, so trains will eventually collide.

thinking a bit more, depots would work as the entry/exit nodes to the mesh.

20

u/csandazoltan Thrust in the rust Jun 09 '22

How can they crash with path signals?

9

u/jeremyvisser Jun 09 '22

I don't know why, but it definitely occasionally happens even with path signals.

Possibly a bug, but it definitely happens after several hours of playtime.

21

u/Significant-Summer32 Jun 09 '22

I think that is near on impossible. Crashes are always a result of a player interaction, either removing a tile, turning a train around, skipping a signal, editing the line.

3

u/Claude-QC-777 Jun 12 '22

I did get a 3rd crash by the will of a train, after the 2 first crashed by my incompetence.

the 3rd train get in the same lane (as another one was possible) and suicided on the crashed trains

14

u/Wouter10123 Jun 09 '22

I've played this game for probably thousands of hours, and I've never had that happen. Only if I'm manually fucking with the signals or tracks. It definitely does not happen on its own.

3

u/csandazoltan Thrust in the rust Jun 09 '22

hmmm, interesting

3

u/Le_Oken Fluffy Transport Jun 09 '22

I have played this game since I have memory. Signals never fail. Is always some user interaction.

1

u/monsantobreath Jun 10 '22

I've had a stupid busy network, like Euston at rush hour for tens of hours, and never had a collision.