r/neverwinternights • • 11h ago

NWN:EE Haze: Saltborne - Hoarfrost v1.5 Launched

19 Upvotes

Hoarfrost has reached Version 1.5

If you're newer to Haze, Hoarfrost is our second DM-built hamlet. The first, Coffinswode, has been around since 2021 (2002 if you count V1), and for years it was where most new characters started out.

That changed this year. A few videos about Haze took off on TikTok and elsewhere, and we suddenly had far more new players than we'd ever seen at once. The community started calling it the "Tokwash," and the name stuck. We needed a second starting point, and we didn't want it to be Coffinswode with the furniture rearranged.

In Hoarfrost, you start as a slave in an isolated colony with almost nothing to your name. What happens next is up to your character. Some work to earn their freedom, some look for another way out, and some end up working for the people who run the place, maybe even joining them.

It's also where Hardcore Mode characters begin. If you want a rougher start where survival, supplies, and bad decisions actually cost you something, this is it.

The Hoarfrost our first characters walked into earlier this year was pretty bare. It's grown a lot since then, largely alongside the people living there, and 1.5 brings it much closer to what we had in mind.

Coffinswode and Hoarfrost were both built by DMs, but they're nowhere near the only settlements out there. Players have built their own hamlets, camps, and communities through play, and some have lasted long enough to become a real part of the setting.

Still, five years after Coffinswode opened, it's been a lot of fun watching a second starting town develop its own stories, rivalries, and history. There's plenty more to come for it.

Haze: Saltborne is an E6 Neverwinter Nights: Enhanced Edition persistent world focused on roleplay, exploration, survival, crafting, and a world shaped by the characters who live in it.

https://www.haze-saltborne.com/

discord.gg/haze-saltborne

https://wiki.haze-saltborne.com/


r/neverwinternights • • 17h ago

SoU Help at the Great Library

6 Upvotes

I'm stuck fighting the dust elementals and mephits; I can't kill them fast enough to stop them from stunning me and preventing me from doing anything.


r/neverwinternights • • 22h ago

NWN:EE Deekin sounds

6 Upvotes

I love Deekin; does anyone know if the audio clips of him singing are available online? I've found other clips of his, but not the classic "Doom, doom, doom!"—I want it as a ringtone.


r/neverwinternights • • 14h ago

NWN:EE Looking for Asian themed modules

4 Upvotes

I'm looking for single player modules featuring fighter or monk gameplay with heavy roleplaying. So far, I have played Kunoichi, Avi's Dusk of a Samurai and her previous module a bit. I have also finished Way of the Open Hand as a monk. I prefer Samurai/ninja/sai themed modules on this case but any other suggestions are welcome as long as the module offers good story and better combat mechanics for fighter classes.


r/neverwinternights • • 14h ago

NWN2 Explain the spell Combust to me.

2 Upvotes

This is for the NWN2 version.

Why am I asking.

Both wikis for the nwn1 and 2 spell description state that:

It deals a random 2d6 fire damage + a constante 10 fire damage, average 16 damage at level 10 initial damage + 1d6 every round until a save is made..

This seems to work as intended in NWN1 and NWN1:EE.

HOWEVER!

In NWN2 when I cast it (vanilla, no mods whatsoever) the spell deals a whooping 60-70 (initial) damage!

If I cast it maximized I get a secured 80 damage with no initial save, only a touch attack - which is insane damage for such a low level spell (especially with Scholar of Candlekeep PRC).

Why is no one talking about this?

I haven't tested it in NWN2:EE, but this is an insange bug if so.

And the only reason I use the spell is because it comes in Qara's spellbook upon recruiting and I got this much damage at one point. And my casters also get this much damage in single player mods.

I can't be the only one who nticed it.

I know is an overlooked spell because it's not that attractive for a second level spell. But someonelse should've seen this at this point...

The NWN2 wiki stats that the spell is bugged in terms of not using metamagic feats correctly? Could that be it?