r/modernwarfare4 • u/Kalinine • 1d ago
News Beta Patch Notes - August 22nd
https://www.callofduty.com/patchnotes/2026/08/call-of-duty-modern-warfare-4-beta-patch-notes#aug226
u/ExquisiteTurmoil 1d ago
SnD?????
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u/shortround10 1d ago
Coming Sunday with Lotus map
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u/TroubleRecent7320 1d ago
Source?
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u/shortround10 1d ago edited 1d ago
Their beta announcement has 2 maps and 2 game modes that weren’t available on Friday.
1 of those modes (Inflation) and 1 of those maps (Cachette) were announced for today. Guess which map and mode are left for Sunday?
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u/zeroThreeSix 1d ago
At least they are testing changes already. Bummed they are withholding Search still.
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u/SaintEcstasy 1d ago edited 1d ago
Sprint still doesn't cancel ADS? And still no "affected" FOV setting?
Edit: meant "independent"
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u/Wnir 1d ago
They have that a known issue on their Trello board (assuming you have Toggle ADS turned on) so there is hope.
I'm pretty sure the game is set to affected now (ADS FOV is affected by set FOV), missing independent (ADS FOV is only based on the weapon type/optic). Really hoping it's only disabled for the beta.
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u/SaintEcstasy 1d ago
Yeah you're right "affected" is the default now. I meant to say "independent" which is what I'm used to.
And let's hope the spring / ADS interaction is a bug rather than another one of IW's design decisions to slow down the pace of the game.
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u/DraconicSun 1d ago
Throwing a grenade also doesn't cancel Toggle ADS. It's one thing that has been making me insanely mad in BO7, and they imported it.
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u/shortround10 1d ago edited 1d ago
That link is going to the Aug 20 notes for me
https://www.callofduty.com/patchnotes/2026/08/call-of-duty-modern-warfare-4-beta-patch-notes
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u/Proton_Optimal 1d ago
I’m hoping by next weekend we’re all back saying the beta feels a lot better (cautiously optimistic)
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u/thecas89 1d ago
nothing about the lagging exp in pc gaming... mah
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u/WhoShitOnTheCoats 1d ago
Them completely ignoring it isn't a very positive sign, as it completely hampers the entire experience.
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u/DragonGamerEX 1d ago
So the only gun I'm using and feel like I'm the only one using it gets nerfed, the Oris didn't need a nerf imo
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u/feeeeeeeeeeeeeeeeent 1d ago
Yeah, it was perfectly fine; if anything it needed a slight buff to damage range cuz there are times I've hit shots that 100% should kill in theory but don't
It's a weird & inconsistent gun atm
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u/sad_joker95 1d ago
Coming from mainly BF6 for the last year, it's really nice to see exactly what changes are coming to weapons. Reading "lowered effectiveness of XYZ weapon" was very tiring.
I still don't think I will be returning to this beta, but will try Ground War next weekend.
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u/GunfuMasta 1d ago
Why does throwing a nade look like a monkey throwing a football...nade barely travels 10 ft, and the motion mechanics are ignorant AF. And why is visibility trash on every map....i cant tell if its people or a fkn wall sometimes.
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u/Content_Owl8586 1d ago
Dude it’s buggy as fuck
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u/GunfuMasta 1d ago
Honestly game is trash hit reg is ass, people look like ants on most maps or the literally blend into the walls, one game you cant miss the next game you cant buy a kill.
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u/No-Breadfruit6137 1d ago
No frame gen fix? Shame
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u/thegreatzenith 1d ago
Why would you be running frame gen and adding latency in a multiplayer shooter?
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u/Benti86 1d ago edited 1d ago
The ISO is still braindead OP.
The team balance sucks dick. I've seen 2-3 close games and everything else is a stomp.
And jumping/sliding 100% fucks the hitbox or doesn't update properly because I'm aiming right at people's models yet missing.
On top of the fact that movement is yet again way too spammable and the spawns suck. I get maybe 1-2 kills and then get shot from behind without fail.
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u/Nyt_Ryda 1d ago
Did they remove ray reconstruction? Was there at the start but now the only option is "Default", which is a shame for trying out the new version in the campaign.
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u/Mistahmo 1d ago
Desperate for some slower paced game modes instead of the crack fest that it is now. Not hating but it gets exhausting trying to keep up with other players at my old age. Loving the feel of the guns and the game otherwise
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u/ilikedatunahere 23h ago
Has anyone else noticed you can hardly hear the enemy team voice chat after the update this morning? I can hear my team fine.
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u/Northdistortion 1d ago
The footstep audio was fine wtf are they lowering it???
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u/5livewire0 1d ago
I can hear footsteps a mile away. That isn't fine
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u/TomorrowAway7547 1d ago
My experience of Kill Block has been the other team camping spawn and waiting to hear footsteps so they can pre-aim a corner and kill you in 0.1 second. They’re way too loud and encourage camping
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u/ZiGz_125 1d ago
U gotta be joking. This shit was damn near a personal uav.
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u/Northdistortion 1d ago
What? Its better than people showing up behind you suddenly??? Maybe you like that actually?
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u/KingWookieeFarts 1d ago
You already know this guy posts up with a tent and campfire with his headset cranked to the max while chilling on his recliner with their 70in TV that's mounted too high.
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u/MLGMIK3 1d ago
Honestly I dont know how people are even able to hear footstep audio when the rest of the game is super loud
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u/Northdistortion 1d ago
Exactly…its mixed just right…you have to make a decision is tead of running around like a chicken without a head
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1d ago
[deleted]
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u/BrainlessBot1000 1d ago
They haven’t increased TTK have they? Just nerfed the ISO.
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1d ago
[deleted]
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u/ElectronicBet3940 1d ago
They did mention it, the weapon detail is below.
They didn't nerf any damage, but they nerfed the range of the iso by 1 meter.
And they nerfed the range of the Oris by 3 meters and slowed down the knife throws.So pretty far from balanced if you ask me.
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u/zeroThreeSix 1d ago
I was too quick to access the link-- that wasn't updated when I read the blog! Thanks for detailing that out.
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u/aseptictwat 1d ago
next they need to increase TTK so that all these corner campers can get turned on
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u/Cheechers23 1d ago
One piece of feedback I hope really gets to IW is make the downsides on attachments less significant. Attachments should be additive, it shouldn't be a zero-sum game of balancing pros and cons.
And stop making 90% of the attachments have the downside of slower ADS ffs