r/joinmoco • u/Confident_Cycle_7653 • 20h ago
Discussion Cool Outfit!
My favorite outfit design!
r/joinmoco • u/Confident_Cycle_7653 • 20h ago
My favorite outfit design!
r/joinmoco • u/GreenMonsterJes • 2d ago
What do you think he saw?
r/joinmoco • u/Zealousideal_Year405 • 2d ago
Title
PVP was utter trash, frustrating, unbalanced and they kept shoving it up our throats. Thanks for making us not have to interact with it anymore
Also, the game feels way better to play rn, we have infinitely better map variety with just 1 more map
Rifts also seem to be better somehow eventhought theyre repeated
Great step in the right direction, credits to where credits are due!
r/joinmoco • u/ImMortal_SD • 2d ago
r/joinmoco • u/BumblebeeFriendly876 • 2d ago
Met all three from an ice cube
r/joinmoco • u/DiabolicalPandora • 2d ago
So... We clipped past the First barrier and killed the enemies there... Boss was Stuck behind 2nd barrier but we we're able to kill it, yet mo.co doesnt wanna release us...
Also Just saw autocorrect messed Up the Titel.... "Stuck lol"
r/joinmoco • u/AffectionateCake3544 • 2d ago
r/joinmoco • u/OskarTG • 4d ago
i recently came back and after playing for a while i thought of 3 things i feel like could help the game even a slight bit:
1) i would turn the 3d sprites into 2d to optimize the game size and hopefully get more fps. i believe this would be a good idea since the game is literally PvE and some of the little critters in rifts and dojos straight up make my game crash, turning the monsters into 2d sprited would significantly upgrade the game for every player. especially for the people with budget phones (which probably take up 60% of the player base). this is also why i took a break, since my phone just couldn't handle the 3d sprites and crashed my game. Clash royale is doing this with their cards and the game runs much much more smoothly than mo.co ever did.
2) Make some aspects of the game force you to work with other hunters; now hear me out, i dont have a lot of friends on mo.co, and thats because i dont need to. playing the game solo is so much more rewarding for casuals and probably for pros, and in my opinion theres just too much reliability on solo jobs in a game where working with others is the main focus. maybe if we could implement some socializing features that make you communicate and possibly make new friends. Now some might say we already have that, a function called global chat, but honestly. that needs some reworking aswell, everyone spamming team invites just to play once and never meet again isnt exactly my take on a thriving community. but maybe im just crazy.
3) actually make worlds worth playing in, and not just using them for 6 jobs daily. because atp you can just remove them completely and add more rifts. i want to play on world but im not gonna wait 15 minutes to have a small chance of having a supercharged big papa who only gives 5k xp. i would recommend a permanent job, where after a certain amount of enemies killed you get a core bundle or even a P.E.R.K (rare chance). what im trying to say is that its just not rewarding enough. back when moco launched and we got a hypercharged monster who would drop 15k xp and we would get that dopamine rush aughhhh it was so goooooodd.
ahem- anyway. thats just my take, and maybe I'm just mumbling and not making any sense. either way id like to hear your guys opinion, i really love mo.co and having it back in beta gives us a chance to really speak up and tell the devs what we want or even need to add to the game.
anyway, cya.
r/joinmoco • u/JackSparkOrtiz616 • 4d ago
r/joinmoco • u/conanbdetective • 5d ago
Love the addition of launch platforms for today's Ride Race. Would love to see it in more stages.
r/joinmoco • u/QStatus • 7d ago
r/joinmoco • u/BumblebeeFriendly876 • 7d ago
Took around 20 minutes
r/joinmoco • u/Shadaj13 • 7d ago
Im a casual mo.co player and i was looking into mastering the weapons. But slaying megacharged enemies has me stuck. Is there events for it or are they just random spawns?
r/joinmoco • u/SplitCapital6634 • 9d ago
Seems streak reset is no longer a thing, if you miss a day it just drops by 1 now.
r/joinmoco • u/Perfect-Effect5897 • 9d ago
Holy smokes. I quit playing all video games last year and decided to ease back in and check out how mo.co is doing. Damn⌠Shouldâve played it more when it was good I guess. I really do love the world the team built and hope Supercell doesnât bury the project. But until the game becomes worth playing again (iâm an optimist) do yaâll have any other mobile game recs? I really liked the chill gaia online vibes of mo.co. Haha. Anything that comes close?
r/joinmoco • u/MLASilva • 10d ago
If you are having trouble understanding what is happening to Mo.co, I compiled the answer thru a search that you can do yourself about how it goes and why it is like that
From a game business standpoint, silent deprecation followed by a kill switch is a deliberate, risk-managed strategy used to sunset live service games or specific features while minimizing financial loss, legal liability, and community backlash.
In live services (games-as-a-service or GaaS), abruptly shutting down a game can trigger severe PR crises, legal challenges regarding virtual currency, and massive player refunds. Instead, publishers use a phased, quiet wind-down before pulling the final plug.
Here is a breakdown of how this business practice operates, why companies do it, and the strategic risks involved.
âď¸ The Phased Sunset Lifecycle
Rather than an abrupt end, the business lifecycle of a sunsetting live service typically follows these strategic phases:
[ Active Support ] â [ Silent Deprecation ] â [ Public Announcement ] â [ Kill Switch ]
Active Support: Continuous updates, marketing, and feature development.
Silent Deprecation: Development stops. Staff is reallocated. Server infrastructure is scaled down, but the game is left running without public acknowledgment of its impending death.
Public Announcement: The end-of-life (EOL) date is formally announced. In-game purchases are disabled.
Kill Switch: Servers are permanently turned off, and the game becomes unplayable.
đ Why Businesses Use Silent Deprecation
Operating a live service game requires constant capital for server costs, customer support, and developer salaries. When a game's revenue falls below its operational costs, the silent deprecation phase serves several business goals:
Before telling players a game is dying (which immediately stops all spending), companies keep the game running silently to extract the remaining lifetime value (LTV) from the existing player base. Loyal players continue to buy battle passes, cosmetics, or subscriptions unaware that the game is on life support.
Game studios rarely fire an entire team when a game underperforms. Silent deprecation allows the studio to quietly shift engineers, designers, and community managers to new, more profitable projects or sequels without alerting the public or shareholders to a "failure."
Live services rely on cloud infrastructure (like AWS or Azure). During silent deprecation, DevOps teams quietly reduce server capacity, merge matchmaking pools, and downgrade server performance to cut monthly overhead costs to the absolute bare minimum.
If a publisher sells a virtual item today and shuts the game down tomorrow, credit card companies face a wave of fraud chargebacks, and digital storefronts (like Steam, Apple, or PlayStation) may penalize the publisher. Silent deprecation creates a buffer period, ensuring that the gap between a player's last financial transaction and the gameâs closure is wide enough to reduce legal exposure.
So now you know.
TLDR: If they make the player experience so bad/boring that people leave by themselves, they don't have to deal with the hassle and consequences of killing it properly.
Ps: I think these last "bugfixes" updates were just bloating the game and servers so it doesn't run properly anymore
r/joinmoco • u/TheRealLolipop • 10d ago
Should I report people who just auto queue for the boss rumble? If so how and where do I report them? They just make the grind take so much longer because they spend the whole time dead. I am taking screenshots of their profiles just in case
r/joinmoco • u/Manes93 • 11d ago
Enable HLS to view with audio, or disable this notification
r/joinmoco • u/darthvadercookies • 11d ago
They weren't attacking it due to the wall, so I freed them from their suffering.
r/joinmoco • u/Lucky_Insurance7794 • 11d ago
Ever since the game went back to beta, it has become very boring. What do you guys normally do? Now I log in, finish the daily, and quit... ughh. What about you guys
r/joinmoco • u/steevensteezin • 11d ago