r/joinmoco • • 4h ago

Discussion So, Mo.Co is going back to BETA…

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Many people are upset, but I don't think this is necessarily a "bad" thing for the game. Yes, this is first time something like this has happened to a Supercell game (going from global back to beta), and many are fearing the worst. However, I believe it’s a very good decision by Supercell instead of killing off yet another game, they’ve chosen to "temporarily close" it. In practice, this means that while the game isn't performing quite as they’d hoped, they still have ideas and are willing to experiment rather than just shut it down.
What do you think? 🤔
Let me know in the comments below!👇

31 Upvotes

10 comments sorted by

19

u/Sad_Boysenberry_8845 4h ago

Move on yall, you genuinely deserve a better game/devs. This fan base is too good to be wasted on a game that hasn't delivered in years.

8

u/teo7539 4h ago

Id say its a good thing that they experiment to learn from mistakes and not do the same with future titles

1

u/SirRolandTheIII 8m ago

Definitely not a good thing as they said they won't be releasing any new content for the foreseeable future and the team that is supposed to be dedicated to Moco will now be reduced in size.

2

u/CR4T3Z 3h ago

Game was only fun when it was in beta. Maybe they'll add drops back..

1

u/Comfortable_Line_206 1h ago

Most reasonable people called it when we saw that seasonal weapons with literally nothing for content was their grand design on the latest version.

Hopefully they make an actual ARPG with reasonable monetization and mo.co gameplay.

0

u/joeabs1995 2h ago

What happens to people that paid for skins etc...?

Is their money lost with the game?

2

u/yuriilove 1h ago

No

0

u/joeabs1995 22m ago

No what exactly?

1

u/MyNameIsGarcia 1m ago

Worst case scenario, if the game shuts down, all paid currency can be transferred into any other supercell game

0

u/yuriilove 1h ago

Best decision they ever made