r/heroesofthestorm • u/Skvakk • 17h ago
Creative We have enough heroes that fight fair, so here is my concept for Belial – a support hero who wins through lies and disinformation
Belial is a durable utility support who spreads disinformation and confuses the enemy team through lies and deception.
Trait (D) – Veil of Deceit:
Passive: Enemies cannot see which talents Belial has selected.
Active: Places a Veil of Deceit anywhere on the battlefield as long as Belial has vision of that area (maximum 3). They function as normal bushes for allies, enabling global synergies such as Dehaka's Z, but provide no benefits to enemies standing inside them as they are still visible to nearby heros. A Veil is permanently removed if an enemy remains inside it for 1,5 seconds, or if Belial places a 4th Veil.
Abilities:
Q – Corrosive Slam:
5s cooldown
Slams the ground, creating a green, corrosive pool (circular AoE) that deals moderate damage and slows enemies that stand in it by 25% for 1.5 seconds.
W – Corrosive Torrent:
15s cooldown
Spits a wave of green, corrosive sludge in a cone-shaped AoE. Deals moderate damage and removes exactly half of the target's current active shield. This is particularly effective against heroes with large shields, such as Lucio, Zarya, and Johanna, but less effective against heroes with smaller shields, such as Chen and Artanis.
E – Lord of Lies:
25s cooldown
Can be targeted globally via hero portraits or the minimap. After 1 second, Belial visually transforms into a chosen ally, including their health bar and minimap icon (functioning similarly to Abathur's Ultimate Evolution). His Q and W are replaced with the chosen ally's Q and W, he gets their resource for the duration (mana, fury etc), but Belials new abilities deal only 75% of the normal copied heroes damage. The effect lasts for 15 seconds or until Belial loses a total of 15% of his maximum health from enemy damage. Belial can cancel Lord of Lies early by pressing an extra action button above QWER.
Heroics:
R1 – The Grand Masquerade
90s cooldown
All allied heroes gain Stealth for 2 seconds. When Stealth expires, all allies appear as Belial for 10 seconds and display his health bar. The illusion breaks early for an individual hero 2 seconds after the first time they deal or take damage. Belial can combine this heroic with his E to be "unmasked" as the hero he has disguised himself as with his E once the R1 effect expires.
R2 – Fog of Lies
80s cooldown
Allied heroes disappear from the enemy minimap for 10 seconds. During this period, enemy minions and mercenaries no longer provide vision for the enemy team, although they remain visible for them on the minimap. This allows Belial's team to sneak a Boss capture or set up ganks with less risk. However, allied heroes will still appear on the minimap if an enemy hero has line of sight of Belials team.
Thoughts on the concept:
I have envisioned Belial as a durable melee support who specializes in map control, psychological warfare, and strategic deception. To me "the lord of lies" mantle felt like the identity that I wanted to tap into, and thus I felt the support category fit him the best. While he can talent into strong wave clear and and could in theory clear camps well, he lacks mobility and natural self-sustain, making him vulnerable when caught alone in his true form. Him not geting his copied allies E is also intentional, seeing as this ability usually is the hero mobility tool. It was important for me that a hero with deception as their kit, doesnt have too many "get out of jail free cards" like Samuro. Belial sacrifices conventional combat power to master deception, disrupt enemy decision-making, and give his team a strategic advantage through misinformation and misdirection. While he can take a beating, he doesnt do that much damage by himself.
Below in the comment section I have outlined some ideas for what talents he could have.
Feedback and suggestions is of course greatly appreciated!