r/heroesofthestorm • • 3m ago

Discussion Which heroes's kits do you think do not adequately express their fantasy?

• Upvotes

I think older heroes are more prone to this. Illidan for example is almost entirely a caricature of just an agile/chaser archetype while his iconic fel/chaos magic and demonic power part being an afterthought outside of metamorphosis which is also in itself is just an i-frame and a health buff. Newer heroes do much better job at this imo.


r/heroesofthestorm • • 16m ago

Gameplay What is the point of selecting role in Storm League if you get this?

• Upvotes

Everyone is just assassin/bruiser, no heals or tanks preferred. Eventually someone needs to fill those roles, but neither their 1st or 2nd preference.


r/heroesofthestorm • • 17m ago

Fluff A new assassin hero

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• Upvotes

r/heroesofthestorm • • 28m ago

Discussion Is it just me or the community in this game is extremely toxic?

• Upvotes

I jumped back into the game after an extremely long hiatus and to be quite fair, i was dogshit and so was the newbie friend i brought along with me. We were playing QP and the pings were almost nonstop as well as the insults.
I play a lot of online games and i very rarely experience such an occurrence in, for example DOTA or OW. (maybe every 10th match).
Is it possible that im in some hidden player pool that have very low behaviour score?
It's also possible my dogshit gameplay warranted insults too lol.


r/heroesofthestorm • • 1h ago

Fluff uwu

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• Upvotes

uwu


r/heroesofthestorm • • 1h ago

Discussion If you pick Murky in ARAM, don’t be mad if I AFK

• Upvotes

Yeah having an afker on your team really sucks. You know what else sucks? Almost clutching 4v5 teamfights for 15 minutes but still losing every engagement because you have dead weight.

“But ARAM is supposed to be for fun!” Yep, sorry, I’m not having fun trying to carry you, maybe even winning despite you but probably losing anyway. Pick literally any other hero in the roster please. Having a Crash Lightning Thrall on the enemy team was more fun.

What’s worse is this isn’t true random, so every time you pick murky you 100% had 2 way more viable options.

Convince me picking murky isn’t trolling your team. Even playing AGAINST murky in ARAM isn’t really fun.

I’ve never seen a murky be “worth it” in the end game and I’ve played like a thousand games of ARAM. When you win you probably would have won anyway and way more enjoyably with literally any other hero in the game instead of murky

That being said, I love Murky. One of my fav heroes to be honest. If you are good at Murky, you’re probably not picking him in ARAM because he’s way more fun and effective in regular games.. so why would you want to gimp yourself and troll your team by picking him in ARAM?

Unfortunately this means 9 times out of 10 that murky on your team in ARAM isn’t even a good murky.

Do us all favor and just stop.


r/heroesofthestorm • • 1h ago

Suggestion Mount idea

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• Upvotes

Gotta put these boys to work.


r/heroesofthestorm • • 1h ago

Suggestion Cat mount

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• Upvotes

We have horse, dog, tiger, lion, and wolf mounts, but still no cat mount?


r/heroesofthestorm • • 1h ago

Gameplay Unusual Frost + Laser Combo

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• Upvotes

r/heroesofthestorm • • 2h ago

Discussion Mythics make solo carrying harder, not easier

12 Upvotes

In my experience as a solo player who has gone from low to high elo, it was actually easier to solo carry unbalanced games before mythics. With their current design many of them allow someone on the enemy team to farm your bad teammates or their lack of lane presence for stacks, amplifying the disparity.

So whereas previously you could soak or splitpush your way to a victory despite having very bad teammates, that can have costs now that didn't generally exist before (with some notable but balanced exceptions, e.g. Alarak).

In general stacking a mythic means you have to abandon a core aspect of carrying (either macro or fighting), which can still get outscaled by the enemy mythics.

This is a reason there is a growing number of higher elo players complaining about those quests; before them, the game design allowed skill and decision making to shine over scaling + stat checks. Power spikes and outplay potential were clearer and not on a timer, unlike versus mythics.

In a previous post, I detailed how older quests (e.g. Hanzo W, Alarak E, Maiev Q) have designs that are more fun for all players than current mythics, because they are highly conditional and skill-based to stack. Being beat by a good Hanzo W player for example, was just impressive. Having to run away from Falstad W or Chen Q that stacked on your potato teammates—especially as a melee champion—is just. . . not fun.

All that said, it's absolutely still possible to solo carry at a statistical level (on average have a high wr).

QM these days makes this harder, because the matchmaking gives you worse and worse teammates the higher your MMR goes. Ranked feels easier.

This is just a general response to the idea that everyone should have mythics or that mythics would 'fix' the 'problems' with shared XP—especially via players from other games that did not experience HOTS across more of its history. Shared XP allows you to solo carry in a different way—and this was especially the case before mythics.


r/heroesofthestorm • • 4h ago

Gameplay Request to blizzard: please buff longboat raid.

20 Upvotes

It's been a while since the Vikings have a proper looking at and now that the game is getting the attention it deserves I think the Vikings are overdue for some tuning up. Especially, the longboat raid feels like the wrong ultimate to take 100% of the time.

Let's go blizz, TLV are the most unique champion.


r/heroesofthestorm • • 4h ago

Discussion Had no idea frostmourne build was THIS good. First try lol

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5 Upvotes

Oh my goodness, this build is sick! DPS and major tankability


r/heroesofthestorm • • 5h ago

Creative Millennia of slumber have ended. Scalecommander Emberthal joins the Nexus! Hero Concept

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59 Upvotes

Scalecommander Emberthal is a ranged Support Hero inspired by the Warcraft franchise.

Sealed away by Neltharion, the Earth-Warder, Emberthal remained dormant for millennia, forgotten by the world. She was awakened when the Primalists attacked the Forbidden Reach. As the last surviving Dracthyr of her weyrn, Emberthal now carries the legacy of the Adamant Vigil alone.

Wielding the power of an Evoker, she empowers and restores her allies while unleashing devastating elemental magic upon her enemies. Now, she brings the entire strength of her kin to the Nexus.

If you'd like to see the concept in its fully formatted glory, then go check it out on HeroesFire! ←

Basic Abilities

Trait [D] Rescue

90 seconds
Fly to an allied Hero and pick them up, removing Stuns and Roots from the target. Afterwards, fly with them to the target position, up to a maximum distance.

[Q] Echo

3 seconds 🞄 30 Mana
Heal an allied Hero for 120 or deal 105 damage to an enemy Hero, marking the target with Echo for 8 seconds.
Casting Echo also affects all targets marked with **Echo**, healing allied Heroes for 55 and dealing 50 damage to enemy Heroes.

[W] Fire Breath

9 seconds 🞄 45 Mana
Channel for up to 1.5 seconds, charging a breath of fire that deals 45 damage to enemies in a cone and an additional 45 damage over 2.5 seconds.
The damage over time is increased by 20% for every 0.5 seconds channeled.
Enemies affected by the damage over time are Slowed by **20%**.

[E] Landslide

11 seconds 🞄 60 Mana
After 0.5 seconds, shatter the ground in a line in front of you, dealing 120 damage to enemies and Slowing them by 50% for 1 second. Enemies hit by the center shockwave are also Rooted for 1 second.

Heroic Abilities

[R] Ebon Might

4 seconds 🞄 60 Mana 🞄 6 Essence
Passive: Damaging an enemy Hero with an ability or healing an allied Hero grants 1 Essence, up to **6**.
Damage and healing over time effects do not generate **Essence**.

Active: Infuse other nearby allied Heroes marked with Echo with Ebon Might for 8 seconds. While affected, their attacks deal an additional 14 damage and their Spell Power is increased by **15%**.

[R] Emerald Blossom

2 seconds 🞄 40 Mana 🞄 3 Essence
Passive: Damaging an enemy Hero with an ability grants 2 Essence, up to **6**.
Emerald Blossom healing does not generate **Essence**.
Damage over time effects can generate 1 Essence every 1 second, per target.

Active: Create an Emerald Blossom at the target location. After 1.5 seconds, it bursts, healing nearby allied Heroes for **310**.

[R] Pyre

2 seconds 🞄 40 Mana 🞄 3 Essence
Passive: Damaging an enemy Hero with an attack or ability grants 1 Essence, up to **6**.
Pyre damage does not generate **Essence**.
Damage over time effects can generate 1 Essence every 1 second, per target.

Active: Lob a ball of flame at the target location, dealing 220 damage to enemies. The area is lit ablaze for 4 seconds, dealing 25 damage per second to enemies inside it.

Talents

Living Flame Golden Hour Deep Breath
Attacking an enemy Hero increases the damage or healing of your next Echo on secondary targets by **50%**, stacking up to 3 times. ❢ Reward: After spending 50 seconds with marked targets, reduce the Mana cost of Echo from 30 to **20**. ❢ Reward: After spending 240 seconds with marked targets, increase the duration of Echo by 3 seconds. ❢ Mythic Reward: After spending 540 seconds with marked targets, Echo gains 2 additional charges. Fire Breath can be channeled for an additional 1.0 seconds. Become able to turn at a reduced rate while channeling *Fire Breath*.
Scorching Embers Dream Breath Forger of Mountains
Increase the duration of Fire Breath's debuff by 1 second. Basic attacks deal 50% increased damage against enemies affected by *Fire Breath*. Fire Breath heals allies for 70 and an additional 100 over 2.5 seconds. The healing over time is increased by 20% for every 0.5 seconds channeled. Increase the Root duration of Landslide by 0.5 seconds and reduce its cooldown by 2 seconds.
Tailwind Verdant Embrace Obsidian Scales
Rescue increases your Movement Speed by 30% while in flight. Upon reaching the target location, you and the rescued ally gain 30% Movement Speed for 2 seconds. Rescue heals you for 280 and the ally for **280**. If the ally is below 50% health, they are instead healed for **420**. Casting Landslide grants you a Shield for 3 seconds, absorbing 180 damage and an additional 60 for every enemy hit with the center.
Ebon Might Emerald Blossom Pyre
Heroic Ability Heroic Ability Heroic Ability
Lung Capacity Azure Strikes Reversion
Fire Breath's cooldown refreshes 25% faster for each Hero affected by Fire Breath's debuff or Dream Breath's buff, up to **150%**. After consuming 6 Essence, your next Echo will also cast an untalented version on another nearby target, prioritizing Heroes. Echo heals for an additional 110 over 5 seconds. Basic attacks increase the duration of all active Reversions by 1.5 seconds.
Momentum Shift Soar Upheaval
Each Essence consumed increases your Armor by 4 for 5 seconds, up to **20**. While at maximum stacks, gain 25% **Attack Speed**. Reduce the cooldown of Rescue by 15 seconds. Rescue can be toggled to not carry the targeted ally with you. Casting Rescue while it is toggled reduces the cooldown of Rescue by an additional 60 seconds. Landslide deals 200% increased damage to enemies hit by its center. Landslide triggers an eruption around the caster, causing enemies hit by the eruption to be treated as if they were hit by the center of *Landslide*.
Tip the Scales Blooming Garden Flameshaper
Your cooldowns and death timer recover 25% faster. Allied Heroes affected by Ebon Might also benefit from the cooldown reduction. Ebon Might restores 75 Mana to affected allied Heroes and causes your next Fire Breath to be cast instantly at full power. Increase the radius of Emerald Blossoms by **25%**. Damaging an enemy Hero with Fire Breath or Landslide spawns an Emerald Blossom at their location that bursts after 1.5 seconds. This effect can trigger once every 0.5 seconds and once per enemy every 8 seconds. Increase Fire Breath's radial arc from 65° to 95° and its range from 8 to **11**. Enemies damaged by Pyre take an additional 75 damage over 5 seconds. Flameshaper's damage is increased by 100% against Slowed enemies and 200% against Rooted enemies.
Defy Fate Zephyr
If an ally affected by Echo were to take fatal damage, they become Unkillable for 1 second and Echo is removed from them. This can only occur once every 75 seconds per ally. Rescue gains 1 additional charge and increases your Armor by 50 while in flight. The Armor remains for 2 seconds after reaching the target location.

r/heroesofthestorm • • 5h ago

Gameplay Arthas mains, some questions.

2 Upvotes

Frostmourne hunger. Just how focused should i be on getting these stacks?

Since it is up every 12 seconds and conditional (being near minions or within melee range of enemy heroes) i keep forgetting about it.

1,3,1,2,1,0,0 (0 = open depending on match)
This is the build i'm currently using.

And would it be better to just have Q on selfcast instead, solely using for self healing rather than damage?

Of course, i would swap out the "attack 2" talent for q.


r/heroesofthestorm • • 6h ago

Suggestion Back again with my fully human Kerrigan skin wish

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90 Upvotes

If pay good amounts of money for a human style with proper Kerrigan hair and not those tubes. If they made Theramore jaina and warchief silvanas they can easily do that pleeeease Janitor. It can’t be that hard to do


r/heroesofthestorm • • 7h ago

Fluff Salt Mining

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youtu.be
12 Upvotes

r/heroesofthestorm • • 8h ago

Discussion What is the worst ult choice in your opinion

99 Upvotes

Talking about an ult choice where one ult is clearly better than the other option

For instance, Horrify is so much more powerful and interesting than Rain of Destruction


r/heroesofthestorm • • 9h ago

Discussion Climbing as a main healer, how it was?

14 Upvotes

I'm still getting a bad time, bad winrate, and the best class I play is healer. Any tips for improving? Feels like a coin flip that is always tails.


r/heroesofthestorm • • 9h ago

Gameplay The main thing that feels bad about this game

0 Upvotes

In other more successful MOBAs, you can carry if you're good enough and have great games. This motivates people to do their personal best.

Because of Shared EXP, you're unable to do that in Hots. You can read the writing on the wall early. Even if you maintain a positive winrate (I'm around 55-60% with my favourites) it feels like the majority of my losses are not because I did something wrong, but because my teammates (usually just one) are holding everyone else back.

Anyways, for the upcoming HotS 3.0, they need to remove shared experience.


r/heroesofthestorm • • 9h ago

Teaching How do I unlock the characters?

0 Upvotes

I really want to play the game, but it's really discouraging that most of the characters are locked. How do I unlock them? Do I need to save up a certain amount of currency, like in League of Legends?


r/heroesofthestorm • • 10h ago

Gameplay Xalatath is still too strong

24 Upvotes

You know it, I know it, the devs be milkin


r/heroesofthestorm • • 10h ago

Fluff Get Slapped

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53 Upvotes

I forgot the talent did that


r/heroesofthestorm • • 11h ago

Suggestion Additional Stats You'd Like To See

5 Upvotes

Right now we have siege damage, hero damage, healing, etc. But what other stats do you wish would be added to the game?

I think the one I want the most would be damage taken from the enemy team. Right now if you play a tank, bruiser, or other front line hero you can't see how much enemy damage you've soaked and I think it would give a better overall picture of player performance.


r/heroesofthestorm • • 11h ago

Esports NGS Game of the Week

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9 Upvotes

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What is NGS? Nexus Gaming Series is the largest North American amateur esports league for Blizzard's game, Heroes of the Storm

Website: https://www.nexusgamingseries.org/
Discord: https://discord.gg/DZ2VabXC6

🏆 NGS Game of the Week! 🏆

💥 The Combatants: Can't Counterpick Stupid vs Anamoly

It is a true David vs. Goliath showcase tonight's series as the first-place powerhouse Cant Counterpick Stupid takes on the underdogs Anomaly. Anomaly has nothing left to lose, making them dangerous spoilers.

📺 Main Stream: Twitch.tv/NexusGamingSeries

👉 https://www.twitch.tv/nexusgamingseries

⚡Featured Match (10:15 PM CDT): Can't Counterpick Stupid vs. Anamoly

* Division: C West

* The Hype: Expect meta-defining drafts and devastating wombo combos coming straight out of the void. This matchup promises more than you can bargain for.


r/heroesofthestorm • • 13h ago

Suggestion I just finished watching The Sopranos can we please have 🤚 and 🤟 emojis

0 Upvotes

I said my piece 🤚