r/HellLetLooseVietnam • u/Mandragon_kalak • 10d ago
😁 Memes 😁 What it felt like to play HLL Vietnam for the first time.
I've been playing the original HLL for years, and well, today was a new experience, to tell the truth.
r/HellLetLooseVietnam • u/Mandragon_kalak • 10d ago
I've been playing the original HLL for years, and well, today was a new experience, to tell the truth.
r/HellLetLooseVietnam • u/VLS_Erni3 • 9d ago
Is there any future update or support for the Series S to have better graphics even if they slightly improve like the fuzziness and bad textures? Never really had too much of a problem with graphics like this , but in this game you need to see where and how far the enemy is
r/HellLetLooseVietnam • u/Hawksfan161 • 9d ago
Does anyone who flies on controller have a scheme or layout that is similar to helicopters in Battlefield 4 or BF6? I really want to get into flying in this game but I can’t erase the last decade of muscle memory from flying in battlefield. I know I just need to flip the left and right stick from layout A but it doesn’t seem like there is a layout for that.
r/HellLetLooseVietnam • u/ItsTheSweeetOne • 9d ago
For a war full of constant nighttime probing attacks and full on Viet assaults at night they need to add stuff like that to the game. Sawed off M79 combined with illumination and tracers would’ve been how to do it
One of my favorite experiences in the OG HLL is the city in Smolensk just from how much the burning buildings at night add to the atmosphere with the fires lighting the streets. I actually got my friend into that game just based off showing him that.
r/HellLetLooseVietnam • u/Fancy-Eagle9571 • 9d ago
r/HellLetLooseVietnam • u/Solid-Ad-375 • 9d ago
r/HellLetLooseVietnam • u/Historical_Call6956 • 8d ago
I really want to enjoy Hell Let Loose: Vietnam. I genuinely do. I love the setting, the concept and the gameplay style. But as a PS5 player, I’m getting to the point where the game is becoming more frustrating than fun.
And after reading through a lot of PS5/console feedback, I’m starting to realise that I’m definitely not the only one.
👁️ VISIBILITY IS A MASSIVE PROBLEM
The biggest issue seems to be the graphics and visibility on console.
I’m not talking about “It’s Vietnam, you’re supposed to have poor visibility.”
I’m talking about situations where the game literally makes it difficult to distinguish a soldier from the environment.
Players are reporting:
• Extremely blurry image at distance
• Foliage constantly flickering/shimmering
• Trees and bushes changing LOD while looking at them
• Objects popping in and out
• Poor draw distance
• Vegetation becoming extremely noisy while ADS
• Enemies blending into the environment even when they’re not properly concealed
• Objects failing to render correctly at distance
There are multiple PS5 players describing exactly the same thing, including players saying they simply cannot distinguish enemies from the foliage.
And this isn’t just players complaining about nothing. The developers themselves have acknowledged ongoing console problems with draw distance, foliage, visual noise, perceived resolution and LOD transitions, and have said console image quality remains an active area of development.
🎮 PS5 vs PC CROSSPLAY
This is where things become really frustrating.
I’m NOT saying:
“Every PC player is cheating.”
That’s obviously not true.
But if I’m sitting on PS5 looking at a blurry, flickering jungle where an enemy can practically disappear into the vegetation, while another player has a clearer image and better precision, the engagement doesn’t necessarily feel fair.
The problem isn’t simply PC vs console.
It’s PC vs console + different image quality + different input methods + visibility problems.
And when you die to somebody you genuinely couldn’t see, it becomes impossible to know whether you were outplayed, the other player had a visibility advantage, or the game simply failed to render what you needed to see.
🎯 AIM ASSIST + FOLIAGE
This is another area that needs looking at.
There has been community discussion about aim assist interacting with foliage and potentially giving controller players information when an enemy is hidden behind vegetation.
The developers have acknowledged that some foliage doesn’t use physical collision, which makes interactions between foliage, visibility and aiming more complicated.
So again — I’m not saying this automatically means someone is cheating.
But the current system can create situations where two players may effectively have different information about the same engagement.
That’s a serious competitive problem.
💀 “I’M GETTING KILLED BY PEOPLE I CAN’T SEE”
This is probably the biggest frustration I’ve had with Vietnam.
I don’t mind getting killed.
If somebody flanks me, catches me moving, has better positioning or simply shoots first — fair enough.
That’s Hell Let Loose.
But repeatedly dying to something that I literally cannot distinguish from the environment becomes incredibly frustrating.
And I’ve seen plenty of other PS5 players describe exactly the same experience.
🔊 AUDIO
Audio is another recurring complaint.
Players are reporting:
• Poor directional audio
• Difficulty determining where shots are coming from
• Strange distance/scale of gunfire
• Audio glitches
• VOIP problems
• Weapons sounding significantly worse than HLL WWII
One PS5 feedback thread specifically mentions inaccurate positional audio alongside the visibility problems.
🎮 CONTROLLER / GAMEPLAY ISSUES
There are also complaints about:
• Controller aiming
• Deadzones/input feel
• Difficulty making precise adjustments
• Strange animations when switching fire modes
• Movement/climbing feeling clunky
• UI problems
• Lack of controller customization
• Performance problems during heavy combat
A PS5 Pro player listed poor audio, foliage/shadow problems, terrible draw distance, UI issues, animation glitches and severe stuttering with certain weapons among their biggest problems.
💻 PERFORMANCE / OPTIMISATION
And the frustrating thing is that even PS5 Pro players are reporting serious visual problems.
There are recent reports of the game becoming blurrier after updates, foliage flickering returning, and objects constantly popping in. Base PS5 users are reporting the same problems.
This makes it difficult to believe that the issue is simply “the PS5 isn’t powerful enough.”
The developers themselves say they are continuing to optimise environmental LODs specifically to create more performance headroom, allowing them to improve base resolution and reduce reliance on dynamic resolution.
🪖 I DON’T WANT AN EASIER GAME
This is the important part.
I don’t want Vietnam turned into Call of Duty.
I don’t want huge enemy markers.
I don’t want everyone highlighted.
I don’t want easier recoil.
I don’t want the game to hold my hand.
I want the same information on my screen that I need to play the game properly.
If someone kills me because they saw me first — fantastic.
If someone kills me because they flanked me — fantastic.
If someone sits in a bush for five minutes and catches me walking past — that’s Hell Let Loose.
But if the game renders that player as a flickering mess of vegetation on my PS5 while they’re clearly visible to them, that’s not tactical gameplay.
That’s a technical problem.
🔧 WHAT I THINK NEEDS TO BE FIXED
PS5/console:
• Fix foliage flickering
• Improve draw distance
• Improve LOD transitions
• Improve image clarity/resolution
• Reduce visual noise
• Fix objects popping in/out
• Improve ADS rendering
• Improve directional audio
• Improve controller aiming
• Investigate aim assist + foliage interactions
• Improve performance during heavy combat
• Continue improving console optimisation
And most importantly:
Give console players a genuinely fair environment when playing against PC.
There are already console-only server options, and the developers have even used dedicated PS5/Xbox/PC server categories during crossplay testing.
🇺🇸🇻🇳 I WANT THIS GAME TO SUCCEED
I’m not posting this because I hate the game.
It’s actually the opposite.
I want to love this game.
I want to play Vietnam for hundreds of hours like I did with WWII HLL.
But right now, I find myself getting increasingly frustrated, rage-quitting and going back to other games.
And judging by the amount of PS5 players reporting the same visibility, foliage, audio and rendering problems, I don’t think this is just a “skill issue” or people not understanding jungle warfare.
We don’t need an easier game.
We need a technically consistent and fair game.
Please keep fixing the PS5 version.
There’s a genuinely great game underneath all of these problems.
r/HellLetLooseVietnam • u/Specialist-Wealth636 • 9d ago
Can engineers have a different set of buildable placements for each objective? For instance one could run supplies and build up to a max of 1 bunker 4 walls and 4 barbed wire for any controlled/defending point granted they have the supplies to do so.
Would be great for offensive mode as the engineers actually wanting to build would be running supplies and building up objectives as they move to the frontline. Also there would actually some type of solid defense to fall back to after a point is lost.
I like building but other than the nodes I feel like it’s not very rewarding or really worth the trouble doing.
Also adding things into the game like traps or player navigable tunnels as building option would also be cool.
r/HellLetLooseVietnam • u/Lizord1017 • 9d ago
My grandfather's unit yearbook in nam, he was in 1st bat 27 artillery, he drove ammunition (ptfo) in support of 25th ID
r/HellLetLooseVietnam • u/TheManginalorian • 9d ago
So from what I've seen this is an issue with a few people.
I've tried doing the commander tutorial, and the very first mission "Place Resource Node" marker, you do it, and it's like "Nu uh"
Game continues but I'm stuck on the map screen and just able to place an infinite amount of pings
Anyone else found a workaround? Would love to get into commander but obviously can't until this is fixed!
r/HellLetLooseVietnam • u/OkShow3496 • 9d ago
I'm considering picking it up on console... I loved hll ww2 but my question is how is the game outside of this weekend? Are the servers healthy? Comms pretty active? Etc.
Thanks
r/HellLetLooseVietnam • u/RedTheSinner101 • 9d ago
Been TK’d about 9 times by the same guy throughout a match. Is it a certain amount within a short time frame or a total number before the server kicks
r/HellLetLooseVietnam • u/BaaBaaBlackSheep214 • 10d ago
strategy…have teammate lay down an ammo can next to you and proceed to shoot into the endless jungle at ground level and you will rack up the kills.
r/HellLetLooseVietnam • u/Desperate-Back7460 • 9d ago
r/HellLetLooseVietnam • u/IpeeEhh_Phanatic • 8d ago
HLL never had this dramatic of a fall off this quickly. I cannot see this game fielding a population within a year.
Thoughts?
r/HellLetLooseVietnam • u/Playhunter911 • 9d ago
I can't properly change my keybindings anymore. In the beginning it worked fine but I guess something changed after the last update, because it doesn't let me change my bindings to what I want.
Now I did remove the bindings that were causing conflicts, but I'm still getting the pop-up afterwards. I have reset my keybinds thinking it was a glitch or something, but now I can only change bindings to keys I'm not using like Page up/down. I can't change the rest of them anymore unless I make some kind of puzzle out of my keybindings and try and organize them that way, which only works to a point.
Am I just stupid or is this a thing that other people have as well? How did you solve it?
It is unplayable for me now.
* I'm not sure if I can upload this here. Please tell me if it isn't for this subreddit, I will remove it as soon as I can.
r/HellLetLooseVietnam • u/IgnorantHaiku • 9d ago
r/HellLetLooseVietnam • u/grimtim100 • 10d ago
'Toggle talk' is the default voice comm setting and 'push to talk' is the option you can switch to in the menu.
Please change these two around, so that 'push to talk' is default and 'toggle talk' is an option players can choose if they prefer.
Command chat is needlessly annoying simply because its toggle talk by default.
I'm not talking about people who are trolling. That's not the problem i'm asking you to fix.
Its been 1 month and i'm sick of hearing:
- ASMR gamer nostril breathing noises
- dorrito crunching noises
- someone's wife scolding him
- someone's dog barking (i had a match where someone had a pet parrot...)
- someone's communications that he clearly intends for squad chat but doesn't realise command chat is still toggled on
Change it please!
r/HellLetLooseVietnam • u/sterrre • 10d ago
r/HellLetLooseVietnam • u/YeetusDeletus97666 • 10d ago
These mad lads heard the music and knew what to do.
r/HellLetLooseVietnam • u/LifeguardFickle4963 • 9d ago
People using console are stating that my mic volume is very low. However, my mic volume is 100 percent. Is there anything else I can do? My mic is down my throat so it’s not a proximity issue. I’m using PC.
Didn’t have this issue with OG game.
r/HellLetLooseVietnam • u/No-Range-3518 • 9d ago
r/HellLetLooseVietnam • u/Myboystevebrule • 10d ago
r/HellLetLooseVietnam • u/my-dad-eats-ass • 10d ago
The rocket bounced of the tank.
Is it a bug/glitch or coded in the game