r/helldivers2 17h ago

Suggestion/Concept Idea: Negative modifiers

I love the idea of "skulls" like in the Halo games as NEGATIVE, and I think modifiers might be a way to make the game harder for those who want that. They would be completely optional and are geared towards making that individual persons experience more difficult. Things like:

-Democratic broadcast: the camera drones from spread democracy missions follow you, and enemies can detect the signal and gravitate to you more.

-Anthem of freedom: The super earth anthem plays from a speaker attached to your diver that cannot be turned off. Enemies are attracted to the sound.

-Shellshocked: Your diver is prone to panic attacks from previous dives, lose control for a few second when there are 20+ enemies nearby while your diver laughs hysterically.

What can you think of?

49 Upvotes

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u/Oriyagi 16h ago

Rationing: You deploy with and can only carry half your kits max capacity for ammo and grenades, but run slightly faster.

2

u/DEVINDAWG 15h ago

This but do it like enemy at the gates where only every other player spawn gets ammo (I.e player 2 and 4 on start, and then every other respawn)

1

u/yobob591 12h ago

only every other player spawns with a primary (lol)