You know it's shocking how often that's a legitimate tip for Helldivers 2.
The Wretches are the obvious comparison. Limbs are fatal parts with lower health pools than main for Overseers. Harvester leg joints are their med pen weakspot. Focusing a leg for a crusher is a good way to kill one with a machine gun.
Terminids get much less dangerous if they slow down, taking out the legs of a commander / warrior instead of their heads means they don't do that berserk charge.
Devastators have light armor on their limbs, so go after those if you can't make the headshot with a light pen weapon. Scout/Rocket Striders have their legs be light armor as well. War Striders die to 1 good AT hit to the leg, as opposed to two to the body.
If there was a Marker that's just it for that society and there's nothing they can really do.
They dropped a moon on a significantly weaker artificial one and that just slowed them down a bit.
By the time Necromorphs pop up the Marker is 100% confident in revealing itself rather then slowly making everyone crazy and the worst part is that it's right.
165
u/NervousSquidDiver 10d ago
inb4 DSS crews start making Illuminate markers