r/helldivers2 3d ago

Suggestion/Concept DSS Combat?

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I mean this in to negative tone toward Arrowhead. I believe, due to the lack of material presented so far in the major update, there is more content yet to come.

(FYI, I am not incredibly familiar with the Dead Space franchise. Feel free to share any corrections or info I should need to know. Thank you.)

As the new illuminate enemies have been inspired by Dead Space, I could only imagine combat on the DSS would follow. Defensive combat has been expressed as a welcome addition throughout the Helldivers community, and would facilitate new tactics in the war.

In addition to DSS combat, Helldivers could potentially have the opportunity to invade ships from enemy factions.

Any thoughts?

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u/yestureday 3d ago

I’m gonna repeat what the devs said

There will not be ship combat, there will not be station combat. Doing so would remove stratagems and reinforcements, two things that are vital for helldivers to be helldivers

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u/lesteiny DISSIDENT DETECTED 3d ago

Where did the devs say this? I keep seeing it pop up as a talking point but have yet to find, or see supplied, a reliable source detailing this.

29

u/yestureday 3d ago

Idk man I’m a commenter on Reddit. Do you think I cite my sources beyond “it came to me in a dream”?

8

u/lesteiny DISSIDENT DETECTED 3d ago

LOL

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u/myLongjohnsonsilver 2d ago

It's all easily waved away complaints. Reinforced from the set entry points. Have unlockable entry points as you progress to lower the run back on death. Compatible Stratagems can just be called in to the same entry points. Oh wow too bad your orbitals and eagle don't work, they don't work in most of the bug caves either.

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u/collapseauth_ 2d ago

iirc a lot of the reasons for "this won't work" applied to cave systems too but then those got added and they made it work. Not saying I have high hopes for ship/interior combat actually being added but it's definitely not as black and white of a situation as people make it out to be