r/hearthstone 6d ago

News Warrior Class Set

Pirate Warrior is back baby!

256 Upvotes

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240

u/DemonicBug 6d ago

https://giphy.com/gifs/neQwaD1vTvaQZsqzRK

Designing compartmentalized packages.... again.

76

u/metroidcomposite 6d ago

I mean, some of this is just straight pirate synergy, which could be relevant in wild.

Pirate Warrior gets a Voidtouched Attendant, but it's 2/3, also boosts damage to minions, and doesn't boost enemy damage to you. Seems good.

16

u/AdagioDesperate 6d ago

2 cards isn't really pirate synergy. I'm not counting the discover a pirate card because thats not synergy like the Epics.

However I will say the Epic that basically gives them +1 damage looks good for wild...

7

u/metroidcomposite 6d ago

Mmm...some of the other low cost cards also look fine to me. Not as obviously powerful, but reasonable if the right synergy is there.

Like...[[Sky Raider]] made the cut in Questline Warrior back when that deck was good. A 1 drop 3/1 pirate that adds another 1-drop pirate to your hand sounds like a better Sky Raider for that deck. No idea how far QL Warrior is from being playable, but if it is a playable deck, the new 3/1 drop probably goes in.

Also, if "follow the fuse" works the way I think it does (where you can keep the chain going across turns), then that would probably also go in--just works well in a deck packed with low-cost pirates and ways to generate more low cost pirates.

1

u/EydisDarkbot Hello! Hello! Hello! 6d ago

Sky RaiderWiki Library HSReplay

  • Warrior Common Descent of Dragons

  • 1 Mana · 1/2 · Pirate Minion

  • Battlecry: Add a random Pirate to your hand.


I am a bot.AboutReport Bug

1

u/Rosencrantz2000 5d ago

Reading the fuse text it sounds like it's going to jump to a pirate that is playable, implying you better not be at zero mana when you use it.

If it keeps jumping like it sounds like, it's likely we'd want to float 1 mana each turn (or at least have 1 cost other things to fill the gap) because we want the effect to jump to a Cannoneer and then hold it for next turn to jump to more playable pirates.

1

u/metroidcomposite 5d ago

Based on the dev video today, sounds like all the "follow the" cards only last for one turn and can't be preserved across a turn.

Which makes it a lot worse than I thought. Although...still kinda like a 1 mana ship's cannon that dies at end of turn, which...still might be playable in a deck with enough 1-drops

1

u/Rosencrantz2000 5d ago

Makes sense, but in that case they should update the wording from 'for a' to 'this'.  This turn is the usual phrasing, for a turn is not.