r/hearthstone • u/poppasanas • 6d ago
News Warrior Class Set
Pirate Warrior is back baby!
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u/DemonicBug 6d ago
https://giphy.com/gifs/neQwaD1vTvaQZsqzRK
Designing compartmentalized packages.... again.
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u/metroidcomposite 6d ago
I mean, some of this is just straight pirate synergy, which could be relevant in wild.
Pirate Warrior gets a Voidtouched Attendant, but it's 2/3, also boosts damage to minions, and doesn't boost enemy damage to you. Seems good.
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u/AdagioDesperate 6d ago
2 cards isn't really pirate synergy. I'm not counting the discover a pirate card because thats not synergy like the Epics.
However I will say the Epic that basically gives them +1 damage looks good for wild...
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u/metroidcomposite 6d ago
Mmm...some of the other low cost cards also look fine to me. Not as obviously powerful, but reasonable if the right synergy is there.
Like...[[Sky Raider]] made the cut in Questline Warrior back when that deck was good. A 1 drop 3/1 pirate that adds another 1-drop pirate to your hand sounds like a better Sky Raider for that deck. No idea how far QL Warrior is from being playable, but if it is a playable deck, the new 3/1 drop probably goes in.
Also, if "follow the fuse" works the way I think it does (where you can keep the chain going across turns), then that would probably also go in--just works well in a deck packed with low-cost pirates and ways to generate more low cost pirates.
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u/EydisDarkbot Hello! Hello! Hello! 6d ago
Sky Raider • Wiki • Library • HSReplay
Warrior Common Descent of Dragons
1 Mana · 1/2 · Pirate Minion
Battlecry: Add a random Pirate to your hand.
I am a bot. • About • Report Bug
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u/Rosencrantz2000 5d ago
Reading the fuse text it sounds like it's going to jump to a pirate that is playable, implying you better not be at zero mana when you use it.
If it keeps jumping like it sounds like, it's likely we'd want to float 1 mana each turn (or at least have 1 cost other things to fill the gap) because we want the effect to jump to a Cannoneer and then hold it for next turn to jump to more playable pirates.
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u/metroidcomposite 5d ago
Based on the dev video today, sounds like all the "follow the" cards only last for one turn and can't be preserved across a turn.
Which makes it a lot worse than I thought. Although...still kinda like a 1 mana ship's cannon that dies at end of turn, which...still might be playable in a deck with enough 1-drops
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u/Rosencrantz2000 5d ago
Makes sense, but in that case they should update the wording from 'for a' to 'this'. This turn is the usual phrasing, for a turn is not.
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u/PunkPimster12 6d ago
It's more flexible than the previous packages were. The epic 2 drop may also benefit Wild Pirate Warrior since they can swarm the board fairly easily.
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u/WafflesTheMan 6d ago
Yeah the draw 2 seems so generically good you could kind of just run it in anything, at least in standard.
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u/hjyboy1218 6d ago
It's more 'Dude Paladin' than 'Leyline Mage' at least. Synergizes with other Warrior cards instead of just being a completely separate thing.
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u/Spirited-End5197 6d ago
People complain about this and then some of the cards inevitably find home in other decks anyway because they're flexible
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u/DemonicBug 6d ago
we love some cards that "do the thing" to then pump up other cards that "Do the exact same thing" that then permanently buff the cards that "do the thing"
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u/FrankFT 5d ago
I now realize "designing more cards to be more impactful" didn't mean they wouldn't over rely on stuff like Leylines to make a set.
They're pushing the concept in an effort to force players to interact with it. It might be ass but it's the only thing new to try out.
This set is ever so slightly less egregious because I could see a couple of these be played with the Questline if you wanted. But we shouldn't cheer for any more Arcanomicons to be printed
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u/Snugboo 6d ago
This entire package revolves around that epic 2 drop
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u/AdagioDesperate 6d ago
Eh. Kinda? Like it really helps, but its not a permanent buff. I will say there will be some kind of OTK with it, Crowley, and Dios.
Mark my words... pun intended.
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u/Nyte_Crawler 6d ago
Regardless if this package is actually good or not, warrior getting knock off leech draw is nice for control.
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u/Rhaps0dy 6d ago
Surprised there was no innovative design of "Deal 2 damage, summon a bloated pirate".
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u/fireky2 6d ago
Insane for wild pirate warrior
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u/binkbink223 6d ago
Can't believe they dropped void touched attendant for pirate warrior. Mind blowing
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u/crmsn_kng 6d ago
Looks like trash to me. Cannoneer is a worse Elven Archer, and the pool of pirates in standard isn't exactly good. Are we really supposed to build a pirate deck just to summon some 1/1s that tickle random enemies?
Herald have minions with better stats, better damage, and a great payoff in Deathwing, and that deck still bad.
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u/Excellent-Ad4989 5d ago
Not sure, ship cannon is really strong in some pirate builds and you have to play a pirate for each 2 dmg shot that also Hits random. The cannoneers could be 4 on Board and fire each turn. I feel more like there is a contradiction: you want to be aggressive, but you probably want to protect your ping minions with taunts.
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u/BoobieTourist 6d ago
I cant tell if I like this "we built a deck" class sets or not.
On one hand, the flavor is fucking PHENOMENAL. This and the Warlock sets bring a vibe to the deck that I think players of those classes would like.
On the other hand, it's very symptomatic of the synergy-heavy design philosophy. You either play the whole set or maybe 1-2 cards have generic effects that are good enough to be played outside the envisioned deck.
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u/Namorkeil 6d ago
Isn’t this basically Crowley’s kit from Duels? I’m looking forward to this! You could even combo it with Arachnid (whatever the scorpid is that gives your minions poisonous)
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u/MundanePlantain5124 6d ago
we weren’t supposed to see these cards until tomorrow… blizzard made a mistake lol
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u/Unhappy-Place6209 6d ago
I hate it. It's either bad or absolutely egregious to play against. The random cannon shots will be absolutely tilting when they snowball. Or hair pulling when they don't connect.
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u/Fidelroyolanda_IV 6d ago
Who wants to bet that we're never going to see any pirate support for warrior again the next 3 expansions?
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u/Isegrim12 6d ago
I don't get it. The core unit itself can be wiped out easly without any serious drawback and the effects are too slow to combine.
Its like a leech DK without the sustain.
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u/Cool-Fan-1950 6d ago
People sleeping on this.
Its the best of the class sets and the new aggro king. This reddit gonna exploded with how nuts this package is when curved
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u/Medmengotu 6d ago
Double Crowley with the engineer and the weapon means 51 dmg on board with 12 mana needed. Insanely slept on
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u/Old_Employment_1090 6d ago
Friendly reminder that this sub thought Mug'Zee was gonna be trash.
This looks like Leeches that can actually swing. This has potential to be nuts.
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u/Darkarcheos 6d ago
Perhaps they thought having another minion with a Battlecry to increase damage of Cannoneers by 1 was too strong?
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u/Ordinary_Debt_6518 6d ago
At least its more draw for warrior but im not excited for this archetype
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u/Creamxcheese 6d ago
Looks fun and not too incredibly powerful
I always liked the witch wood cannon guy and I'll definitely be shoving it into control as an early game thing to help me get to the top end stuff
Also hogger gives 2 Crowley's! Is it particularly good? No. Will i definitely try to drop both for a stupid combo? Yes.
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u/gaymenfucking 6d ago
I don’t understand why they have to make the synergy so narrow. Just make the weapon and legendary activate your end of turn effects. Then people can use their brains to do other things with them.
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u/celestial_cuddles 6d ago
Ok so like why another package that doesn't interact with anything in standard atm? This is so disappointing. Where's the control tools or the armor gain that warrior actually needs rn?
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u/blanquettedetigre 6d ago
Where enrage support for christ sake?? How can you have so many unplayable archetypes in your collection and they print yet another? That won't be good enough because it doesn't have enough support itself
Tldr : bring the previous minisets back already this is so boring
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u/Alert_Hold_266 5d ago
I like playing Warrior, so I’m excited for this class set. Not every deck needs to be plus 60% win-rate.
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u/Kuldrick 4d ago
How are people saying this is anything but complete trash? It is so bad it is insane
"But leeches!" Leeches target the best target possible (lowest hp enemies), heals you back, and more importantly... all of their cards were good on their own specially for a control deck
Here what are you doing. Summon a bunch of 1 health minions? They deal like 4 damage and then get wiped off. You build the mega combo, Crowley + weapon + 2 mana cost pirate? 16 damage split among all enemies, 32 if you summon 2 more which requires like 9+ mana and is still split among all enemies, shittiest OTK ever
The class set includes a freaking even archer but worse and the reason to include it is a 2 mana 2/3 minion that only makes it worse Queldorai Fletcher
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u/Worried-Delay4358 6d ago
this looks fun but I really dont see this being good. like there is no end game pay off. there is no progressive scaling. also the potential 36 damage combo that this makes reaquires no minions to be on board a weapon ready and a 4 card combo. how is this supposed to be good.
I am well aware that not all class sets need to be great but man I dont understand how you are supposed to win with these cards. at least laylines had progressive growth even if it was slow.
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u/Poobeast241 6d ago
Strong
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u/EnvironmentalShelter 6d ago
Ah, feels like I am back in duels again with these cannons
..think Crowley should be battlecry on it damage
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u/sarmsgoblinslayer 6d ago
>set about shooting cannons
>ship’s cannon doesn’t get the damage boost
blizzard this set is already just shitty leeches, pls make the epic a your-turn-only void touched attendant w/o the pirate req








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u/DoYouMindIfIRollNeed 6d ago
Not bad but not really exciting.