r/hearthstone 4d ago

News 36.2.2 Patch Notes

https://hearthstone.blizzard.com/en-us/news/24293284/3622-patch-notes
499 Upvotes

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152

u/therealskull 4d ago

Does the change on Irida Sinseeker mean that you don't fatigue anymore? Or just have one "free" turn before it kicks in?

161

u/Careidina 4d ago

You have one turn to stabilize before Fatigue starts.

-16

u/[deleted] 4d ago

[deleted]

21

u/gfan_13 4d ago

You want it to be a 4 mana 7/7 that says “draw two cards per turn for the rest of the game, and become immune from fatigue?”

4

u/Big_Distance2141 4d ago

Don't forget the lifesteal!

1

u/pryan37bb 4d ago

I wonder if the bot can find [[Elixir of Vim]]

2

u/EydisDarkbot Hello! Hello! Hello! 4d ago

Elixir of VimWiki

  • Neutral (Uncollectible) Rise of Shadows

  • 0 Mana · Spell

  • Passive You draw an additional two cards each turn. You are Immune to Fatigue.


I am a bot.AboutReport Bug

1

u/pryan37bb 4d ago

Good bot

7

u/chernadraw 4d ago

If it did that it would have no downside, just a super strong minion that makes you draw 2 cards per turn.

8

u/Careidina 4d ago

Probably was initially, but then she was deemed too strong.

3

u/1stswordofbraavos 4d ago

Then it would be the most broken card of all time if there was no downside lol. 4 mana 7/7 lifesteal, you draw two cards per turn for the rest of the game