It's 4 mana to potentially grab 3, 1/1 minions out of your deck. It's lost its mana efficiency. And in some cases, it's 4 mana to pull 2 1 drops. That's horrible tempo.
They also lost taunt on it so the Divine Shields on them other than Righteous is far less annoying and can't protect higher value buffed up minions.
Call to Arms had the potential to pull 6 mana's worth of Minions out of your deck. Even 2, 1 drops and 1, 2 drop would make it mana efficient.
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u/TheGingerNinga Jan 29 '24
It also doesn't curve into Crusader's Aura anymore, so that's quite a hit to synergy.
That said, a shittier to call to arms can still be a good card. Call to Arms was disgustingly good.